• 1

    posted a message on New Hunter Hero Card Reveal - Zul'jin

    and I know the deathstalker is stronger, but he will rotate out before this one does -  you can't just think in the current meta but "what does it open for the future" which is simply - every "enemy minion only" or "your minion / side only" spells are recasted. 

    Posted in: News
  • -1

    posted a message on New Hunter Hero Card Reveal - Zul'jin

    You don't have much of an imagination, do you? Unleash the hounds, all secrets, animal companion, deadly shot, dire frenzy, multi shot, emerald spellstone, to my side, boom-zooka + revenge of the wild are all spells that are hard to backfire (the only one is dire frenzy, but that is basically mirror matchup only)

    It is an amazing card for spell hunter, or even a normal hunter with a few secrets, animal companion and spellstone - basically a full board of 3/3 + animal companion and replayed secrets + your hero power is now targetable. 

    Posted in: News
  • 11

    posted a message on New Paladin Card Reveal - Time Out!

    that may be the worst evaluation of the card ever ... you do realise that the main part is the immunity for your OPPONENT'S turn, right? 

    Posted in: News
  • 2

    posted a message on New Paladin Card Reveal - Time Out!

    well ... Boogeymonster was legendary ... so anything is possible and they are probably just using a random number generator for card rarity 

    Posted in: News
  • 2

    posted a message on New Paladin Card Reveal - Time Out!

    Not as good?

    + You basically always know about block and you often play around it while this is played on any turn from hand
    + You can heal without the enemy being able to take the HP down for a turn (you basically have 2 turns to go back to 30 hp, 3 if you cast it back to back
    + Paladin is a weapon class - you can cast this and attack without loosing any hp
    + The only counterplay is counterspell which is for 1 class or double rebuke while the mage was countered by several neutral cards, counterspell, self inflicted damage and fatique. You can't also be targeted (freeze effects etc) so you know your hero will be able to attack next turn

    Posted in: News
  • 1

    posted a message on The Rastakhan's Rumble Information Panel From BlizzCon 2018

    No info about solo adventure yet? I was more hyped about those last few times than about the expansions itselves 

    Posted in: News
  • 2

    posted a message on Rastakhan's Rumble - New Expansion Discussion Thread

    a) I want to believe it is not real since there is no Warcraft 3 remastered

    b) Didn't Blizzard say that the Diablo reveal won't be a new class? 

    Posted in: General Discussion
  • 2

    posted a message on About to drop $50...

    Honestly I wouldn't spend the money if I were you for the reasons listed below:

    1) all your decks will be outdated as soon as the next expansion hits. You would get stuck in endless circle full of regrets where you would pay for 3 months of fun or get incredibly outmatched by better decks

    2) cards rotate out and at that point you will have a feeling of wasting your money

    3) you can buy a full AAA games for that money - seriously, you can buy Witcher 3, Doom and have 10 bucks left instead of going for the rng fiesta here

    4) It sounds like a lot of packs but the most likely result is 3-4 legendaries which are most likely going to be for classes you won't even play

    5) The game seems to get worse with every expansion - the netdecking is faster (hence the period when I enjoy the game is much shorter) and the new cards seems to be several levels above the old ones every time. Because of that whatever you would get would probably not see much play in a month. 

    Posted in: General Discussion
  • 2

    posted a message on New Card Reveal - Mecha'thun

    Doesn't work - if I understand it correctly [deck]Mecha'thun[/deck] has to be the last and only minion to trigger. Also it would not be possible to play him due to 10-3=7 which makes 12 in total with experimenter ;) 

    Posted in: News
  • 6

    posted a message on New Hunter Card Reveal - Fireworks Tech

    So far the card is a trigger for - 
    Goblin Bomb- deals 2 damage + allows the Goblin Bomb to attack as 1/3 

    Mechanical Whelp- Summons 7/7 and leaves 3/3 on board 

    Weaponized Pinata - Adds a random Legendary to player's hand and leaves 5/4

    Spider Bomb or a mech magnetized by it- Destroys a random enemy minion and leaves 3/3 on board

    Any mech affected by Cybertech Chip - adds a random mech to player's hand

     

     

    Other cards in standard triggered by this - Harvest Golem, Meat Wagon

    Other cards in wild triggered by this - Sneed's Old Shredder, Piloted Sky Golem, Corrupted HealbotMechanical Yeti, Piloted ShredderExplosive Sheep, Clockwork Gnome,Boom Bot

     Edit: Sorry ggpenini :( I have moved the Wagon

    Posted in: News
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