Valeera the Hollow
Battlecry: Gain Stealth until your next turn.
Описание
"Run away. Hide in your precious keeps, behind your walls and your bodyguards. Night always falls, and shadows will fill your hallowed halls. One day, one of those shadows will be me."
Card Sounds
Doesn't surprise me, people who play pirate warrior are the dumbest people on earth.
-Blizz wtf is dus shit,i wud luke to repurt a bug!ME CUN'T GO FACE!
So amazing. People who play pirate warrior are such idiots with no skill
Ok, 24 hours into playing this card and I absolutely love it. So powerful. Activate her pretty much asap and double down on just about any card you want. Having a blast with Malygos, giants, and petals. Can't wait to experiment with new innovative decks outside of the usual miracle.
what deck did you use? i got this as a free DK and don't known which deck to play it in.
Just posted it here. It's a fun one. Has quite a few legendaries, but you can still do well with many variations of this deck, especially building around giants. Leeroy is another great addition, especially if you add the cold bloods for the Street Tricksters too.
http://www.hearthpwn.com/decks/899387-kft-maly-petal-spell-rogue
oh man it's impossible to craft for me. i hope i will be able at least craft edwin and slayer
I don't think so. Its hero power depends on cards' quality. It went pretty well in my jade rogue. C'thun would be good as well.
Such a fun card. Glad I got her as my free DK.
Cleavage or show a lot of skin/ legs means OP waifu cards ( unlike too much clothes, armor, no cleavage cards that are weak or mediocre)
This is an OP card, see full arts below:
So, if i have 9 cards in my hand at the end of turn... at the start of my next turn i burn a card or i can have 11 cards? because 9 + Shadow Reflection are 10 and the draw are 11.
I know, my english is too bad sorry
Any time you have 10 cards in your hand (Shadow Reflection is a card), the next time you draw you will burn a card.
Very cool flavor wise. Can't tell if this is going to be good or not though. I imagine if it is viable it's going to pretty much require a follow up vanish the next turn in most scenarios. Which is kind of cool, vanish feels very Rogue-ish, would like to see it have a real place outside of mill decks.
Best Death Knight flavor text IMO
Anyone know if you only get the reflection at the start of your turns or each time you play the old one? This might be very broken...
It seems to come back at the start of your turn.
I could easily be wrong, but is there any chance that this could work in a C'thun Rogue? Using things like Shadowcaster and Blade of C'thun, or even just increasing the value from your cheaper C'thun cards that show up later in the game? I doubt it is any good, but just tossing the idea out there.
I think the hero power is non-specific enough that it helps any rogue deck, meaning the question is more one of whether the rest of the deck expects to survive long enough to make use of it. In the case of a C'Thun deck, where you always plan to get to turn 10 and beyond, this can be assumed to be the case.
So yeah, I expect so. I'll certainly try it out at some point.