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    posted a message on Is Zoolock the Best Deck in Hearthstone?
    Quote from Shiizu »
    Like shamans with lightning storms, feral spirits, rockbiter weapons and lightning bolts. All of these cards are amazing against a zoo deck

    On paper maybe, the problem is the overload. Even if you manage to clear the board winning all coin flips (right) on turn 4, what if you get 2 on an amani berserker? The turn right after zoo will flood the board again and you will be overloaded for 2, so you can either play 2 useless (on turn 5) wolves  and get more overload or take more damage to the face to clear stuff with axe or rockbiter weapon.

    Probably the only decent counter is mage. Pyromancer + Arcane explosion is better then storm imo, because it deals with the divine shields and doesnt overload you for your next turn. Yes naked arcane explosion is pretty bad as a spell but in this meta could do really well if buffed with spell power or pyro.

    Sadly zoo does cut trough feral spirits like butter.

    Posted in: Warlock
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    posted a message on Antimeta giants deck, can anyone try this out?

    I know, Bloodlust inst the best finisher in the world... the problem is if they deal with the sea giant and fire ellys i have really no way to kill my opponent. I can keep board control with spells but i just lack the power to close the game without bloodlust, and they're gonna draw into their finishers sooner or later.

    Honestly, with Big Game Hunter and The Black Knight in the deck i'm seriously considering removing at least 1 Earth Shock for another big minion like Ragnaros the Firelord, then maybe i can remove the Bloodlust ...

    Posted in: Shaman
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    posted a message on [Deck Building] Control Shaman Deck Building, Need A Little Help

    Ancients of lore and Keepers of the Grove are a must indeed, for different reasons but still. You can maybe make a ramp deck work with nourish without lores possibly, if you have enough big generic legendaries to finish.

    Posted in: Shaman
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    posted a message on [Deck Building] Control Shaman Deck Building, Need A Little Help

    You can Starfire face :) I tried to run malygos in a spell oriented shaman, the problem is that if you dont have the right spell at the right time it gets nasty. I personally avoid running cards above 6 costs in shaman, i think the meta is way too fast right now...

    He can be played in druid though. Time to start shapeshifting? :P

    Posted in: Shaman
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    posted a message on Which legendary?
    Quote from ralfmode »

    I went for the giants, but it´s really hard to win as handlock vs those aggro decks...

    I dont play handlock, but as far as i know the key is to know when reverse your passiveness to aggression, threatening lethal as soon as you have giants in play to force the aggressor to become defensive. I don't know if it made any sense but that's the only thing i know about handlock so... xD

    Posted in: Card Discussion
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    posted a message on Paladin, Why u no Viable?
    Quote from honj90 »
    Quote from Artea »

    Paly power its like infinite novice engineer. Thats something. 

    Nah, it's much worse than novice engineer because it doesn't thin your deck.

    I'd rather run Loot Hoarder to be honest, for deck thinning purposes, as he *may* possibly trade with something. If they waste a silence on him is one less silence for kings/tirion.

    Gnomish Inventor is also a great deck thinner, when she comes down turn 4 will actually trade with a 3/2 or something, if you happen to have Sword of Justice out a 3/5 for 4 mana that makes you cycle is such amazing value. The problem is that with a 4 slot so full of goodiness what will you sub for her? :/

    Posted in: Paladin
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    posted a message on Antimeta giants deck, can anyone try this out?

    This is my current actual list;

    Ancestral 2.0
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    I'm sick of being slowed down (having 2 mana turn 4 because of the overload from storm/feral) so i made this more tempo-oriented deck.

    Often enough i can get the 4/7 taunt blademaster turn 2 or 3, followed by teacher or farseer + removal, and i use the pyromancers for aoe. There's pretty much enough removal for anything, and sometimes i can drop a 4 or 5 mana sea giant.

    Of course i'm screwed vs hunters, but i've pretty much given up that matchup.

    Posted in: Shaman
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    posted a message on [Deck Building] Control Shaman Deck Building, Need A Little Help
    Quote from Muggs23 »
    I don't know if it was a mis-click or if he was being cocky. But it was an exciting win to say the least.

    You can't starfall face.

    Posted in: Shaman
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    posted a message on [Deck Building] How to improve upon Swarmadin?

    Wait... what? No Imp Master? Violet Teacher? You may even add 2 Noble Sacrifice instead of the bears, to get more tokens out of the teacher, they will protect you anyways and are cheaper to drop down.

    I think Raid Leader is a bit too weak to aoe, so you could try 1 Master Swordsmith if you have it, as he survives most 2 damage aoe.

