what did they expect when they printed cards like Wheel of DEATH!!! and Timewinder Zarimi, they are doing exactly what they were designed to do.
- Screwjank
- Card Design Champion
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Member for 7 years, 1 month, and 15 days
Last active Wed, Apr, 24 2024 14:22:17 -
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b1ak1ce posted a message on Huge Balance Pass for Constructed - Changes to AoE, Reno & Zarimi and OTK Style DecksPosted in: News -
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FortyDust posted a message on Unauthorized Bot-Ban Update – April 2024 & Arena Queue Change for Exploitive AccountsPosted in: NewsBetter be careful, Blizzard. The way you're managing the game, bots will soon be the only accounts you have left.
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b1ak1ce posted a message on 29.2.1 Patch Notes - Small Adjustment to Quest Requirements - Armor Changes for Battlegrounds & Bug FixesPosted in: Newshmm this is good, but what if we halved it again, to the numbers it was a week ago, that might be better.
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Andrei2007 posted a message on New Ranked Season - April 2024 & Card Back - No Twist This Month!Posted in: NewsThey can easily take a day or two to change the ruleset. Taking a month off between seasons just seems cheap.
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Redacted_ID posted a message on Bots all over wildPosted in: Wild FormatQuote from Grubelmonster >>"...but if you want to play anything remotely original..."
... then you shouldn't be surprised that your win rate is rather weak on ladder.
Look at this guy playing a children card game like that's his job. Sad
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Redacted_ID posted a message on Bots all over wildPosted in: Wild FormatQuote from GiantHaystacks >>I can recite the deck list from memory now. :) It can occasionally win if it gets a big magnetic minion to stick (I'm currently looking at an 18/17 windfury divine shield) but if you can keep the board clear, it's an easy win. There's also a minion-buff paladin and a pirate rogue variant kicking about but they're much less common.
If you're netdecking your ass off sure you can win against the mecharogue bot army, but if you want to play anything remotely original wild is an absolutely abysmal experience right now.
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b1ak1ce posted a message on New Hunter Legendary Card Revealed - Hemet, Foam MarksmanPosted in: Newsoh boy I cant wait to get Shirvallah, the Tiger 5 times in a row in my minion-centric beast deck when I waste a turn tempo trading on 5 for value in hunter.
theres a few good outputs here (most of the colossals, jan'alai, Krush) but its a 50/50 split between good and bad from what Im seeing. -
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Remus_Romulus posted a message on New Mage Epic Card Revealed - Yogg in the BoxPosted in: NewsImpressive.... Very nice. Let's see Paul Allens card.
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Kiejdris posted a message on New Rogue Legendary Card Revealed - Shoplifter GoldbeardPosted in: Newscan we please bring back star ratings...
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TheArcanist236 posted a message on Multiple New Rogue Cards RevealedPosted in: NewsWell, these are just buffs to a toxic wild deck that won't make any impact in Standard.
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What a disappointing and utterly disrespectful move to flat out remove this game mode. I know it wasn't the most popular choice for players but it was such a break from the norm with so many different ways to play and experience the game. Why does Mercenaries, arguably an even more horrendous flop, get to continue to soak up memory but Duels was removed?
It just feels like a slap in the face to even a part of the loyal player base. I knew this was coming, but in addition to quest requirements being upped by 300% and experience only being doubled, it just seems like they couldn't care less about the player experience, regardless of demographic size. Is the bottom line of profit from this game really suffering that much? Hell, 90% of the assets in Duels were recycled from other parts of the game.
With that out of the way, what do you think? Will you miss Duels? Was their decision to discontinue the game mode just?
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Does anyone have a speculative reason bots are running so rampant in Wild right now compared to the entire history of the game so far? I've never seen this many bots before
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call me crazy but I don't know if those Switcheroo or Tome Tampering nerfs are enough
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Arcane Missiles, Cinderstorm, Eye of C'Thun, Mask of C'Thun, and Sunset Volley equal about 35 damage total
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These last 5 days have been the most fun I've had playing Hearthstone in so much longer than I can remember. I'm not just playing to rank up or to complete my daily/weekly quests. I also love having things to look forward to.
Spell Hunter? Can't wait to play it when its Kobolds day. Wall Priest? Looking forward to Rastakhan's Rumble day. Every time I look at the expansion list I see decks that I'm excited to viably play again for a day. I really wish there was a way to make this type of mode permanent. What do you guys think?
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If you showed this to someone playing this game 9 years ago they wouldn't believe it
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I could be wrong but I feel like Sing-Along Buddy causes some problems in Wild.
Half the Hero Powers necessary to kill for Shadowreaper Anduin, Uther of the Ebon Blade, and a 2x boosted Groovy Cat Druid. This card also sees play in Even Shaman/Warrior + any Even Hunters still wandering around.
I don't necessarily have an issue with the effect of the card, but I think it would've been a 4-mana Epic as little as a few years ago.
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The powercreep in this game is getting ridiculous. How could they release Call to Arms when Boogie Down exists? Smh Blizzard
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Crimson Expanse enables some Charge OTKS