Well what noone seemed to understand from the start is that I have no secret information that I was refusing to share, it's all just opinions and guesswork, which is why I was hesitant about writing this piece thinking noone would bother reading it....turned out to be quite a mess!^^
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FunKaliTy posted a message on I believe the New expansion will include Pirates, Demons and a new tribe!Posted in: General Discussion - To post a comment, please login or register a new account.
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N'zoth pally can struggle vs lategame priest (because of Entomb) and late game warrior because of Brawl + other removal cards. But with justicar you constant put pressure/good trades with double recruit everyturn, you basicly spam your hero power for alot of value.
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You use Doomsayer to stall the game, to prevent the opponent to play anything that turn/focus all his damage onto your doomsayer for surviving a later turn.
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This is the list im using, SjoW's version. Works really wonder, you dont really need a fuckton of DR for n'zoth value, alot of times you just need like 1-2 goods cards combined with N'Zoth and you win.
Elise is not needed, since you use justicar instead to win fatigue matches for insane value.
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Even tho its cool with a new hero, couldnt they atleast make something else than another mage ? :<
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