Strongshell Scavenger
Battlecry: Give your Taunt minions +2/+2.
Texto do card
It isn't "grave robbing" when there's no grave. It's just scavenging…
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Frostmourne | Weapon | Death Knight | 7 | 5 | 3 |
Frostmourne | Weapon | Death Knight | 6 | 4 | 3 |
Corrupted Ashbringer | Weapon | Death Knight | 6 | 5 | 2 |
Corrupted Ashbringer | Weapon | Death Knight | 6 | 5 | 2 |
Deathbringer Saurfang | Minion | Death Knight | 5 | 3 | 6 |
Deathbringer Saurfang | Minion | Death Knight | 5 | 3 | 5 |
Climactic Necrotic Explosion | Ability | Death Knight | 10 | 0 | 0 |
Die-Hard Fan | Minion | Death Knight | 1 | 1 | 1 |
Frost Queen Sindragosa | Minion | Death Knight | 7 | 6 | 6 |
Sindragosa's Wing | Minion | Death Knight | 1 | 2 | 1 |
Sindragosa's Wing | Minion | Death Knight | 1 | 2 | 1 |
Icy Touch | Ability | Death Knight | 1 | 0 | 0 |
Frostmourne | Weapon | Death Knight | 6 | 4 | 3 |
Frostmourne | Weapon | Death Knight | 7 | 5 | 5 |
Icy Touch | Ability | Death Knight | 1 | 0 | 0 |
Servant of the Primus | Minion | Death Knight | 3 | 3 | 3 |
Frostmourne | Weapon | Death Knight | 5 | 3 | 5 |
Lich King | Hero | Death Knight | 0 | 0 | 30 |
Pile of Bones | Minion | Death Knight | 2 | 2 | 1 |
Reska, the Pit Boss | Minion | Death Knight | 20 | 6 | 3 |
Corpse Farm | Ability | Death Knight | 3 | 0 | 0 |
Wildwalker | Minion | Druid | 4 | 4 | 4 |
Strongshell Scavenger | Minion | Druid | 4 | 2 | 3 |
Strongshell Scavenger | Minion | Druid | 4 | 2 | 3 |
Ixlid | Hero | Druid | 0 | 0 | 20 |
Ixlid, Fungal Lord | Minion | Druid | 5 | 2 | 4 |
Wild Growth | Ability | Druid | 2 | 0 | 0 |
Strongshell Scavenger | Minion | Druid | 4 | 2 | 3 |
Wild Growth | Ability | Druid | 2 | 0 | 0 |
Keeper Stalladris | Minion | Druid | 2 | 2 | 3 |
Breath of Dreams | Ability | Druid | 2 | 0 | 0 |
Green-Thumb Gardener | Minion | Druid | 6 | 5 | 5 |
Anubisath Defender | Minion | Druid | 5 | 3 | 5 |
Wild Growth | Ability | Druid | 2 | 0 | 0 |
Wither | Ability | Druid | 1 | 0 | 0 |
Eonar, the Life-Binder | Minion | Druid | 10 | 5 | 7 |
Fye, the Setting Sun | Minion | Druid | 9 | 4 | 12 |
Lor'themar | Hero | Hunter | 0 | 0 | 30 |
Jeweled Macaw | Minion | Hunter | 1 | 1 | 2 |
Emeriss | Minion | Hunter | 10 | 8 | 8 |
Great for taunt druid :)
this card is great. even with 1 taunt it is better than Chillwind Yeti. if u have more than 3 taunt, value goes insane,nearly auto win if your opponent isnt warlock or paladin.Devolve also a little bit annoying but druid great against shaman with their stupid new card "ultimate infestation".
But River Crocolisk has the beast tag which is significant, especially in druid. I'd say it's closer to Gnomeferatu.
Only good if taunt druid becomes a thing. Plus you need to hit at least 2 taunts for this to be worth it.
If you hit one taunt it's decent. If you hit two it's great. If you hit none it's a disastrous loss of tempo.
Bolster on a stick, for druids
This plus hadronox :D
A two-turn combo in the late game? If you can pull it off, sure.
I think this guy is our first Taunka in Heartstone.
"Out of my jungle"
Does each expansion gets a different creative director ?
That would explain the lack of coherence of the sets...they don't like the others "artistic vision" and screw each others every expansion :p
What on earth are you talking about? It's a taunka, who only live in northrend. it's thematically appropriate for the expansion.
2 mana for stats. 2 mana for Bolster
seems clunky but can work out.
it didn't work out in warrior so now it's Druid's turn to get a clunky taunt deck shoved down their throats
*try to push the Taunt Warrior archetype in last expansion*
*give best taunt synergy minion to Druid only in next expansion*
Makes sense, Blizzard...
Taunt Warrior is kinda decent right now, somewhere around Tier 2 I believe so... no point in adding more taunt synergy to it. Druids could have a use for it though, since they already have some really strong taunts.
2/3 + Bolster for Druids