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    posted a message on Disapointed in Hearthstone now

    Despite the fact this is totally NOT a salty thread lul, I do agree with one point OP tried (and failed) to make.

    Aggro switched from being board centric to weapon centric this year (DH, Rogue and Hunter are heavy weapon decks now), and I do think that was a mistake. Weapon removal carries a much higher deckbuilding cost than board removal, so control decks need to harm their control matchups a lot just to have a chance against aggro, that feels VERY bad. It usually feels pointless to remove an aggro board nowadays, since they deal a lot of dmg with weapons and have insane card draw, while last year a well timed board clear usually meant game over for aggro.

    Only Warrior and Priest can afford not to use weapon removal cuz of their heropowers, the power creep rly went insane this season.

    Posted in: General Discussion
  • 0

    posted a message on I hate how mage has become the casino class

    Mage is the most unfun class to play against, worst than Priest, and thats even when im favorable. All that shit people say about Hearthstone being a braindead low-skill clownfiesta? I cant talk back if they mention Mage, it is EVERYTHING wrong about the game in a single class.

     

    Posted in: General Discussion
  • 1

    posted a message on Too much burn = Warlock is unplayable
    Quote from 1xbenx1 >>
    Quote from Geoff >>

    You just ignored every single argument and try defending your silly statement not using any evidence. Just stop. If you believe so strongly that the Gala Lock is so good, then good for you. But it's merely your unsupported opinion - fine - all evidence proves you wrong. You have right to have your opinion, but don't claim it is a supported statement, because you are just making yourself look silly. Especially if you get the evidence brought up to you clearly and you just decide to ignore it.

    How is representation relevant to how strong a deck is?

     

     Why would people not play it more regularly if it is that strong? 5% playrate is a very small representation for "one of the best decks in the format", dont you think?

    You're basing your opinion on VS claim that galalock is a sleeper.. I love those guys but they are wrong on this one. Theres no reason to play galalock to counter druid and paladin when you can do the same with Priest and NOT autolose against any weapon deck. Galalock faints at the sight of any weapon, its hilariously bad against them all, not even double ooze can fix that. 

    Posted in: Warlock
  • 0

    posted a message on Too much burn = Warlock is unplayable
    Quote from 1xbenx1 >>

     Representation is meaningless...

     You bring up the VS report and then disregard what it says when it doesnt support your argument? Funny.

    Posted in: Warlock
  • 0

    posted a message on Too much burn = Warlock is unplayable
    Quote from 1xbenx1 >>

    Galakrond Warlock is one of the best decks in the format...but let's ignore that.

     That report clearly shows Warlock has the worst representation across all ranks, even worse than Shaman, how about we DON'T ignore that?..

    The reason is simple, the class became redundant: If I wanted to play aggro with demons, id play aggro DH, which doesnt roll over and die when it loses the board unlike zoolock. If I wanted to play a control deck that wins every control matchup but loses to aggro, id play Priest, never control lock. 

    This situation is not a one expansion only deal, the addition of DH and the Priest rework just straight up made Warlock irrelevant, thats what I want to cast some light on here.

     

    Posted in: Warlock
  • 0

    posted a message on Too much burn = Warlock is unplayable
    Quote from DietThunder >>

    I disagree, the new soul shard cards really offset a lot of the self damage. They aid the questlock format a lot too. And Gandling makes egg warlock and lackeys cooler.
    would be nice to see some big new demons though. Demon Hunter gets all the cool big demons.

     Very unreliable heal, far from enough to make Warlock survive against aggro. Just play over 20 matches with any soulshard lock deck and you'll realize how big a problem this is.

    The moment aggro stopped caring about their board was the moment Warlocks toolkit took a nose dive into shit, you lose hp to get a stronger board/swing the tempo, and what does the aggro do? Weapon to your face..

    Itd be fine if this was just one expansion thing, but to everyones misery, DH is staying FOREVER, meaning theres a new aggro with tons of burn that will never go away..

    Quote from Claesh >>

    Zoo is still viable deck that sees regular play and coasts as a tier 2 deck in legend and high legend

     How many zoolocks have you seen at the start of this years rotation? Not many right? Thats when zoolock was supposed to be GREAT, it only gets harder for it to compete once more expacs are added. Sure you can still have some success with it but.. Why would you bother? Why not just play aggro DH, which has the same flavor and its stronger in every way? That deck is staying forever..

