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  • vitorsly
  • Registered User
  • Member for 7 years, 4 months, and 16 days
    Last active Wed, Apr, 13 2022 13:17:12
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  • vitorsly's avatar

    3

    Nov 5, 2017
    vitorsly posted a message on Drygulch Jailor

    I'd say probably not... That sounds very unlikely considering Mustard, Stand Against Darkness and Lost in the Jungle don't.

    Posted in: Drygulch Jailor
  • vitorsly's avatar

    2

    Nov 5, 2017
    vitorsly posted a message on The Final Seal

    Summons Felhunter (6 mana 6/6 Demon)

    Even if the cards see no play, I gotta say they look pretty good artwise. The way they evolve is lovely!

     

    Posted in: The Final Seal
  • vitorsly's avatar

    5

    Oct 26, 2017
    vitorsly posted a message on Bearshark

    Well, it's not a skeleton...

    Posted in: Bearshark
  • vitorsly's avatar

    2

    Oct 24, 2017
    vitorsly posted a message on Create Your Own Hunter Zombeast!

    Note that it loses Stealth after it deals any damage, so it can only clear the board once before it loses stealth. As such, usually it's a better idea to go with Emperor Cobra rather than Giant Wasp for the extra health. Unless the board is empty when it deals 1 damage all around, the stealth is meaningless and +1 health could help dodge some removal.

    Posted in: Tools
  • vitorsly's avatar

    5

    Oct 14, 2017
    vitorsly posted a message on Gnomish Experimenter

    Well... It's not a minion, so it draws it.

    Posted in: Gnomish Experimenter
  • vitorsly's avatar

    2

    Aug 10, 2017
    vitorsly posted a message on Death Revenant

    If there are 3 minions on the board (With over 1 health), Whirlwind+this = a 2 card Dread Infernal, so you need there to be around 5 minions before it's worth it. I woulnd't say it's great, but I don't think it's awful either. However, at that point it's a 5 mana 8/8, which is the same as a Sea giant in that situation. I'd argue it needs to ramp harder to be playable, or start as 4/4 at least.

    Posted in: Death Revenant
  • vitorsly's avatar

    2

    Aug 10, 2017
    vitorsly posted a message on Drain Soul

    I actually use Drain Life in my Wild Malygos deck, even if it is very weak. Pretty fun though, but wished they just gave Drain Life Lifesteal...

    Posted in: Drain Soul
  • vitorsly's avatar

    2

    Aug 10, 2017
    vitorsly posted a message on Ice Fishing

    Murloc

    Posted in: Ice Fishing
  • vitorsly's avatar

    8

    Jul 29, 2017
    vitorsly posted a message on Cobalt Scalebane

    Really disappointing. Fluffy Ice Dragon >>>>>>> Cobalt Scalebane

    Posted in: Cobalt Scalebane
  • vitorsly's avatar

    5

    Jul 28, 2017
    vitorsly posted a message on Snowflipper Penguin

    Why wouldn't we? The infinite value of Wisp plus the beast synergy of Bloodfen Raptor, this card is INSANE! It's basically the new patches, but it's okay since it's super cute!

    Posted in: Snowflipper Penguin
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  • HyperOrange's avatar

    21

    Dec 13, 2016
    HyperOrange posted a message on New Hearthstone TV Commercials - December 2016

    Maybe do something like this instead?

    Posted in: News
  • Horkinger's avatar

    4

    Oct 7, 2016
    Horkinger posted a message on R.I.P. Worgen OTK - How is OTK still possible?

    Use Charge and Mogor's Champion and some luck ;)

    Posted in: Warrior
  • Horkinger's avatar

    4

    Jan 23, 2018
    Horkinger posted a message on should i dust my wild legendarys?

    Just be aware that you really decrease your possibilities. And that you do not get good value for your cards. Essentially, you Change four old (wild) legendaries into one new. You will constantly lose value by DE wild legendaries. Additionally, you can use them in adventures (like the frozen throne challenge or heroic modes) and often also in brawl (or sometimes heroic brawl). And there already were a couple of People stating their regret that they dusted everything.

    But if you're really desperate and you're sure you will never use them, do it (and there also were People who claimed they did not regret DE wild Cards). I wouldn't do it but it's your collection.

    Posted in: General Discussion
  • RavenSunHP's avatar

    7

    Nov 5, 2016
    RavenSunHP posted a message on New Legendary Card Reveal: Auctionmaster Beardo & Shaku, the Collector

    5/6* Beardo is indeed a Gadgetzan auctioneer

    Posted in: News
  • RavenSunHP's avatar

    6

    Nov 8, 2016
    RavenSunHP posted a message on New Paladin Card Reveal: Grimestreet Enforcer

    This one is an immediate tempo loss, but since it calls for immediate removal, it is likely to cause a tempo loss also for your opponent, or a sub-optimal play in most cases.

    So tempo is likely neat, while your hand got an important buff.

    It will shine if you are already ahead on the board. Risky play otherwise.

    Posted in: News
  • RavenSunHP's avatar

    7

    Dec 19, 2016
    RavenSunHP posted a message on Is the Leeroy PO Faceless combo healthy for HS?

    It is a 3-card combo that deals 20 damage. And requires Emperor ticks.

    It's not unique at all and nothing unfair or to worry about.

    Simply because it doesn't seem to break the meta. It is just a good option for a very solid deck.

    See also Prophet Velen + 2x Mind Blast. It is pretty much the same thing.

     

    Posted in: General Discussion
  • RavenSunHP's avatar

    4

    Dec 28, 2016
    RavenSunHP posted a message on What's on Your Hearthstone Wishlist for Next Year?
    1. Revamp of old basic but currently useless cards like Ironforge Rifleman (making it equal to Disciple of C'Thun would be good already).
    2. A more regular ladder. Longer to climb but harder to fall deep down (= less stress from defeat, and somehow more rewarding for trying new stuff in the middle of the climb-up).
    3. A more Inn-like interface (instead of the current Jumanji-like one).
    4. and Stablemaster with reversed stats and taunt (stats-based Beastmaster is boring).
    Posted in: News
  • RavenSunHP's avatar

    11

    Feb 21, 2017
    RavenSunHP posted a message on Developer Insights Live - Year of the Mammoth Q&A

    "Buffing cards doesn't feel like there is a good upside. They'd rather add new cards in the future."

    Sure thing. What they are missing tho is of no secondary importance: cards do have a NAME and a PICTURE.

    Having eg. Ironforge Rifleman in its current state is simply unbearable.

    That card, as well as many others, deserves to be at the very least playable.
    We are not asking all cards to be meta-defining or best-in-slot or very good, either. Just playable is enough.

    This philosophy, applied on Basic cards, would also soften beginners' transition from their protected environment into the jungle of casual and ladder.

    Posted in: News
  • RavenSunHP's avatar

    13

    Nov 22, 2018
    RavenSunHP posted a message on New Card Reveal - Saronite Taskmaster

    WAIT

    Aggro could actually use this in Wild as a tech against Big Priest?!

    It severely hinders the reliability of Resurrect :O

    Posted in: News
  • Kovachut's avatar

    2

    Nov 3, 2017
    Kovachut posted a message on New Paladin Minion - Drygulch Jailor

    it has synergies - at first I was thinking of dude paladin, but as others said - handbuff is an option too

    Posted in: Card Discussion
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