• 2

    posted a message on New Card - Argent Watchman

    Without having the luxury to actually play-test this card my assessment just at face value is that it sucks.

    It's body doesn't justify the drawback.  It should have been a 3/4.

    My suspicion is that it probably was a 3/4 at some point in testing and that was too good so they nerfed it to a 2/4.   I'm guessing the "balanced" statline is probably 2.5/4 but since that isn't a thing they erred on the side of suck.

     

     

    Posted in: Card Discussion
  • 1

    posted a message on New Card - Ball of Spiders [Hunter]

    It's not good unless comboed with something that can buff your webspinners to make them semi-relevant like a Dire Wolf Alpha.  Even then it still might not be good enough to warrant the mana cost.

    I'll still play with this card though in a casual deck.  It looks like fun.

     

    Posted in: Card Discussion
  • 3

    posted a message on New Card - Flamewaker (Mage Class Card)
    Quote from TheBoldOwl »

    This card is absolutely insane both in mech decks and tempo decks. More importantly, it could allow several mage cards that aren't used as much such as arcane missiles be viable.

    Turn 3: Flamewalker + Coin + Arcane Missiles = 7 Random Hits (Avenging Wrath is 8)

    The value is insane.. 

    Yeah I'm reallly excited about putting Mirror Image and Arcane Missiles back into a mage deck.

    Posted in: Card Discussion
  • 5

    posted a message on [LEGEND] Jeevlin Mage - Easy Climb

    Cool deck idea but it gets curb-stomped by other aggro decks, notably Zoolock and Mech Mage.   The problem is you don't have a lot  of replacement deathrattles so you lose the board really quickly and get swarmed.   And Jeeves is totally worthless in those matchups.   I tried it as / is but go matched up with stuff like Zombie Chow aggro because of blizzard's stupid pairing algorithm.    I went 0-4 against the 4 decks I played (all aggro) and they weren't even that good of decks.   I'm sure it's really insane against control, but I haven't been able to test against it.

    I think this deck really needs Annoy-o-Tron to make it viable against aggro, and it also needs something to buff it like Abusive Sergeant.

     

    Posted in: [LEGEND] Jeevlin Mage - Easy Climb
  • 0

    posted a message on Xixo's Pirate

    Cool deck.  I love tribal themes.  I dropped Salty Dog in exchange for Sap.   I also dropped Argent Squire in exchange for a Bloodsail Corsair.   I defin like the Sap since it handles giant monsters you can't normally deal with and also has nice synergy with Jeeves.    The corsair is questionable over the squire, but it's kinda cool because you can trigger a cannon with it, trigger One-eyed cheat stealth and it can get buffed by the captain.  It's even helpful against most weapon decks.   It's important to have cheap drops in this deck and not glut your hand with expensive cards otherwise they are hard to dump and get Jeeves online when you finally draw him.

    Posted in: Xixo's Pirate
  • 7

    posted a message on Avast! Pirate/Weaponpower Rogue

    Nice idea and really good core.  I made a few changes after a few test runs.

    -1 Blade Flurry

    I generally only run one these in most rogue decks since it's dependent on having a weapon online, usually a buffed one.

    -2 Jeeves

    I really like this card but this deck seems a bit high cost to take advantage.   If you're going to run it consider running something like Sap since it hurts their ability to take advantage of the card draw.

    -2 Eviscerate

    Mainly because you're glutted with 2 cc cards already.   I'm not sure you need it in a deck like this, I might prefer a creature.  I'll keep testing.

    -1 Trade Prince Gallywix.   Nice card I didn't have room for.  

    With the open slots I added the following:

    Bloodsail Corsair

    Cold Blood

    Gnomish Inventor

    Spellbreaker

    The Black Knight

    I added these cards primarily to deal with annoying taunt which seems problematic for this deck, especially sludge belcher.   I put in a Gnomish Inventor to smooth out draws, cold blood combos nicely with One-Eyed Cheat and Bloodsail Corsair because it's a cheap way to trigger the cannon or combo with the added bonus of maybe removing a weapon.   

    Posted in: Avast! Pirate/Weaponpower Rogue
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