Safeguard
Taunt
Deathrattle: Summon a 0/5
Vault Safe with Taunt.
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Keep it secret. Keep it safeguarded!
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Playhouse Giant | Minion | 20 | 8 | 8 | |
Chained Guardian | Minion | Death Knight | 11 | 8 | 5 |
The Twisting Nether | Minion | Warlock | 11 | 0 | 1 |
Shield Shatter | Ability | Warrior | 10 | 0 | 0 |
Table Flip | Ability | Warlock | 10 | 0 | 0 |
Walking Mountain | Minion | Shaman | 9 | 4 | 16 |
Turalyon, the Tenured | Minion | Paladin | 8 | 3 | 12 |
Tidal Wave | Ability | Shaman | 8 | 0 | 0 |
Whirlpool | Ability | Priest | 8 | 0 | 0 |
Party Crasher | Minion | 8 | 7 | 9 | |
Kel'Thuzad, the Inevitable | Minion | Mage | 8 | 6 | 8 |
Kel'Thuzad, the Inevitable | Minion | Mage | 8 | 6 | 8 |
Concert Promo-Drake | Minion | 8 | 8 | 8 | |
Giant | Minion | Druid | 8 | 8 | 8 |
Magtheridon, Unreleased | Minion | Demon Hunter | 8 | 12 | 12 |
Abominable Bowman | Minion | Hunter | 7 | 6 | 7 |
Dinotamer Brann | Minion | Hunter | 7 | 2 | 4 |
Nellie, the Great Thresher | Minion | Warrior | 7 | 5 | 5 |
Abominable Bowman | Minion | Hunter | 7 | 6 | 7 |
Vengeful Walloper | Minion | Demon Hunter | 7 | 5 | 5 |
Underking | Minion | Druid | 7 | 6 | 6 |
Badlands Brawler | Minion | Warrior | 7 | 4 | 4 |
Toyrannosaurus | Minion | Hunter | 7 | 7 | 7 |
Kabal Crystal Runner | Minion | Mage | 6 | 6 | 5 |
Gather Your Party | Ability | Warrior | 6 | 0 | 0 |
Safeguard | Minion | 6 | 4 | 5 | |
Heistbaron Togwaggle | Minion | Rogue | 6 | 5 | 5 |
Unleash the Beast | Ability | Hunter | 6 | 0 | 0 |
Taurajo Brave | Minion | 6 | 4 | 8 | |
Barbaric Sorceress | Minion | 6 | 3 | 7 | |
Abyssal Wave | Ability | Warlock | 6 | 0 | 0 |
Deathborne | Ability | Mage | 6 | 0 | 0 |
Tyr | Minion | Paladin | 6 | 4 | 5 |
Kabal Crystal Runner | Minion | Mage | 6 | 6 | 5 |
Cataclysm | Ability | Warlock | 5 | 0 | 0 |
Bewitched Guardian | Minion | Druid | 5 | 4 | 1 |
Zilliax | Minion | 5 | 3 | 2 | |
Wyvern | Minion | Hunter | 5 | 5 | 5 |
Doctor Krastinov | Minion | Rogue | 5 | 4 | 4 |
Cutting Class | Ability | Rogue | 5 | 0 | 0 |
Very good card
would it really prefer it to have six health, but its good regardless.
Great in Mech hunter for it provides some well-needed protection in a class that has no healing spells or armor gaining spells.
I hear him say: "Save the magic world!"
Now with this in the game, I think that Animated Shield should be a mech.
Has anyone tried this card in a deck w/o mech support, and if so, how does it fare by itself in that regard? It strikes me as a curious mix between Sludge Belcher and Sunwalker, I'm curious to try it but it feels a bit slow too on paper for it's purpose.
The token almost certainly survive a turn, so you can magnet Beryllium Nullifier on it and wreck all aggression.
That vault safe is a 0/5. Mostly useless. Unless you have buffs, this isn't that great.
You know what else seems useless when you look at it in a vacuum? 1/2 slimes with taunt.
if the 0/5 is a mech it's easy to buff with magnetic minions
You're not looking at the bigger picture. Yes, it costs 6 and the stats neither the minion nor the token are that great for a 6 cost. But at the very, unless it is silence (and almost any taunt minion can be silenced), it will take you opponent two attackers, two spells, or a mix of both to get through this minion. If your opponent is limited at both in late game, then this could be a hard minion to deal with. Plus, just like someone else pointed, this is a relative minion type (it is a mech so it can be magnetized).
Sludge Belcher 2.0, 1 more mana but with Mech synergy
Not bad at all