    Posted in: Warlock
  • 0

    posted a message on Too much burn = Warlock is unplayable

    I'd rather have a weaker hero power and higher quality sets honestly, the power creep has reached a point where life tap just cant carry the class on its own anymore.

    Its not very visible rn cuz Shaman is still the bottom class, but next rotation all Warlocks weaknesses will be super exposed: no zoolock, that deck became completely obsolete (aggro w/o weapons? LUL), no control lock cuz there are now 03 aggressive classes (Hunter, DH and Rogue) with lots of core burn/weapons.. what is Warlock supposed to play then?

    Its more than just "current meta counters my class", Warlock actually lost its niche (dominant at the start of a rotation) and I dont see it finding another one w/o a rework..

    Posted in: Warlock
  • 0

    posted a message on Too much burn = Warlock is unplayable
    Quote from Mortalrage217 >>

    Play Wild, the new cards for Warlock are amazing. Being a bit weak in Standard to face damage seems reasonable when the class is amazing at churning out aggressive boards of minions at low mana costs. If warlocks were that good at healing, the class would be way too strong. Every deck needs a way to be beat to be balanced.

    I dont think that applies anymore. Warlock used to have a niche in Standard until March: the go-to class at the start of a rotation, later to be outclassed by everything else once more expansions were added (unless control got a broken heal).

    DH pretty much broke that cycle, theres no reason to EVER play zoolock again (aggro DH is zoolock 2.0, better in every way), and DH has added a shit ton of baseline burn dmg that will always be in standard, so the start of a rotation is no longer safe for control lock. The class just feels redundant now, the whole self-dmg mechanic became horribly outdated, so what is left for this class?

     

    Posted in: Warlock
  • 1

    posted a message on Too much burn = Warlock is unplayable

    Anyone else kinda bummed out by how badly Warlocks core mechanics have aged? Using hp as a resource SUCKS, very very much ever since DH got added (zoolock is now just a worse aggro DH and control needs OP levels of heal to compete).

    Rogue going back to weapon aggro roots was the absolute worst scenario too, so the class rn feels super useless. All warlock can hope for is a broken heal next expac, does this feel right to you guys?

    Warlock core sets are not as bad as Paladin and Shaman but they are pretty bad too, mainly cuz the hero power is very strong and puts a lot of restraint on card design, to the point of actually harming the class in the long run imo.

    Does warlock need a complete rework? Is it fine to just wait for a broken heal every year to feel like a great class?

    Posted in: Warlock
  • 0

    posted a message on Early Thoughts

    So, Warlock is like, OMEGA dead cuz Rogue just shits all over it even with double ooze, is there any hope? Any list that doesnt just roll over and die to rogue?

    Posted in: Warlock
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I rly hate what they've done to mage over the past expansions, its just pure clown fiesta 24/7. Everytime you're winning against mage they take away your agency playing Box/Solarian and puts the match in the hands of RNGessus, HOW IS THIS FUN?!

    Mage has bad winrate cuz of it, playing against mage feels bad cuz of it, NO ONE IS HAPPY! WHY DO THEY KEEP MAKING THIS SHIT FOR MAGE??

    Posted in: General Discussion
  • 0

    posted a message on Why Does Everyone Get Off On Being a Douche Bag?

    I often do this to bluff (dont have lethal but act like i have by BMing), this has won me quite a few games actually, good to know there are still assholes out there doing it for real, that way my bluff gets more legit :D

    Posted in: General Discussion
  • 0

    posted a message on Unpopular opinion: Nerfs are BS

    Kael'Thas still eats ass, you just need to plan your turns better.

    Cant go brain dead yolo with it as much = Trash? LUL 

    Posted in: General Discussion
  • 1

    posted a message on 55 mana play on turn 5 in standard

    Chill out druid players, its fine to admit your deck is broken af (which it is, everyone can see), you're not a bad person for playing it, its not your fault Team 5 is so incompetent at balancing the game lol.

    Posted in: General Discussion
  • 0

    posted a message on Why is everyone calling Guardian Druid op?

    If all Guardian Druid had was this highroll play it would be fine, one trick pony decks never last long in an evolving meta. The problem is it has great highroll potential + Kael'Thas, the most broken neutral legendary ever.

    They could have, i dont know, made it so Kael has to be ON BOARD when you play the cheap spells to get the discount, they could perhaps make its effect happen ONLY ONCE PER TURN, but no.. making it cost 7 mana should be enough, right?! *facepalm*

    This easily won the most pointless nerf ever award, very disappointed in how Team 5 handled such an obvious broken card.

    Posted in: Druid
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