So I am curious about everyone's thoughts on what Paladin needs in the next rotation to become a strong competitive class. Currently, compared to most of the meta decks, Paladin has been struggling and when I play against other classes, I always feel their cards always have more impact during the game.
Personally, I hope for some more control and removal options. Also another card or two to really help solidify Dragon, Highlander, and Pure Paladin would be fantastic.
I think making the curve a bit lower would help your winrate vs rogues. Also it's pretty low on draw. You have some discovers, but other than that there is only Big Ol' Whelp to draw something extra. It seems like that would make the deck inconsistent. Sadly, Paladin has trouble drawing cards. I've been trying to get a good dragon deck to work, but drawing extra stuff to keep going seems to be my main issue.
If rogues draw 4 cards that cost 0, you kinda just lose if you're no miles ahead.
Yeah that is one thing I have been feeling is if I don't get a good curve of 2 or 3 drops I am always behind and card draw is really rough. I am thinking of putting in an acolyte of pain.
maybe pyromancer + equality for comeback possibilities.
id kick spell breaker as he's not viable against swarming.
Figuring out what slots to cut for them for the extra removal. Spellbreaker has had its good uses but with some decks like Zoo lock is pretty useless in most cases. Helpful against priest though!
I think you also need something Vs priest. There's the 4 mana taunt that spawns 3 one drops. It's not too terrible va aggro either, 1 drops arent too great at the moment.
I think highlander decks are a lot about putting tech options in your deck. You're going to need them
Huh I forgot about that card, will have to look into it.
Atm I’m trying a version with one Mechanoegg, a Mechanical Whelp Zilleax and Kangors army. It’s good so far but I only play like 2 games a day and am only rank 8 or 9 dunno exactly.
Personally i would cut Frizz. It’s very slow and often not worth it. Also even when I didn’t played the Highlander version I had problems connecting the Buff Chain from Talritha. Equality is certainly a good option.
I love Frizz D: but yeah its either amazing on curve or just a 5/4 down the road with no major board impact. Though I won't like having dragons discounted is amazing when you can play multiple per turn!
As much as I hate to say it, any Paladin deck with the slightest sense of flavour/fun (so not mech/murloc or whatever the fuck Blizzard is trying to push these days) is basically Tier 4, or trash (or both depending on your standards) . So no, this deck will not be able to compete, in the long term (maybe if you're lucky you might do well in a small sample space), in a high level ranked setting where Rogues run rampant.
As a long time Paladin main myself it really annoys me to see Blizzard print all these boring and flavourless Paladin mech/murloc cards in a game based on Warcraft, in which the fantasy and role-playing aspects are such a big component.
That said, if you enjoy playing the deck/are doing well, what's to stop you from piloting it? Let blizzard know you enjoy a Dragon Highlander Paladin archetype much more that others by playing it.
Deck-wise, it's probably not worth it to run Ysera and Nozdormu in this tempo oriented meta - Ysera is simply too slow and most decks can easily deal with an 8/8 with 10 mana, leaving a net tempo loss for you in most cases. I think this deck would do better with an equality / pyro combo, Scalewyrm, Acolyte/Aldor. Dragon Breeder and Dragon Speaker, while fun to use, are probably not worth running.
Believe me I feel you there. Been playing Paladin since Beta and been trying to pilot Dragon Paladin since BRM and I have never been able to achieve legend with it. I will take a look at a good replacement for Ysera, Noz I have had too experience with with the right timing and hand and even a 4 mana or 2 with Frizz 8/8 its just a large minion that has to be dealt with.
Currently this is the deck I have been piloting since DoD launched. With some adjustments over the past month this is what I currently ended with. I went from Rank 20 to Rank 5. Definitely was a challenge to get over the rank 6 hump but I finally made it. I am just not sure if the deck is strong enough to compete with the strongest meta decks atm. The deck is super fun to pilot and seems to hold well on its own. How can I make it stronger? Would love feedback and suggestions!
