• 1

    posted a message on [Perfect!] Vernitrax's Heroic Kel'Thuzad Budget Priest

    Must have been REALLY lucky, but I managed to double Divine Spirit and then Inner Fire a Deathlord by turn 6 (Deathlord + Divine Spirit on turn 5, Divine Spirit + Inner Fire on turn 6) and wipe him out on first attempt. Definitely a solid deck to beat Kel'Thuzad (and I didn't even have a second Lightwell!)

    Posted in: [Perfect!] Vernitrax's Heroic Kel'Thuzad Budget Priest
  • 2

    posted a message on Mill Druid TAVERN BRAWL

    Fate: Portal is frustrating, but it can essentially turn your deck into a slightly more offensive mill (if you draw enough portals, of course). I actually won a game against a Priest (might explain my win) after he picked Fate: Portal, so the match won't be completely impossible.

     

    Posted in: Mill Druid TAVERN BRAWL
  • 2

    posted a message on Mill Druid TAVERN BRAWL

    Man, this is one tough deck to play. Took me forever to win with it. I loved every second of playing it.

    Once played against this weird deathrattle Shaman, Baron Rivendare and Kel'Thuzad out, Fate: Coin and Dire Fate: Card in play. He had seven minions on board. He's just used Everyfin is Awesome (No discount, rather strange) and has buffed everything on the board. Poison Seeds and Swipe sit in my hand; he drops me to 8, I topdeck Bloodmage Thalnos. It's happening. I get ready for my turn to draw the last of his remaining cards, probably fatigue him to death... then I play Bloodmage first and fuck everything up.

    Besides that though, there was a lot of potential for this deck to be INSANELY FUN. +1 from me.

    Posted in: Mill Druid TAVERN BRAWL
  • 2

    posted a message on SuperJJ's Malygos Rogue

    Thaurissan is fantastic for combo decks like this one, other Malygos decks (such as Maly Warlock) and Freeze Mage. It also works in Druids. It's honestly just a solid legendary to have, I would definitely recommend you save that gold!

    Posted in: SuperJJ's Malygos Rogue
  • 2

    posted a message on [S14 Top 100 Legend] Majordomo Grinder Mage

    I love how things work in Hearthstone.

    I made a second Ice Block just so that I could use this deck (still missing Geddon, but it's a tech card anyways and I'll figure something out), and as soon as I jump on to ladder after a huge losing streak with other decks, I face a MIRROR MATCHUP of THIS DECK. I got rekt, but it only further boosted my confidence in this deck. I've been loving this deck ever since.

    Posted in: [S14 Top 100 Legend] Majordomo Grinder Mage
  • 2

    posted a message on Fear the Wild! (Control-Ramp Druid)

    Thanks! One more thing, though; how about Bloodmage Thalnos?

    Posted in: Fear the Wild! (Control-Ramp Druid)
  • 1

    posted a message on Fear the Wild! (Control-Ramp Druid)

    Replacement for Cenarius if Rag isn't an option? I could understand that it helps to have Cenarius, but he's not high on my priority list right now.

    Posted in: Fear the Wild! (Control-Ramp Druid)
  • 1

    posted a message on [POLL] Agree or Disagree upcoming Hunter's nerf?

    Here's what I think:

    Pros:

    • Hunter basically punished its enemies for controlling the board by drawing cards off their minions. This will no longer be a problem.
    • Personally, I feel that Hunters will still be around, but they won't be OP anymore. I can see some new, creative, and strategic decks being made with this nerf.
    • The post-nerf meta will be a lot more versatile.

    Cons:

    • Starving Buzzard nerf was rather harsh. It is now the worst 5-drop in the game, having only 3/2 stats.

    Besides that, I would still say that the Hunter still has plenty of synergies going for it. Just no more of that Buzzard+UtH stuff.

    Posted in: General Discussion
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