you have 7 minions with 1 attack. Unless you combo with Hobgoblin, I would suggest to lose a few. I can see the echoing ooze, coghammer, blood knight combo, but that would be the first one to lose imo.
The main problem with your card is that, currently, it is not possible in the game to have more than 10 cards! YOur card supposedly ignores that rule, but doesn't even mention it. The main deck to play this would be Freezed mage, but Freeze mage doesn't want to discard anything, for the risk of losing Alexstrasa or Emperor is too high. Lastly, the card is basically unplayable if it's at the bottom fo your deck.
ok point taken. I thought it was obvious that this card makes it possible to have 16 cards in your hand. My mistake!!. Some kind of Mountain GiantEcho of Medivh combo could work. It is indeed not suitable for freeze mage.
Mage now also have a few cards that discover or put spells back in your hand (Cabalist's Tome for instance). That might be an option too. I did think about this card for a while, but perhaps the wording is not clear enough.
You realize the max hand size is 10 right? You would end up milling six of your cards if u played this. Set it to until u have 10 cards in hand, although that isn't great either because if u can't play anything you'll just mill anyways on your next turn.
yes i know that, this card will make it possible to have16 cards in your hand. Having half your deck in your hand can be a huge advantage. especially if you have played a few turns so you dont discard too much of the rest of your deck.
Still have 0 likes, can anybody tell me why? Is it that bad?? lol ... Let's say you play 8 cards until turn 8 to play this spell. You end up with 16 cards in your hand and discard only 6 cards, yes you will draw fatigue, but you will have a big advantage or am I wrong? I think you might be able to build a clever deck around this card.
So after couple of hours playing casual decks in ladder i got really bored and tired and i wanted to take a break.
I'm am looking for a nice deck to play that could make me and also maybe my opponent smile atleast for a little bit. I am looking for "actual fun non-mainstream decks" to play in normal play mode(doesn't matter if standard or wild). Yogg decks, C'thun Shaman, Pirate Mage, Inspire Rogue, Murloc Warrior, Dragon Hunter, Beast Priest, Blood of the Ancient One, Hobgoblin, Full legendary decks.........
.....or in other words RNG FIESTA.
Please, feel free to post any of your favorite fun decks or ideas.
ANYTHING IS WELCOME, so please, MAKE UNPOPULAR CARDS GREAT AGAIN!
As soon as I saw the contest I knew the booster pack card idea would be popular but I felt like that's been in too many other finals and didn't want to "cheat" and submit it. Then I see it on same exact page as my submission blowing out all the other entries. Oh the irony.
Feel bad for you man. On my page (page 6) we are all still on 0 likes, hahahaha ............ will we all enter the final poll if it stays that way??? lol
The problem is you will have to mulligan for this card. I would def. play it on turn 1 or maybe 2. But you just cannot play this card on turn 10 unless you are already in control.
You realize the max hand size is 10 right? You would end up milling six of your cards if u played this. Set it to until u have 10 cards in hand, although that isn't great either because if u can't play anything you'll just mill anyways on your next turn.
yes i know that, this card will make it possible to have16 cards in your hand. Having half your deck in your hand can be a huge advantage. especially if you have played a few turns so you dont discard too much of the rest of your deck.
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Keep it, I never played Rogue, now I love my rogue deck!!!!!! You never know what the future brings!!!
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currently I am working on a Cho'gall, Lantern of Power, Stonetusk Boar, 2x poweroverwhelming turn ten combo. Putting in a Stonetusk Boar or Young Dragonhawk might be a good idea.
I see them played in zoo sometimes, and they are good cards too buff!!!
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you have 7 minions with 1 attack. Unless you combo with Hobgoblin, I would suggest to lose a few. I can see the echoing ooze, coghammer, blood knight combo, but that would be the first one to lose imo.
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Nice competition!!! My entry:
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I would like to vote for "Last man standing" but it has no token for the 5/3 weapon.
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He drove a mine cart just to pick these flowers.
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Wisp, Ball of Spiders and Shieldbearer just can't seem to deal with these cards.
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I used to expiriment with a murloc/pirate shaman deck, but did not quite worked. Pirates and Shamans are a tough mix.
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The problem is you will have to mulligan for this card. I would def. play it on turn 1 or maybe 2. But you just cannot play this card on turn 10 unless you are already in control.
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