Looks fun, but us there any replacement for chromaggus and alexstrasa? Yogg for one of them I guess, but what about the other? What eould you think of doomsayer instead?
If the card text says after a minion is summoned/played, the effect happens after the battlecry, which is why sword of justice buffs boombots. If it says before, the effect happens before battlecry. The minion with battlecry is in play the whole time. This is why yogg can target himself.
Really depends on the matchup and your hand. Against slower decks and with something like feral spirit in hand, I wouldn't play it probably. Against decks where you need the body on the board I'd play it on turn 2 usually unless I have a better 2-drop.
I just opened a garbage legendary from my tavern brawl pack, this means my pity timer has been reset to zero and WoG is coming soon. #firstworldproblems
The only cards that really synergize with Hallazeal in this deck are the lightning storms, so it may not be very good. It is a decent body, and the combo is nice, though. I might try experiment with it once the expansion comes, or make a burst/malygos shaman and have elemental destruction + more damage spells in that deck and then add Hallazeal to that.
Yeah, I'm not sure on sunfury protector either. I'll wait to see if any interesting new cards for shaman are revealed to replace it. Hallazeal could work in this deck instead of it but there's really not enough damage spells for it IMO.
Sounds cool. Could create some crazy gameflipping turns with this and elemental destruction when the opponent has a huge board and you're at low HP. Maybe could see play in midrange/control? The body isn't bad either.
Sunfury Protector is there because I need a 2-drop and it can protect me from aggro later in the game. Jeweled Scarab isn't really a good card to play on 2 usually, but I'll think about adding a second one. Knife Juggler's in too because it's a 2-drop and has synergy with the hero power, tuskarr totemics and feral spirit. Azure Drake could be better, however. I'll test them once standard comes out.
And how does that one work with something like sacred trial (and 4th on board)/repentance/mirror entity? will be destroyed after battlecry/down to 1 hp and then gain its +1/full copy? Or what?
Secrets trigger after battlecry, so they won't trigger.
Made a rough draft on what a totem/midrange shaman could look like. Cards will probably change once new ones are shown. I'm new to building decks, so I'd like some feedback on this. I talked a bit about some choices I'm not sure of in the deck post itself.
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Looks fun, but us there any replacement for chromaggus and alexstrasa? Yogg for one of them I guess, but what about the other? What eould you think of doomsayer instead?
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If the card text says after a minion is summoned/played, the effect happens after the battlecry, which is why sword of justice buffs boombots. If it says before, the effect happens before battlecry. The minion with battlecry is in play the whole time. This is why yogg can target himself.
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Really depends on the matchup and your hand. Against slower decks and with something like feral spirit in hand, I wouldn't play it probably. Against decks where you need the body on the board I'd play it on turn 2 usually unless I have a better 2-drop.
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Doesnt brann + recombobulator transform a minion twice? If that does, then this transforms a minion twice too.
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It limits what they can make for neutral or rogue. Animated armor was originally neutral, but it was broken with master of disguise.
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It's clearly an april fools joke. It's just TOO SOON, EXECUTUS! /s
Jokes aside, this seems like it could be nice in control paladin. Because paladins didn't have enough healing already.
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The only cards that really synergize with Hallazeal in this deck are the lightning storms, so it may not be very good. It is a decent body, and the combo is nice, though. I might try experiment with it once the expansion comes, or make a burst/malygos shaman and have elemental destruction + more damage spells in that deck and then add Hallazeal to that.
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Yeah, I'm not sure on sunfury protector either. I'll wait to see if any interesting new cards for shaman are revealed to replace it. Hallazeal could work in this deck instead of it but there's really not enough damage spells for it IMO.
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Sounds cool. Could create some crazy gameflipping turns with this and elemental destruction when the opponent has a huge board and you're at low HP. Maybe could see play in midrange/control? The body isn't bad either.
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Sunfury Protector is there because I need a 2-drop and it can protect me from aggro later in the game. Jeweled Scarab isn't really a good card to play on 2 usually, but I'll think about adding a second one. Knife Juggler's in too because it's a 2-drop and has synergy with the hero power, tuskarr totemics and feral spirit. Azure Drake could be better, however. I'll test them once standard comes out.
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Sure, I'd probably have used them but I don't have all of the BRM wings.
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Made a rough draft on what a totem/midrange shaman could look like. Cards will probably change once new ones are shown. I'm new to building decks, so I'd like some feedback on this. I talked a bit about some choices I'm not sure of in the deck post itself.