Just now I missclicked and got into queu with a deck that I don't play because it's not tier 1 and if a deck is not tier 1 then why are you playing it? this is hs after all, well the deck was a post nerfs aggro druid that sucks it's awful but it has 2 hungry crabs, i was sad when i realised i had the wrong deck but then i see my opponent is a pally and i have a hungry crab in my hand. He was murloc paladin, of course i won, but still it was sad, i won but still i was sad since i won because of luck only luck, the same way it felt bad to win after shadowstepping keleseth. Did any of you play tempo rogue? i bet not because everyone in this shitty forums tend to be control player master race, so I'll let u know what happens when you shadowstep keleseth: first you win, secondly the oponent is one of two, too stupid to realise he lost, or concedes before you end your turn, specially if you delay the shadowstep to play the psychological game (which i highly recommend). BMing people is a really good practice since it fucks with their feelings, they play worse that match, also they become weaker players if you break them mentally imagine getting bmed and getting bad luck in hs a day straight, not all people do well mentally after that, so the next time you encounter players you bm they are probably even weaker players mentally. Also like a good priest main you should play the clock, every control players likes to play the clock at least 10 useless seconds to bluff you are aggro priest in the first turn, waste your opponent's time. Stories like this show exactly how not to design a strategy game, situations like this are just incompetent design and lazyness, micro adjusments in arena are blatantly hiding the rules of the game from players too, not only money people working in blizzard should get spat on their pizzas, you should wank with the pizza of game designers too because team 5 sucks
From what I can see you're either upset you won by mistakenly picking your opponents counter, or your just trying to push people on the mentality that bm during a game is great.
I'm not sure
Rollback Post to RevisionRollBack
“In the midst of chaos, there is also opportunity” ― Sun Tzu
Dont let some of the people in this forum fool you, HS is not a rocket science. It is way too simple game for its own good. It was designed as a casual game (competitive HS my a**). Starting with only three card is a joke. It means that you have to be lucky to win. The simplicity of this game (destroy your opponent's health) seriously limiting design space.
Game was basically designed as RnGstone. Games are won or lost based on your mulligan, first four draws and your opponent class (rock-paper-scissors). When you are a newbie you don't realise most of these things, more you play more you realise this.
Anyways as long as you dont take this game serious and play it here and there causally you should be alright.
Pointless thread with no argumentation in it. You don't like the game? Quit it and no one will miss you. If instead you want to build a serious discussion, learn first how to make a decent thread instead of a long useless rant.
You have relevant arguments and written in perfect english, after reading your post I felt enlightened. Please post more of those you have so many valid points I'm stunned! :)
Just now I missclicked and got into queu with a deck that I don't play because it's not tier 1 and if a deck is not tier 1 then why are you playing it? this is hs after all, well the deck was a post nerfs aggro druid that sucks it's awful but it has 2 hungry crabs, i was sad when i realised i had the wrong deck but then i see my opponent is a pally and i have a hungry crab in my hand. He was murloc paladin, of course i won, but still it was sad, i won but still i was sad since i won because of luck only luck, the same way it felt bad to win after shadowstepping keleseth. Did any of you play tempo rogue? i bet not because everyone in this shitty forums tend to be control player master race, so I'll let u know what happens when you shadowstep keleseth: first you win, secondly the oponent is one of two, too stupid to realise he lost, or concedes before you end your turn, specially if you delay the shadowstep to play the psychological game (which i highly recommend). BMing people is a really good practice since it fucks with their feelings, they play worse that match, also they become weaker players if you break them mentally imagine getting bmed and getting bad luck in hs a day straight, not all people do well mentally after that, so the next time you encounter players you bm they are probably even weaker players mentally. Also like a good priest main you should play the clock, every control players likes to play the clock at least 10 useless seconds to bluff you are aggro priest in the first turn, waste your opponent's time.
Stories like this show exactly how not to design a strategy game, situations like this are just incompetent design and lazyness, micro adjusments in arena are blatantly hiding the rules of the game from players too, not only money people working in blizzard should get spat on their pizzas, you should wank with the pizza of game designers too because team 5 sucks
I forgot I went first so I got an extra what? 5% chance to win really good balancing of a game with 5% off a coin toss only great job team 5
sooo, do you have an argument? Or are you just tired of this crappy meta like everyone else?
This space is intentionally blank.
Go to SALT thead buddy.
What would you like to discuss here?
From what I can see you're either upset you won by mistakenly picking your opponents counter, or your just trying to push people on the mentality that bm during a game is great.
I'm not sure
“In the midst of chaos, there is also opportunity” ― Sun Tzu
My current disaster-piece
Dont let some of the people in this forum fool you, HS is not a rocket science. It is way too simple game for its own good. It was designed as a casual game (competitive HS my a**). Starting with only three card is a joke. It means that you have to be lucky to win. The simplicity of this game (destroy your opponent's health) seriously limiting design space.
Game was basically designed as RnGstone. Games are won or lost based on your mulligan, first four draws and your opponent class (rock-paper-scissors). When you are a newbie you don't realise most of these things, more you play more you realise this.
Anyways as long as you dont take this game serious and play it here and there causally you should be alright.
Dead but dreaming
Pointless thread with no argumentation in it. You don't like the game? Quit it and no one will miss you. If instead you want to build a serious discussion, learn first how to make a decent thread instead of a long useless rant.
For what profit is it to a man, if he gains the world and loses his own soul?
Started reading, got bored, made some potato chips and used all the salt in that post.
You have relevant arguments and written in perfect english, after reading your post I felt enlightened. Please post more of those you have so many valid points I'm stunned! :)
Tldr: k bro...
Can a mod please ban this guy? He brings nothing to this site and brings nothing to this thread.
Keleseth and shadowstep isn't a lost game for the opponent! I had to say it ^^
Too many reports and too little actual discussion. Locked.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide