Why does it seem like every time they touch Duels, they are making the mode less and less powerful? I thought the idea of Duels was to be a dungeon type gamemode with fun and powerful cards you wouldn't be able to use anywhere else. It just doesn't make sense to me why they are always making cards and effects as boring as Standard.
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Apr 27, 2023Screwjank posted a message on 26.0.4 Patch Notes - Many Balance Changes to Constructed, BGs and Duels - Bug FixesPosted in: News
0Screwjank posted a message on Festival of Legends Final Reveal Stream! - All Cards Revealed, Launches April 11th!Posted in: News
Did we ever get the new Boulderfist Ogre themed card?
0Screwjank posted a message on I Re-designed the WORST Legendaries in Hearthstone - would they see play now?Posted in: General Discussion
My main gripe with this list is that Prince Taldaram does see some play in combo decks as a cheaper alternative to Faceless Manipulator. I'd argue that Prince Valanar is the least playable out of the 3 Princes.
0Screwjank posted a message on What do you say to the new Core Set card balance/design?Posted in: General Discussion
I know this isn't directly related to your main point of this thread, but the Metamorphosis change really makes me wish that Genn Greymane would just have a text change to "If your deck has only even-Cost cards, your starting Hero Power costs (1) less."
Have they given a solid reason for why they haven't done this yet? It doesn't seem too fair that Demon Hunter is the only class in the game that doesn't get to utilize Genn Greymane.
3Screwjank posted a message on New Neutral Epic Card Revealed - Audio AmplifierPosted in: News
Flavor Text: "And you thought we were putting Wildheart Guff in Core. We'd never do that! WINK WINK."
What did they mean by this 🤔
5Screwjank posted a message on 25.4.3 Patch Notes - Constructed, Battlegrounds & Duels Balance ChangesPosted in: News
Nice buff to Even Unholy DK with the Construct Quarter change.
8Screwjank posted a message on 25.4 Patch Notes - Mini-Set, Big Mercenaries & Arena Updates, New Diamond Cards & More!Posted in: News
I'm still waiting for Tavern Pass Level 100 and Tavern Regular Achievement Death Knight skins. What are they waiting for?
4Screwjank posted a message on Balancing Wild (or attempting to)Posted in: General Discussion
I think the idea of constantly having that many cards banned from Wild kind of defeats the purpose of the game mode. Bans should be used sparingly against cards that break the game mode and create unfun/uninteractive gameplay. It sounds like you want an entirely different experience than what has been offered since Wild was introduced.
I think this idea would be a lot more acceptable if this was introduced in Standard and Wild but as separate game modes. Ranked, Ranked Rotation or something, and Casual. At that point though, there may be too many options and it may become a little too convoluted.
On a sidenote, I really would like a 3rd game mode where it consists of the Core Set and 3-4 random sets. We had a tavern brawl a few years ago that basically tested this, but we haven't seen anything like it since. That would definitely be a breath of fresh air in my opinion.
6Screwjank posted a message on 25.2 Patch Notes - Battlegrounds Season 3, Lunar New Year Event, Heroic Brawl & MorePosted in: News
I'm still waiting for Tavern Pass Level 100 and Tavern Regular DK skins. Not sure why they weren't implemented upon release.
1Screwjank posted a message on Saving space (text)Posted in: General Discussion
Still waiting for "Can't be targeted by Spells or Hero Powers." to be changed to Elusive
8Screwjank posted a message on 25.0.4 Patch Notes - Many Balance Changes - Arena and BG Changes Too & MorePosted in: News
Can we get a Tome Tampering ban for Duels too please?
1Screwjank posted a message on DH vs DK; Who did it better?Posted in: General Discussion
For those of you who have been around for both the launch of Demon Hunter and Death Knight, which class do you believe was executed better?
From a gameplay standpoint, I believe without a doubt that Death Knight did it better. There is so much variety from the class, and I find it a lot more fun to play. As a wild player, I can also really appreciate how Death Knight can actually utilize Genn Greymane (unlike DH). I haven't played much standard ladder since the launch of this class, however, so I'm not sure how much more balanced it is than DH was upon release.
Additionally, I believe the class identity is a lot more present than Demon Hunter's was. Corpses are a more sound mechanic than Outcast in my opinion.
What is the general consensus on this so far? I know it's only been a few days, but that's more than enough time for opinions to form.
0Screwjank posted a message on Hearthstone's Next Expansion: March of the Lich King! - Death Knight Class - Launches December 6th!Posted in: News
3) If it's Invincible, why can I see it?in·vin·ci·ble/inˈvinsəb(ə)l/adjective
too powerful to be defeated or overcome."an invincible warrior"
0Screwjank posted a message on 24.2.2 Patch Notes - Constructed, Battlegrounds, and Duels Balance Changes & Bug FixesPosted in: News
Duels nerfs are a little over the top imo. I feel like the point of that mode is to experience powerful synergies that wouldn't be possible in constructed and these nerfs make some cards feel like pack filler
3Screwjank posted a message on Game broke?Posted in: General Discussion
I know they want people playing Mercenaries, but this is absurd
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