Doesn't work. It will probably be like shadow madness, you silence it, it returns to your opponent.
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Taxouck posted a message on Kabal CourierPosted in: Kabal CourierIt discovers one card from each class.
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Is that... Waldo in the bottom right?
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Most Burn effects have a turn count on the card that signifies how long it lasts. With Scorch, it will deal 1 damage, deal another 1 damage at the end of your turn, and deal 1 more when you end your turn again for a total of three damage. However, if there isn't a turn count, then the effect will last until the minion dies. Just like Freeze, Burn can be silenced away. There won't be any burn cards with no turn count that can hit the enemy hero because there is no way to silence a hero. Unlike Freeze, Burn can stack together to deal more damage at the end of the turn.
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Kabal Chemist can give them a random potion regardless of class.
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If Don Han'Cho had synergy with hand buff cards, it would be unfair to Hunters. The only card that could buff Don Han'Cho in Hunter is Shaky Zipgunner and the Tri-class card Grimestreet Smuggler, which are too inconsistent, especially compared to Paladin's buff cards. The reason Paladin's cards can buff all the minions in their hand, but don't have synergistic effects except for the neutral minion Dopplegangster is because it would be too powerful if they gave them something like Dispatch Kodo. Hunter wouldn't want to play Don Han'Cho because it would be too weak and inconsistent, while Paladin would basically have a second Class Legendary because it would be run in every Paladin Grimy Goons deck. All three classes need to get the same amount of value from their Tri-class cards or it would be unfair to one of them, especially the legendary of the Tri-class cards.
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This is the Grimy Goons week. You will get an entire week dedicated to Priest, Mage, and Warlock cards during the Kabal week. Just be patient.
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This is from HearthPwn's exclusive reveal article:
Why would Kazakus cry if he still remained in the opponent's hand? Blizzard has changed their wording before to save space. An example would be Reno Jackson and Kazakus. Although they are worded differently, they still trigger when the player doesn't have any duplicates in their deck. If Blizzard wanted Dirty Rat to not remove the minion from the opponent's hand, then they would have used the word "copy" in the card text.
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Did they have any minions on the board? It might only work if you have at least one minion.
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It has been confirmed that there are 10 10-mana potion effects:
Powerful Mojo - Copy 3 cards from your opponent's deck and put them in your hand.Thank you, borus87, for the quote from a Blizzard employee on Reddit:
It would seem that the Powerful Mojo option isn't in the final version, which leaves one effect left unaccounted for.
Thank you, Mysterious_Challenger, for the 8 damage potion effect. Unfortunately, I don't know the name of the potion yet.
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You don't pick the class you want, though. You are given three options, one mage, one priest, and one warlock. Whether they are good is up to RNG.
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Yes, when you play Grimestreet Informant you can choose from 3 cards: A Hunter, Paladin or Warrior card.