They really want to push this dragon murloc synergy with Paladin. I was hoping for a good solid dragon from this adventure for Dragon Paladin or Highlander Paladin...really not sure how good this will be :/
For reference, Naxxramas had 30 cards, Blackrock Mountain had 31, and League of Explorers & Karazhan had 45 each.
Blackrock is the closest to the 35 cards we'll be getting in the upcoming expansion. So, I would expect 2 class cards each and 13 neutral cards. Those 4 other cards I hope go to the "Explorer" classes in a way to balance out the Legendary count since the EVIL classes got Galakrond.
They could be hero cards themselves or maybe new Legendary Spells. Either way, something to level the playing field lore wise would be fun.
Ah good to know the comparison, thank you for that!
My Predictions -Galakrond for Paladin, Druid, Hunter and Mage -3 cards for each class -4 neutral cards *2 epic Highlander cards *2 Galakrond cards +An epic of invoke +A legendary who benefits from invoke four times
I too had a feeling about Galakrond as an option for the "Hero Classes" ... that or Dragon Aspects!
Hopefully we will get awesome news after the new years!
Was curious what everyone's hope's were with the new adventure coming out next month!
Unless I am mistaken, there are going to be 35 cards from it which is pretty crazy! I don't remember an adventure having that many cards (it's been a long while so I can't remember what Naxx, BRM, etc had)
So how many class cards do think everyone will get, 2 or 3?
My personal hope is either more support for highlander decks, hero cards for the 4 "Hero" classes and/or more dragon support for all classes.
So far with casual play (about 2-5 games at most a day) this deck has been a blast to play and so far have gone from rank 20 down to 10! Shaman and Hunters have been great matchups so far but deathrattle rogue still can be very challenging. Figuring out what to replace for a silence card as I think it's a must have now!
My attempt this expansion as a Dragon Highlander Paladin deck! It has been tons of fun! Still trying to make it competitive as possible and been doing a lot of experimentation!
As someone who has mained playing Paladin since beta and piloting Dragon Paladin decks since BRM my hype levels for this expansion were through the roof. I have waited for 5 years for Blizzard to make a dragon theme expansion and they finally delivered!
My excitement and hype did sadly dwindle down after all the cards were revealed. Only 5 cards we got that supported the archetype and even then, compared to what other classes got this expansion, I don't feel they will be strong enough with what we got earlier this year to make Dragon Paladin competitive enough. I am gonna work hard and try two variants of Dragon Paladin. First will be a midrange/control Dragon Paladkin and the other will be a Highlander Dragon Paladin (what I am most excited for and feel will be the best between the two)
My last hope will be the new adventure coming out with new cards we will get some stronger support cards. My hope would be for a solid 1 drop dragon and or a support card, and perhaps a card that can take advantage of Nozari and Nozdormu. Would love a card that made our battlecries affect only ourselves which would be amazing! Imagine a 1 sided Nozari and Nozdormu but requiring two cards to make it happen!
Time will tell! I will start crafting decks with week and experimenting with them!
1
So I am curious about everyone's thoughts on what Paladin needs in the next rotation to become a strong competitive class. Currently, compared to most of the meta decks, Paladin has been struggling and when I play against other classes, I always feel their cards always have more impact during the game.
Personally, I hope for some more control and removal options. Also another card or two to really help solidify Dragon, Highlander, and Pure Paladin would be fantastic.
Just my thoughts though, what about you?
0
Replaced Ysera and Dragon Speaker with Tasty Flyfish and Acolyte of Pain for the early game. Up to rank 4 now!
0
Yeah that is one thing I have been feeling is if I don't get a good curve of 2 or 3 drops I am always behind and card draw is really rough. I am thinking of putting in an acolyte of pain.
Figuring out what slots to cut for them for the extra removal. Spellbreaker has had its good uses but with some decks like Zoo lock is pretty useless in most cases. Helpful against priest though!
