Recently, SolemHS released a video explaining just how bad Basic Set is, and how it hasn't held up at all. This pattern is typical for card games, so I'm not bashing Blizzard for that right now. However, this got me to thinking about how I personally would change some cards to keep up with the power creep and help early players acclimate and keep the game a little cheaper. Here are my buffs. And please, share your ideas! I would love to see others' thoughts on it.
5
Bright-Eyed Scout was played in Maly druid for a few weeks, even in Grandmaster qualifiers
. Also the main point of this card is not to discount your own card, but to screw with your opponents combo. I can imagine this in any "big hand" or "big spell" deck - drawing any giant with this would mean that your opponent has an unplayable card in hand and even adding a single mana to the cost often screws with OTK combo your opponent might have.
5
I love that people are downvoting you when you clearly misunderstood what HellOnslaught wanted to say -
If you use Power Word: Shield on this minion it won't kill itself (it will go from 0/7 to 0/2) and as such will survive for at least two rounds
6
This may be surprising to you, but majority of people don't give a crap about Runeterra ...
If anything kills HS in the future it will be Blizzard itself by making some controversial decision
2
Since the expansion is going to be pretty dragon centered I think I would rather pay 2 more mana for Onyxia. There just seems to be quite a lot of synergy with her since she has the Dragon tag (buffs, dragon in hand cards ...), you can use the minions in some way immediately and the main body is a threat that is hard to ignore.
One one hand Shu’ma offers quite a lot of value if it sticks but I just can't see it doing that for more than a turn.
1
Since the expansion is going to be pretty dragon centered I think I would rather pay 2 more mana for Onyxia. There just seems to be quite a lot of synergy with her since she has the Dragon tag (buffs, dragon in hand cards ...), you can use the minions in some way immediately and the main body is a threat that is hard to ignore.
One one hand Shu’ma offers quite a lot of value if it sticks but I just can't see it doing that for more than a turn.
3
Is it just me or is Blizzard unable to do anything right recently? They have fixed one bug to introduce a whole new one. This time my Arena icon is upside down ... how did they manage that is beyond me :-D
19
How do you understand "random deck", you potato? The decks are randomised with only wishes being fixed ;)
5
That is just sad :)
9
It may actually be the most obvious power creep in the HS history so far besides - spell was changed into 3/2 minion with the same rarity, effect and mana cost (well, if we are not counting Dr 7 era)
7
I wouldn't consider 2/2 rush for 2 to be good to be honest ...