• 1

    posted a message on HearthPwn's Battlegrounds Hero Tier List

    Based on my 220 games so far it's accurate, BUT I love the buffed Jaraxxus. With a little bit of luck and Amalgam from Turn 3 it's the biggest powerhouse.

    Overall Brann will be nerfed soon, my most lol easy games were Brann and Murlocs. It was - little luck to turn 4-5 and then just speed up to get most buffs and battlecries possible. Overall menagerie also works pretty good for him as most lower buffers are with Battlecry words.

    Nefarian is good against Divines and lock George and late game murlocs.

    Overall the game is kinda ok balance, but if someone highrolls early 4-5 turns he is 100% Top 4. And if someone highrolls around T3-4 with mechs and Beasts he is easy Rank 1. This is the only reason I play casually last 10 days and stopped rushing rating past 6k... RNG kills the fun.Why to waist 1 hour when you know he has the luck to draw first Amalgam and Divine Shield mech...

    Posted in: Battlegrounds
  • 2

    posted a message on New Neutral Epic Card Revealed - Transmogrifier

    This with Cheap Priest cycle deck with Princess Talanji and Bwonsamdi, the Dead will be WOW

    Posted in: News
  • 2

    posted a message on RNG shitshow

    I am NOT quitting to summarize the first few answers. I will be playing way less, since R5 to Legend in Standart and Wild EU servers are crowded with TiptheWin Paladin and Secret Mages.

    What is not RNG in Tip the Scales Paladin? You play Lens in 4 and you get 75%+ WR in HSreplay. Is this balanced and non RNG based? It's the first time in the game history the top aggro deck plays a Reno type highlander card like Zephyris and the other card like chief Nomi - cards that require specific decks are auto-include in Aggro deck if the RNG isn't enough on your favor aka you drop 2 Scales and they have 2 board clears. So we got Zephyris and Nomi for end-game in T7 above. If I remember correct Divine Favor got HOF-ed for the ability to give Paladin refill in Aggro/Control matchup to catch up if they failed to snowball...

    In Wild Secret Mage is just overpowered - much like Big Priest Aluneth, Stargazer Luna and now the AoE secret and the draw 2 RNG win-mirror if you hit Counterspell is OP. Just an example the deck can be RNG winning is Lackey > Counterspell T1 , fuck up Druid/Shaman Q and auto-win = RNG. And the draw mechanics of the deck are the best, since Blizz supported the archetype like resurrect one for several expansions to the OP chimera we face now.

     

    Posted in: General Discussion
  • 3

    posted a message on RNG shitshow

    The game is at the worst possible RNG state now... 

    High Legend Ladder is just which Paladin draws first Tip the Win... 

    Wild is not better with all those roaming secret mages, it's either you get the Secret Eater on curve or you loose.

    No matter hotfixes, buffs and new expansions for straight 5 years we have either overtuned deck as top or an RNG instawin deck...

    WSG commander Molten Warrior in beta, Undertaker Hunter in Naxx, Miracle Rogue with Leeroy at 4, Midrange Shaman, Dragon Priest, Pirate Warrior, Odd Paladin, Christmas Paladin...

    There was always ONE overtuned deck Fotm that had ZERO viable counters except 1 or 2 tech cards that you pray to get... 

    It's a more rant than normal thread, but I had my share for this expansion. GL to those that stay.

     

    Posted in: General Discussion
  • 1

    posted a message on Baisecly i had the Highlander Hunter deck in Arena but i lost against shitty priest deck.....

    So much rant for 1 Arena RNG loss with better draws from opponent - this is 100% salt thread.

     

    Priest is at best at the middle of Arena Ranking atm. They are NOT that good and depend on highroll draw, which happened in this occasion.

     

    Rogue and Hunter can pressure you better and faster with far worse cards and aggro nuke you down way faster. I see no problem except bad RNG in your game and a whole thread for that is an overkill.

     

    Posted in: The Arena
  • 3

    posted a message on Paladin Identity STILL unknown...

    Guess it will be Shirvallah, the Tiger OTK all over again :)

    Posted in: General Discussion
  • 6

    posted a message on New Card Revealed - Murmy

    Excellent Zoo edition minion. We all know how much success Possessed Villager had :)

    Posted in: News
  • 2

    posted a message on Hunters Everywhere!

    2 x Earth Shock and 2 x Hex and the 1000/1000 mech is GG, while his hand is zero at that time. You should be grateful you farm them easy. 

    Posted in: Standard Format
  • 1

    posted a message on Wild Is Much More Fun Than People Think.

    EU Rank 5 to Legend MUCH FUN YES!

    Big Priest, Even Shaman, Pirate Rogue, Odd Paladin - this is what I faced 27/37 games to Legend... 

    So much fun... I was with Burn Shaman and every game was mulligan like mad for Devolve, Hex in case 1,2 and get it to turn 4 or get LS,Maelstorm to turn 4.

    I won't argue that Rank 25 to Rank 10 are very funny though if you play it non exclusive and your rank has dropped.

     

    Posted in: Wild Format
  • 1

    posted a message on Dragon Priest in Wild. Any recommendations?
    Quote from gg1989>>

    [Wild] Dragon Combo Priest
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (18) Ability (12)
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    My favorite wild streamer Control used this deck for around 2 weeks non-stop and it's capable of beating all meta decks in Wild :)

     Which streamer it is? :)

    https://www.youtube.com/channel/UCVAsowefjJSl1z9-hrym1ng?sub_confirmation=1

     
    Posted in: Wild Format
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