All of us with Even Shaman as well
- Boombock
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Member for 6 years, 8 months, and 14 days
Last active Thu, May, 25 2023 08:32:50 -
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Dr_Unused posted a message on [Game] Hearthpwn's Deck Building ChallengePosted in: General Deck Building -
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beppe946 posted a message on Wild 40 packs bundle or league of explorers? (Solved)Posted in: Wild FormatI'd discard the third option given that it is the less valuable one.
In my opinion, you should buy the adventure:
- First of all, you are not sure that the two legendaries you will find in the packs will be useful ones, while buying the adventure you'll get two meta defining legendaries for sure, but also Sir Finley Mrrgglton, who is quite common too.
- Secondly, buying the adventure gives you the chance to play it too. I don't know how much you're into the "fun" aspect, but in that case it would be great.
- Last but not least, you would get a COMPLETE set of cards, which most of them are actually really good or, at least, ok.
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Khaostheory1980 posted a message on nerf predictionsPosted in: General DiscussionMaybe Scavenging Hyena?
I mean Mana Wyrm was nerfed due to the early snowball effect and Scavenging Hyena snowballs far quicker than Mana Wyrm ever did because it buffs in larger quantities(+2/+1 compared to just +1) and is buffed almost immediately due to a hunters cheap access to rush minions.
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MaximGorkij posted a message on nerf predictionsPosted in: General DiscussionExpect getting a higher mana cost for Rexar will not help. His HP should cost 4 mana so you cannot use it and summon 8 mana zombiest in the same turn.
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SlydE posted a message on [Game] Hearthpwn's Deck Building ChallengePosted in: General Deck BuildingGJ getting this back on track, guys! I am thinking of using this episode for a rule update for self governance. It has to be worded carfully so nothing official yet..
-If there is a rule break or a challenge is not completed correctly, or a challenge is 100% impossible to complete, point it out, and if it is confirmed by another user, it is official. For the spirit of the thread, the responsible for the mishap is expected to confirm the breach themselves. Callenge creators and rulemakers (ME muahaha) do not need confirmation.
-If there is an uncompleted challenge posted after the problematic one, it is cancelled. If the following challenge is completed, keep going from there, and and the problematic challenge will count as retired from the time of the mishap. (Retired uncompleted challenges can be completed by any user at any time, but do NOT post another challenge, and make it obvious you completed a retired challenge.)
Does this make sense?? Sorry to make it this complicated...
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mitchiu posted a message on [Game] Hearthpwn's Deck Building ChallengePosted in: General Deck BuildingSo its safe to assume we can resume with our meal right ? Old Sauce, fresh meat, its dinne time for me, i will challenge msyelf to see if i can eat something like that.
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SlydE posted a message on [Game] Hearthpwn's Deck Building ChallengePosted in: General Deck BuildingQuote from NightCrawl3r >>Challenge #103
What's mine is yours
Format: Any
Classes: Any
Restrictions: You may only run cards that gives things to your opponent. Some examples include Leeroy Jenkins, Naturalize, The Beast, Coldlight OracleJust a small thing, this includes things like shuffeling bad stuff into their deck, right?
Only cards like that seems difficult enough as it is;-)
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Kaladin posted a message on [Game] Hearthpwn's Deck Building ChallengePosted in: General Deck Buildingwhoever does challenge #100 better make it good!
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NightCrawl3r posted a message on [Game] Hearthpwn's Deck Building ChallengePosted in: General Deck BuildingChallenge #82 (retired) complete
Those mad bombers were actually good if not for the fact that they block off keleseth in standard. They ping-ping off annoying tokens on 2. Lost a bunch mostly due to the deck archetype being underpowered in wild. I probably would have done better in standard but I didn't want to take a dump on my standard ranks
https://hsreplay.net/replay/FDrmbFupogbpP5a4B8BgtT
### Aerial's Shaman
# Class: Shaman
# Format: Wild
#
# 2x (1) Fire Fly
# 2x (2) Menacing Nimbus
# 2x (2) Maelstrom Portal
# 2x (2) Mad Bomber
# 2x (2) Jade Claws
# 2x (3) Ornery Tortoise
# 2x (3) Mind Control Tech
# 2x (3) Injured Blademaster
# 1x (3) Electra Stormsurge
# 2x (4) Jinyu Waterspeaker
# 2x (4) Jade Spirit
# 2x (4) Jade Lightning
# 1x (5) Thrall, Deathseer
# 1x (5) Loatheb
# 2x (6) Damaged Stegotron
# 1x (6) Aya Blackpaw
# 1x (8) Hagatha the Witch
# 1x (9) Shudderwock
#
AAEBAfWfAwb6DpS9AuvPAqfuAu/3Apn7AgzeBfoF1QigtgLdugKHvALPvALRvALrwgL7/gKKgAPkigMA
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone -
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Leicaboss907 posted a message on What classes do you only play??Posted in: General DiscussionYou'll probably regret dusting all those cards in a few months when rotation happens
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In my opinion wild is really fun at the moment with the new expansion, new core cards and the nerf reverts. And after you probably dont have the new cards after 1 and a half years it might be a good place to start to just play your old decks there or something you always wanted to try out. Just watch out for paladin.
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I got a Bundle with 10 Packs and 1 Legendary for 10€
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Instead of 2x Storm Chaser, 2x Sunreaver Warmage and 2x Rain of Toads (so the 5 cost spell package if you will) I'm running:
2x Witch's Brew: I often find the heal winning me both matches against tempo decks, because they run out of tempo and control warrior because can help in the fatigue game (often it doesn't but it can)
2x Mind Control Tech has saved me many games against Conjurer mage on their Khadgar turn. Also nice with Shudderwock to claim back the board.
1x Giggling Inventor because it's great stall and has better synergy with shudderwock than any of the cards cut.
1x Earth Shock for cards like Twilight Drake in conjurer Mage or against mech hunter
I also run only 1x Lightning Storm and no Bloodmage Thalnos because I feel that's too weak against pretty much all decks except for Zoolock and Murloc Shaman. And I don't run Doomsayers because they don't help me against Rogue and Warrior.
Instead I'm running more of a "draw-Package" with
2x Acolyte of Pain
2x Twilight Drake
Apart from Deck my Control Shaman is the same. I can also give on this Knowledge but I won't explain because Time exists:
Baleful Banker is pretty bad (who would have thought... I still had to try though)
This I can confirm
I moved away from Big Bad Voodoo because often the result is bad or I lack viable targets
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If you have full health he won't gain divine shield either.
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In Wild even Lotus Assassin sees play in burgle/tesspionage/steal Rogues because of the variety of spells and because of being a mirror match tool. So I think this will see play too. Also the Pirate tag will probably make the already experimented with steal-tempo/pirate rogue better.
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Challenge #106
Old meat but fresh sauce
Format: Wild
Class: Any
You may only use 15 wild minions and 15 standard spells.
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To post the Replay? yes. You don't have to share a Replay though, if you have enough screenshots as proof.
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Any replacements for Kingsbane?
lul