Amusingly, despite working completely differently, this card serves a similar purpose to Grim Patron in ye olden days – a mid-to-late-game board clear that punishes having minions small enough to get eaten by a 3/3.
Nonononono. Admittedly, the card is a bit ambiguous, but I read it as "For each enemy minion, summon a 3/3 imp which attacks it." So you'd get 3/3 imps equal to the number of enemy minions.
0 mana restore 5 health to your hero is kinda middling. You could use this card to "bank" 2 mana and play a spell 2 turns early, but that adds "big spell Shaman" to the list of unrelated unplayable half-hearted Shaman archetypes that Blizzard likes to churn out for some reason, right next to Freeze, Murlocs, Nature spells, Elementals, Overload, and Battlecries.
Curious how Kazakusan's version of the Gnomish Army Knife was downgraded to Rush instead of Charge, when Mr. Smite saw print. Gives me the impression that Blizzard's really indecisive about what to do with Charge.
Well, if this isn't the ten thousandth time this discussion has been raised.
Tell you what. Let's settle this debate once and for all, with the good old fashioned scientific method. With hard data. We as the hearthstone playerbase were able to use data to pin down the pity timer for pack openings – and we can find out the truth on this topic too.
IMO, the purpose of this card is pretty clear. It's for "toolbox" style decks, that want to find specific cards to answer specific situations. This card goes a long way towards helping you find those specific answers.
Such decks may not exist in Standard now, but it's not completely unreasonable to imagine such a deck appearing either in the new expansion or in some expansion down the line.
Void Brute is probably the rare you should drop – 10-cost minions want to have immediate effects, or failing that a major effect that's difficult to avoid even if it's instantly killed (Hakkar, the Soulflayer). Void Brute has neither, and thus is negligibly better than the complete pack-filler of a card that was Faceless Behemoth. The card would have to be massively reworked in order to see any play anywhere, so since you have to drop one of your rares, it might as well be that one.
Minor templating thing: Soul Potion should say "this turn".
2
Hey, Hearthpwn team, the "discuss this card" button next to Mi'da, Pure Light links to its token for some reason, you might wanna fix that.
0
Amusingly, despite working completely differently, this card serves a similar purpose to Grim Patron in ye olden days – a mid-to-late-game board clear that punishes having minions small enough to get eaten by a 3/3.
0
Nonononono. Admittedly, the card is a bit ambiguous, but I read it as "For each enemy minion, summon a 3/3 imp which attacks it." So you'd get 3/3 imps equal to the number of enemy minions.
2
0 mana restore 5 health to your hero is kinda middling. You could use this card to "bank" 2 mana and play a spell 2 turns early, but that adds "big spell Shaman" to the list of unrelated unplayable half-hearted Shaman archetypes that Blizzard likes to churn out for some reason, right next to Freeze, Murlocs, Nature spells, Elementals, Overload, and Battlecries.
5
Curious how Kazakusan's version of the Gnomish Army Knife was downgraded to Rush instead of Charge, when Mr. Smite saw print. Gives me the impression that Blizzard's really indecisive about what to do with Charge.
2
Pity they had to drop Mr. Smite like a stink bomb. Some of these cards actually looked cool from a Duels PoV.
2
It was a reference to this: https://www.slantmagazine.com/film/sinful-cinema-ace-ventura-pet-detective-the-most-offensive-and-homophobic-football-movie-ever-made/
3
It was a reference to this: https://www.slantmagazine.com/film/sinful-cinema-ace-ventura-pet-detective-the-most-offensive-and-homophobic-football-movie-ever-made/
0
Well, if this isn't the ten thousandth time this discussion has been raised.
Tell you what. Let's settle this debate once and for all, with the good old fashioned scientific method. With hard data. We as the hearthstone playerbase were able to use data to pin down the pity timer for pack openings – and we can find out the truth on this topic too.
Anyone interested?
0
You're looking at the wrong card, my friend. Take another look at Hysteria – it doesn't just make the target minion attack once.
0
Linecracker + Provoke + Charge = ouch.
2
IMO, the purpose of this card is pretty clear. It's for "toolbox" style decks, that want to find specific cards to answer specific situations. This card goes a long way towards helping you find those specific answers.
Such decks may not exist in Standard now, but it's not completely unreasonable to imagine such a deck appearing either in the new expansion or in some expansion down the line.
0
Note the top-left corner. It's been moved to Tavern Tier 5.
0
Well, if it's any consolation, that looks like a screenshot you could definitely pass over to the weekly duels moments guy.
1
Void Brute is probably the rare you should drop – 10-cost minions want to have immediate effects, or failing that a major effect that's difficult to avoid even if it's instantly killed (Hakkar, the Soulflayer). Void Brute has neither, and thus is negligibly better than the complete pack-filler of a card that was Faceless Behemoth. The card would have to be massively reworked in order to see any play anywhere, so since you have to drop one of your rares, it might as well be that one.
Minor templating thing: Soul Potion should say "this turn".