I have a question: if my opponent plays mech card and then uses some magnetic mech card on it, and I will then use Sap (Vanish, Psychic Scream etc) on this combined card, will it come back to his hand as single minion, aka Deathstalker Rexxar's Zombeast, or it will come back as two separate pre-magnetized cards?
I kinda wish silencing or sapping a magnetized mech separated the cards. makes more sense to me considering they aren't spells they're actually minions.
The sap card specifically says, "Return "A" minion back to its owner's hand. Apparently the card does not do that when it concerns 2 mechs that have been magnetized together or beasts that have been joined together as zombie beast . Also, there are several cards that say destroy a "random" enemy minion. How can a minion be "RANDOM" if it's the only one on the board? especially if it can't be targeted. Blizzard really really needs to fix these issues. Random always and always with no exceptions requires 2 or more subjects.
Hey guys!
I have a question: if my opponent plays mech card and then uses some magnetic mech card on it, and I will then use Sap (Vanish, Psychic Scream etc) on this combined card, will it come back to his hand as single minion, aka Deathstalker Rexxar's Zombeast, or it will come back as two separate pre-magnetized cards?
No brain - no pain.
Destroys it like any other buff, I'd assume.
Unfortunately I think magnetize counts as a buff and thus it will be removed.
As people suggested the buffs will get destroyed. We even got a confirmation for this in Reddit:
"Yes. When a mech with Magnetic upgrades is returned to hand it will lose those Magnetic upgrades along with any other enchantments."
I feel like, because of this reason, Rogue is going back to the top.
I kinda wish silencing or sapping a magnetized mech separated the cards. makes more sense to me considering they aren't spells they're actually minions.
The sap card specifically says, "Return "A" minion back to its owner's hand. Apparently the card does not do that when it concerns 2 mechs that have been magnetized together or beasts that have been joined together as zombie beast . Also, there are several cards that say destroy a "random" enemy minion. How can a minion be "RANDOM" if it's the only one on the board? especially if it can't be targeted. Blizzard really really needs to fix these issues. Random always and always with no exceptions requires 2 or more subjects.
There are so many flaws in this game it's pathetic, it used to be fun.
Wut.....
Fun > Meta
Who is going through 6 month old threads and answering them lmao