• 3

    posted a message on New Hunter Legendary Card Revealed - Mister Mukla

    So all you need to do is simply kill your Mukla. and you win.

    Posted in: News
  • 1

    posted a message on Rin, Orchestrator of Doom

    The degeneracy levels in Wild wil peak with such a card. I'm already in love with this.

    Posted in: Rin, Orchestrator of Doom
  • 3

    posted a message on Balance Patch on Thursday - Battlegrounds, Standard & Wild Changes Incoming

    Standard fans downvoting you mate. 

    Meanwhile, Wild enjoyers feel you :(

    Posted in: News
  • 0

    posted a message on Extra deck slots?

    I mean you get games like MTG Arena where you can virtually create more decks. And I don't think that this has to do with data storage. It's just that they don't believe it's worth it. That said I feel sad, since I am limited to have 27 decks. And if I want to try something new I have to delete something else. 

    Even though I won't play with all of those decks at all times, it feels good to have them available.

    Posted in: General Discussion
  • 4

    posted a message on Has Hearthstone already passed the test of time? What do you think?

    I'll just say this. I suffered in Hearthstone from BETA until finally Ben Brode left the game. From that point that game has been improved in many ways and the design philosophy has changed.

    But the real enjoyment of Hearthstone is not playing competitively. If you play competitively (as in any game I guess) prepare for a lot of frustration. 

     

    Posted in: General Discussion
  • 2

    posted a message on This is what ruins the game/fun etc
    Quote from Ledouaje >>

    This kind of things happens too frequently and this is why it's a problem, such as Turn 3 Neptulon with Big Priest in wild, and it's not ok, it's toxic and not fun at all. 

     yeah but  people will tell you that YoU dOn'T sEe BiG pRiEsT qUiTe OfTeN tHoUgH. 

    As if this makes it ok.

    Posted in: General Discussion
  • 1

    posted a message on Extra deck slots?
    Quote from zmauls >>

    You young whippersnappers complain about everything. Back in my day, we only had nine deck slots. NINE!

     playing from BETA, but I don't miss those days at all xD

    the game back then was unbearable. 

    Anyway I just thought that since they added extra 9 deckslots with DH, they would do the same with DK. I guess they're going to do it throughg a paywall.

    Posted in: General Discussion
  • 0

    posted a message on Druid is turning meta toxic

    Let me introduce you to the format called Wild. Listen to me first before you roll your eyes.

    If Druid has broken combo cards on Standard, imagine what he can do on Wild. The things that I have seen just mind-blowing. However, in Wild Druid as a Ramp 20 mana deck will never be a competetive deck. Because of either the disruption or the aggro decks, or even Big Priest.

    Analyzing these:

    1) Big Priest: is a cancer. Neptulon the Tidehunter is a broken card, more broken than all the Druid combos. So you're fighting fire with fire. Not a good solution, but will do.

    2) aggro decks: Many will say that aggro decks are toxic and brainless but let me tell you something. They always kept such decks in check. Because you had  to spend many deckslots on survival instead of bullsh*t combos and many high end cards. Actually this needs a post of its own.

    3) Disruption: On wild there's ton of disruption. Utilizing this disruption can break Druid decks. Sure they'll have another weird combo at hand but they won't bullsh*t you as they do in Standard.

    2 & 3 are the solution to Druid, without reworking the class. 

    Posted in: General Discussion
  • 0

    posted a message on Unwanted skin changes
    Quote from Banur >>

    There are two ways to select portraits:

    1) setting it overall for the class: that is done in the collection manager itself. There you select one or multiple favourites and it will then randomly select from those each game. The random feature needs to be enabled per class in the per deck selection from point 2.

    2) setting it per deck: done by selecting the deck and then portraits. This sets the permanent portrait for this deck. There is also the option to select random portraits or randomly from your favourites from point 1.

    I just tested point 2 and it didn't reset after the game, so I believe it is along the lines of what xskarma said.

    If you want to have one portrait for the class, make sure to select only one favourite and enable the random but only favourite option in the deck.

     Well I am doing it like number 2. I have 1 favorite for each class, but then I select the portraits section and pick a skin for a specific deck. I click on complete. Then I can use the deck with that skin. But when I quit the game and log back in again the settings on the deck portrait are set as random. Maybe a bug?  At this point I don't believe that I am actually doing anything wrong.

    It happened in 2 specific decks. So now I simply clicked on random only favorites and set those 2 skins as favorite. It's just annoying that I had to do this. Before the patch I didn't have this issue.

    Posted in: General Discussion
  • 0

    posted a message on Unwanted skin changes
    Quote from xskarma >>

    Do you have multiple skins selected as favorites perhaps? the system changed a little while ago and now when you select a skin it just adds it to the rotation and doesn't UN-select the old skin. I suspect you may just have multiple skins selected without realizing.

    If that's not it, then I suspect it must be a bug, cause that doesn;t sound like intended behaviour.

     No actually I have only one favourite for each class. The issue is that I don't leave the portraits to be random. I pick a portrait specifically for each deck. Which is why this is weird. 

    Posted in: General Discussion
  • 0

    posted a message on Unwanted skin changes

    Hey guys,

    I am a bit weird when it comes to skins and decks. I want to use only a specific skin for each deck. So when deck-building, I pick a skin and go with it. But whenever I quit the game and get back it disappears and I get random skins.

    How do I make this stop?

    Posted in: General Discussion
  • 2

    posted a message on Theotar has been nerf-buffed. What's your thoughts?

    What you younglings can't understand is that Theotar and Denathrius are 2 cards that exist for each other. The nerf on Theotar was okayish, but no matter how much they increase its mana cost it will still be played. One guy said even if he is 10 mana 1/1 he would play Theotar because of the effect. 

    But the real problem with cards like Theotar is the lack of a heavy aggro meta. If people see more aggressive decks being played like Implock or Beast Hunter they will remove Theotar from their decks.

    But if they keep seeing your unique Control Shaman (with Denathrius) your special token Druid (with Denathrius), your midrange-control Paladin (with Denathrius) and your Combo Mage or your ressurect Priest which has some key cards to win OF COURSE THEY WILL BE PLAYING THEOTAR.

    Posted in: General Discussion
  • 4

    posted a message on Will you use Theotar at 6?

    People still use it in Wild, so I guess it will be used in Standard as well.

    Unless there's a super duper fast aggro meta, Theotar is still crazy.

    Posted in: General Discussion
  • 0

    posted a message on Lets keep pretending
    Quote from razor565 >>

    Your missing the point,wild is either"crazy free-for all as its designed to be" or its not.

    And if you except that balance changes are "okay" then people have a right to expect decks like Big priest to be adjusted accordingly.

    Can't have your cake and eat it to when it comes to wild.

     Sure, Wild is "crazy" but still. When it comes to something becoming oppressive, nerfs arrive. The thing is that those nerfs affected standard as well. Which is why I believe that Neptulon the Tidehunter will be banned from Wild. Then, when he rotates from Standard he'll just get nerfed to be more "balanced", if such a thing exists in Wild. 

    Posted in: Wild Format
  • 0

    posted a message on Lets keep pretending

    Don't worry guys. All it takes for Big Priest to become unplayable is the release of the Death Knight class and specifically Patchwerk.

    Posted in: Wild Format
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