    Also second Defender of Argus, two Knife Juggler, and 1 or 2 Argent Protector would look really good in there.

    Hammer of Wrath would also give you a token with the teacher.

    Posted in: Paladin
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    posted a message on Paladin, Why u no Viable?

    I play mainly shaman and honestly i hate it when i get the 1/1 totem, the other totems are so much useful, while the 0/2 taunt is a little op imo.

    But, recruits are a great distraction. I will never ever leave a recruit alive against a paladin in fear of kings + divine shield next turn, so even if i have a big minion out i feel compelled to attack the damn recruit in fear of getting destroyed by it the next turn.

    That saves the paladin a hell of alot of damage in the long run, as do the totems for shaman.

    Of course the damn hunters will be happy to see totems and recruit, but hunters are broken as hell so whatever.

    Posted in: Paladin
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    posted a message on Druid question for my deck

    I have Malygos, tried to play him a few times in druid but he gets hard removal or gets silenced instantly. He could be much better if you could bait hard removal / silence with other cards first, like Cairne, Ancient of War, Mark of the Wild on something etc.

    Ysera is surely stronger to craft, but you should try once in your life a swipe that is a pyroblast combined with flamestrike, it's ridicolous.

    Posted in: Card Discussion
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    posted a message on Which legendary?
    Quote from ralfmode »

    So I think I craft rag for this deck  http://www.hearthpwn.com/decks/41898-anti-meta-shaman-v-1-0 

    but i dont know if this deck is good enough for legend :D

    would it be better to craft black knight and 2 lores for a druid deck? i have almost all rares :)

    I don't really see anything out of the ordinary in that shaman deck except maybe for violet teacher that is a nice idea but an added weakness vs. hunters.

    I think druid is overall a more flexible class that can be build high-end like warrior contror, mid-range like watcher, or aggressively like token. Druid does however need a big game hunter to be played from midrange up, as dealing 8-9 damage to a giant can be problematic for them.

    Basicly druid is your safest bet. Shaman is screwed because of the number of hunters.

    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide

    So, i have 4200 dust and the possibility to disenchant Millhouse, Cho, Illidan, and a golden Velen, for 2800 more possibly (so 7000 dust).

    I don't think Velen and Illidan are completely unplayable, but so far i have no good legendaries at all. I was considering The Black Knight, Leeroy Jenkins and Ragnaros the Firelord, possibly Alexstrasza.

    I play all type of decks except for hunter and zoo.

    Posted in: Card Discussion
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    posted a message on Antimeta giants deck, can anyone try this out?

    Go big or go home
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    Pretty straightforward. Bait hunter's marks on earth ele's then drop molten giants with sunfury, or ancestral healing, or blademaster with ancestral healing. Blood knights and mountain giants with taunt to counter zoo, or you can eat your own divine shields.

    I removed hexes as they are a liability against houndmaster and shattered sun cleric / young priestess / dire wolf / power overwhelming.

    You aoe with Pyros and / or lightning storm, destroy whatever with ancestral / tbk combo, and close the game/kill huge stuff with windfury on a giant or earth ele.

    I would really like to fit a big game hunter or two in there, aswell as earth shocks, but i wouldnt know what could be replaced.

    What i ask is if that someone with a larger card pool then me would be so nice to try this out before i craft the missing cards.

    I know this deck does look stupid as hell, i realize that myself, that's why i'm asking you guys to try it out, because i miss at lest 2k worth of dust in cards to test this.

    Posted in: Shaman
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    posted a message on How i can get better this "cheaper deck"?

    Ysera is a bit too slow for the standard shaman. Doomhammer and Earth Ele you can live without, i have both and rarely have them in my deck, because of Big Game Hunter and Harrison Jones/Ooze popularity. Faceless is fine but is kind of a dead card vs aggro matchups, i'd rather have a Big Game Hunter wich is at least a 4/2 minion for 3 that can kill something should you play against murlocs or similar that dont have a 7+ atk minion to kill. With Faceless Manipulator you risk having to copy a Knife Juggler or some small minion just to have a presence on board, kind of sad for 5 mana.

    It depends on what type of matchups you want to improve, faceless is more powerful vs. control, BGH is decent vs both matchups (1 shot ragnaros? yes please). He's only not that useful vs midrange decks that have mainly 3-6 atk minions like yetis etc.

    As for the legendaries you may want to check out this thread: http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/5258-legendary-tier-guide-disenchant-guide-crafting ...

    I personally like The Black Knight and Leeroy Jenkins because they're versatile (as you can play them in alot of decks and classes) and have an immediate effect when you play them, but different players have different opinions so you may want to read trough the whole thing to get some more input.

    Posted in: Shaman
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