Huh I forgot about that card, will have to look into it.
I love Frizz D: but yeah its either amazing on curve or just a 5/4 down the road with no major board impact. Though I won't like having dragons discounted is amazing when you can play multiple per turn!
Yup :/
Believe me I feel you there. Been playing Paladin since Beta and been trying to pilot Dragon Paladin since BRM and I have never been able to achieve legend with it. I will take a look at a good replacement for Ysera, Noz I have had too experience with with the right timing and hand and even a 4 mana or 2 with Frizz 8/8 its just a large minion that has to be dealt with.
0
As the title suggests I am looking for any suggestions to help improve my deck.
Currently this is the deck I have been piloting since DoD launched. With some adjustments over the past month this is what I currently ended with. I went from Rank 20 to Rank 5. Definitely was a challenge to get over the rank 6 hump but I finally made it. I am just not sure if the deck is strong enough to compete with the strongest meta decks atm. The deck is super fun to pilot and seems to hold well on its own. How can I make it stronger? Would love feedback and suggestions!
0
They really want to push this dragon murloc synergy with Paladin. I was hoping for a good solid dragon from this adventure for Dragon Paladin or Highlander Paladin...really not sure how good this will be :/
1
Ah good to know the comparison, thank you for that!
I too had a feeling about Galakrond as an option for the "Hero Classes" ... that or Dragon Aspects!
Hopefully we will get awesome news after the new years!
0
Was curious what everyone's hope's were with the new adventure coming out next month!
Unless I am mistaken, there are going to be 35 cards from it which is pretty crazy! I don't remember an adventure having that many cards (it's been a long while so I can't remember what Naxx, BRM, etc had)
So how many class cards do think everyone will get, 2 or 3?
My personal hope is either more support for highlander decks, hero cards for the 4 "Hero" classes and/or more dragon support for all classes.
What do you all think?
0
Highlander Dragon Paladin! So much fun!
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So far with casual play (about 2-5 games at most a day) this deck has been a blast to play and so far have gone from rank 20 down to 10! Shaman and Hunters have been great matchups so far but deathrattle rogue still can be very challenging. Figuring out what to replace for a silence card as I think it's a must have now!
0
Updated the deck and so far performance has been a lot better!
0
My attempt this expansion as a Dragon Highlander Paladin deck! It has been tons of fun! Still trying to make it competitive as possible and been doing a lot of experimentation!
Suggestions are always welcome to make improvements!
0
200 packs opened.
10 Legendaries pulled (not including all the Galkronds and preorder bonus)
40 Epics
And the picture I added was the highlight to it all! The one card I wanted most and golden too <3
1
As someone who has mained playing Paladin since beta and piloting Dragon Paladin decks since BRM my hype levels for this expansion were through the roof. I have waited for 5 years for Blizzard to make a dragon theme expansion and they finally delivered!
My excitement and hype did sadly dwindle down after all the cards were revealed. Only 5 cards we got that supported the archetype and even then, compared to what other classes got this expansion, I don't feel they will be strong enough with what we got earlier this year to make Dragon Paladin competitive enough. I am gonna work hard and try two variants of Dragon Paladin. First will be a midrange/control Dragon Paladkin and the other will be a Highlander Dragon Paladin (what I am most excited for and feel will be the best between the two)
My last hope will be the new adventure coming out with new cards we will get some stronger support cards. My hope would be for a solid 1 drop dragon and or a support card, and perhaps a card that can take advantage of Nozari and Nozdormu. Would love a card that made our battlecries affect only ourselves which would be amazing! Imagine a 1 sided Nozari and Nozdormu but requiring two cards to make it happen!
Time will tell! I will start crafting decks with week and experimenting with them!
4
My Queen ;.=.; She is so damn glorious! That battle cry is very strong! Instant golden craft!
1
Pretty neat concept, will be curious how many non battlecry dragons that it would be good for!