New Card Reveal - Saronite Taskmaster
A new card has been revealed by Famitsu.
Discuss this Card
Discuss this Card
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Step 1 play this guy
Step 2 play hunter
step 3: Feign death, cube, spam the deathrattle
Step 4: Spam steady shot against board of 0/2's. Use K+C treasure chest man for more spam.
It's very funny that this card here is probably the best card in the entire expansion...so far.
Secret Buff to Belligerent Gnome.
Also, the Free Agent misses the Rastakhan Expansion Symbol. Unless if summoning something for your opponent changes things but I really don't think so.
If Mechathun Druid somehow become more prevalent, this card will be a nice counter to them. And maybe this can find a place in Zoolock, since 1 Mana 2/3 is very good and the 0/3 is easy to remove.
this is a way to tech against mecha'thun druid and a way to play innerfire priest by stealing the taunt and buff it then hit your opponent in the face . or play quest rogue and fll your oponents board with useless minions?
Hey it's not cool to say things about fat people!
Btw priest looks so fun after this expansion my only dream is to send (double your minions health) card to wild because that's only type of priest that's not fun to play as and it looks quite promising with stealthy 1 mana 0/3
Anti-aggro? This is an obvious aggro card, and potentially a very powerful one.
Well it is a great anti-aggro tool as well. How can a aggro deck win if the control deck has better early game? I think this card will be new GI. Not overpowered, but yet powerful enough to be included in variety of decks.
MC Tech is OP, make it 2/2 4 mana!
Has potential as a tech card or a combo card. Me likey.
I like the risk/reward structure for this card, probably not good in aggro, but it's decent in midrange, it doesn't actually give tempo to the opponent.. a 0/3 is not worth much unless there are some board buffs like Fungalmancer [/card]or [card]cobalt scalebane
After KAC rotates this might see play.
Not really. Hadronox is still going to be great value. You give people a beast to counter Hadronox.
Polymorph and Hex are the actual counters to Hadronox.
This card is actually great for current meta. It's a good anti-aggro tool which has some benefits against taunt druid and rez/clone priest.
What bothers me is that it will make MC tech even more common. Even midrange decks and control mages are running MC tech because this is how good this card has become. It's one of the most triggering cards to lose against. It is very much coin flip based which is the main reason it feels so bad. And leaving your board with 3 minions (2 if you get this taunt) is very hard in a meta heavy based on board presence and makes almost impossible to win.
I'm not saying we shouldn't have counter cards in HS but the price paid for including MC tech is too low right now. Remember big game hunter? "Weakly" stated 3 drop with a great upside. Felt bad to lose against but only because of high tempo swings Your opponent made using this card. Having in mind Blizzard philosophy about nerfing cards (not fun to lose against and it's popularity in meta) there should be something made about this card if You ask me. 5 mana would be decent really.
Powerful one-drops are things not to trifled with... This at least has a decent downside. Which can be an upside in certain situations (Mind Control Tech). I like it.
It also makes hadronox pool worse, me likey.
WAIT
Aggro could actually use this in Wild as a tech against Big Priest?!
It severely hinders the reliability of Resurrect :O
DIdn't think about that, holy shit!
Not sure.
Aggro typically has means to buff their tokens, so giving them a 0/3 taunt is much better for them than getting face healed by 5 (Zombie Chow).
Still, it could be a nasty Tempo upfront for Control, until they get their board clears online.