Raid the Docks
Card Text
Questline: Play 3 Pirates.
Reward: Draw a weapon.
Flavor Text
Winning the annual Ratchet Regatta really went to their heads.
Additional Information
Comments
Posts Quoted:
Reply
Clear All Quotes
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Magister Dawngrasp | Playable Hero | Mage | 7 | 0 | 30 |
Legion | Hero Power | 2 | 0 | 0 | |
Dinomancy | Hero Power | Hunter | 2 | 0 | 0 |
Gloop Sprayer | Hero Power | 0 | 0 | 0 | |
Soul Battery | Hero Power | 0 | 0 | 0 | |
Glorious Gloop | Hero Power | 0 | 0 | 0 | |
Arcane Burst | Hero Power | Mage | 2 | 0 | 0 |
Swordfish | Weapon | Rogue | 3 | 2 | 3 |
Staff of the Nine Frogs | Weapon | Shaman | 5 | 1 | 9 |
Lesser Onyx Spellstone | Ability | Rogue | 5 | 0 | 0 |
Shifting Scroll | Ability | Mage | 0 | 0 | 0 |
Flanking Strike | Ability | Hunter | 4 | 0 | 0 |
Dinomancy | Ability | Hunter | 2 | 0 | 0 |
Dragons Free! | Ability | 6 | 0 | 0 | |
Mage Armor | Ability | Mage | 1 | 0 | 0 |
Freezing Potion | Ability | Mage | 0 | 0 | 0 |
Felfire Potion | Ability | Warlock | 6 | 0 | 0 |
Lunar Visions | Ability | Druid | 5 | 0 | 0 |
Potion of Polymorph | Ability | Mage | 3 | 0 | 0 |
Potion of Madness | Ability | Priest | 1 | 0 | 0 |
Felfire Potion | Ability | Warlock | 6 | 0 | 0 |
Freezing Potion | Ability | Mage | 0 | 0 | 0 |
Onyx Spellstone | Ability | Rogue | 5 | 0 | 0 |
Greater Onyx Spellstone | Ability | Rogue | 5 | 0 | 0 |
Wish | Ability | 10 | 0 | 0 | |
Floop's Glorious Gloop | Ability | Druid | 1 | 0 | 0 |
The Soularium | Ability | Warlock | 1 | 0 | 0 |
Ray of Roasting | Ability | 10 | 0 | 0 | |
The Soularium | Ability | Warlock | 1 | 0 | 0 |
Cannon Barrage | Ability | Rogue | 6 | 0 | 0 |
Regenerate | Ability | Priest | 0 | 0 | 0 |
Time Out! | Ability | Paladin | 3 | 0 | 0 |
Crystal Power | Ability | Druid | 1 | 0 | 0 |
Piercing Thorns | Ability | Druid | 1 | 0 | 0 |
Healing Blossom | Ability | Druid | 1 | 0 | 0 |
Crystalsong Portal | Ability | Druid | 2 | 0 | 0 |
Mass Resurrection | Ability | Priest | 9 | 0 | 0 |
Crystal Power | Ability | Druid | 1 | 0 | 0 |
Time Rip | Ability | Priest | 5 | 0 | 0 |
Clear the Way | Ability | Hunter | 1 | 0 | 0 |
Poor questlines, theyre so weak that they had to give the legendary minion some powercreep 5 7/7 to help them and push them a bit :(
this aged nicely :)
Should increase another round of nerfs to this card with 1 more pirate needed to get the hero.
If there's one card that can kill a game...
this seems rather broken.
These quest rewards are absurd lmao. Compare this quest to Lakkari Sacrifice. This expansion has raised the power level of cards to a whole new level, I despise quests, they kill creativity. I don't understand this design team, I returned to the game recently after not playing for an entire year, and man, the game is worse than when I left XD
So of course they don't add a weapon in this expansion.
Well done.
The animation of this is mind blowing...literally. Sadly this is just too slow, and gets rekt against faster Quests such as Shaman / Hunter ...even Druid :'(
Nah I don't think it is that good, in Wild you throw turn one play out of the window, and the random pirate and weapon are not as good in wild. In Standard maybe, in wild weak card.
Lol this comment is hilarious to me now.
-delete-
The final reward is bonkers. You need to play 7 pirates to get there.
What are the other stages and rewards? Can't seem to find them anywhere yet.
Not sure if links are allowed, but https://www.hearthstonetopdecks.com/cards/raid-the-docks/
Yep, perfect. Thank you.
This quest is crazy :O