Only dust it if theres something you need the dust for. Keep it on the back burner. If there is a deck you want to make, and you are lacking that 1600 dust, then there you go.
I love the attention Wild has been getting lately. Barnes nerf, Doom in the Tomb, SN1P-SN4P nerf, old packs returning to the store, now Evolve buffs? Thank you Blizzard
The Zoolock deck alone was good without playing Keleseth until you were able to draw him, so as long as you have a dragon deck that is good on its own, it will have a reason to run this card and just become upgraded after you draw this
The only card that I think should 100% be Evergreen'd, and no one can argue this by any means, is Whizbang the Wonderful. There is no effect on the meta with this card. It just allows people to try out random standard decks. It will be a pointless card once it rotates to wild, because it'll only provide standard decks
I actually have to agree. I'm much more likely to think "A game of battlegrounds would be fun right now," than "I guess I can play some games on ladder." I only play actual hearthstone to complete quests nowadays. Battlegrounds is very laid back and fun. And it's free so that's a plus
Another thing I think would be interesting would be cards like Ornery Tortoise and Pit Lord at slightly lower tiers than minions with their stats would be at. They already did it with Vulgar Homunculus.
Remember - more cards -> harder to find certain you need for build.
I'd like they add several tribes like Elementals, Pirats, Dragons. And limit pool of each game to random lets say 4 tribes out of for example 8 total (tribe-bount commanders have to be unavailable to pick up if no tribe in pool).
This will make waaay more diversity in this mode.
That is a really good idea. I haven't been keeping up with Team Fight Tactics, but if I recall correctly, I heard something about a rotation coming up. If Blizzard really wants to put the effort into this game mode, I could definitely get behind this.
Silence would be a nice addition too. Working like poisonous where instead of killing a minion after combat the emblem sparkles and silences them instead. I think this is very needed with all the sticky beasts out there and could be a cool mechanic to give to demons.
Also I wonder if they tested Void Terror. Seems like it would be balanced since the minions it eats dont pass on abilities and would be susceptible to poison.
With Silence, I think the best approach to that would be a hero power that is "Silence a random enemy minion at the start of combat." A new mechanic could be difficult to implement like that. However, I definitely think Void Terror would be awesome. A golden one would have monstrous stats for sure
main thing I want to see right now is a "end combat" button that fastforwards to the result of the match OR a light version that turns off needless animations.
Playing on my garbage android is so bad it offten leaves me with 20 seconds plus lag that leaves me no time to assemble an optimal board...
That's actually a really good idea, there are other games out there that do this. I would love to see this implemented
0
1
Only dust it if theres something you need the dust for. Keep it on the back burner. If there is a deck you want to make, and you are lacking that 1600 dust, then there you go.
17
I love the attention Wild has been getting lately. Barnes nerf, Doom in the Tomb, SN1P-SN4P nerf, old packs returning to the store, now Evolve buffs? Thank you Blizzard
0
From 63 packs I only got 2 legendaries :(
0
No you
2
Can't wait for Pirate Warrior to be a tier 1 deck again
8
What is with this expansion and power creep? Back in my day, you had to play druid to have a 1-mana 2/2!
7
Instantly knew what I wanted to do for this week. Hopefully the effect isn't too broken
0
The Zoolock deck alone was good without playing Keleseth until you were able to draw him, so as long as you have a dragon deck that is good on its own, it will have a reason to run this card and just become upgraded after you draw this
5
Instacraft to destroy peoples' collections >:)
0
The only card that I think should 100% be Evergreen'd, and no one can argue this by any means, is Whizbang the Wonderful. There is no effect on the meta with this card. It just allows people to try out random standard decks. It will be a pointless card once it rotates to wild, because it'll only provide standard decks
1
I actually have to agree. I'm much more likely to think "A game of battlegrounds would be fun right now," than "I guess I can play some games on ladder." I only play actual hearthstone to complete quests nowadays. Battlegrounds is very laid back and fun. And it's free so that's a plus
0
Another thing I think would be interesting would be cards like Ornery Tortoise and Pit Lord at slightly lower tiers than minions with their stats would be at. They already did it with Vulgar Homunculus.
That is a really good idea. I haven't been keeping up with Team Fight Tactics, but if I recall correctly, I heard something about a rotation coming up. If Blizzard really wants to put the effort into this game mode, I could definitely get behind this.
With Silence, I think the best approach to that would be a hero power that is "Silence a random enemy minion at the start of combat." A new mechanic could be difficult to implement like that. However, I definitely think Void Terror would be awesome. A golden one would have monstrous stats for sure
0
That's actually a really good idea, there are other games out there that do this. I would love to see this implemented
0
If Brann Bronzebeard and Baron Rivendare can be there, I can definitely see this being added.