Really hoping for Fiery War Axe to go back to 2 mana.
wondering if they will totally revert Flametongue totem, or do something like 2 mana 0/2.
Fiery War Axe unnerf is confirmed to not be a thing, unfortunately. It's shown in the Core Set as a 3 mana card, and they said that the cards will exist in Wild just as they exist in the core set.
It kind of feels like the two major reverts that warrior could have are already blocked by the core set... The ancharrr suggestion was good and I can definitely imagine corsairs cache (when it rotates next year), but otherwise I sadly think that's it for Garrosh...
Spirit claws and partial flametongue totem seems like very good suggestions and hopefully a galakrond card or two.
Now I'm really wondering about Warlock. They said that decks that are already good will be skipped, but maybe cubelock could still use a bit of love? The recruit guy might come before dark pact, to not also buff control warlocks too much. After that... I guess the question is if the meta is aggro enough to allow blood bloom to be reverted? With even paladin and quest rouge getting such powerful tempo options, maybe a strong Mechatun and cube lock ain't that bad?
It kind of feels like the two major reverts that warrior could have are already blocked by the core set... The ancharrr suggestion was good and I can definitely imagine corsairs cache (when it rotates next year), but otherwise I sadly think that's it for Garrosh...
Spirit claws and partial flametongue totem seems like very good suggestions and hopefully a galakrond card or two.
Now I'm really wondering about Warlock. They said that decks that are already good will be skipped, but maybe cubelock could still use a bit of love? The recruit guy might come before dark pact, to not also buff control warlocks too much. After that... I guess the question is if the meta is aggro enough to allow blood bloom to be reverted? With even paladin and quest rouge getting such powerful tempo options, maybe a strong Mechatun and cube lock ain't that bad?
I don't believe they actually "care" for Wild. In fact I have a theory that I will post soon enough, if I get more clues, that they want to make Wild an unplayable hellscape in order to make players return to Standard and buy all those expansions.
Anyway, seeing Charge unnerfed, I think they are trying to push some Combo environment. Perhaps in the Barrens our Cubelock will get some love.
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In about 2 hours, blizzard will reveal more reverts!! :D
If Dark Pact healing goes back to 8, Warlock will be the greatest control class in the world.
Really hoping for Fiery War Axe to go back to 2 mana.
wondering if they will totally revert Flametongue totem, or do something like 2 mana 0/2.
Fiery War Axe unnerf is confirmed to not be a thing, unfortunately. It's shown in the Core Set as a 3 mana card, and they said that the cards will exist in Wild just as they exist in the core set.
Maybe they will revert part of the Galakrond package for shaman. Otherwise, this archetype will be dead when it rotates to wild
Alternatively, they could put Spirit Clawsback at 1 mana.
Ancharrr will be unnerf for warrior imo.
Blood Imp its your day , you are going to be a 1/1 again :D
When will the card reveal begin?
Corsair Cache is 100% getting unnerfed. In Warrior I don't expect execute to change.
Execute is also in the core set, so we know it's not changing.
Ancharr was dominant in wild too. I dont see that getting reverted.
It kind of feels like the two major reverts that warrior could have are already blocked by the core set... The ancharrr suggestion was good and I can definitely imagine corsairs cache (when it rotates next year), but otherwise I sadly think that's it for Garrosh...
Spirit claws and partial flametongue totem seems like very good suggestions and hopefully a galakrond card or two.
Now I'm really wondering about Warlock. They said that decks that are already good will be skipped, but maybe cubelock could still use a bit of love? The recruit guy might come before dark pact, to not also buff control warlocks too much. After that... I guess the question is if the meta is aggro enough to allow blood bloom to be reverted? With even paladin and quest rouge getting such powerful tempo options, maybe a strong Mechatun and cube lock ain't that bad?
I don't believe they actually "care" for Wild. In fact I have a theory that I will post soon enough, if I get more clues, that they want to make Wild an unplayable hellscape in order to make players return to Standard and buy all those expansions.
Anyway, seeing Charge unnerfed, I think they are trying to push some Combo environment. Perhaps in the Barrens our Cubelock will get some love.