Considering you call it a face deck I see a couple of issues.
- Your Kael Thas package does not fit the theme. Clogging up your hand with 5 mana spell cards to maybe get some value seems very expensive in a face deck. You want aggression.
- Chaos Nova: why? You want to dominate the board and finish him off.
- Kobold Stickyfinger seems useless. Dead card in your opening hand and yes maybe just maybe you'll steal a weapon for value but other than that it's a 5 mana 4/4 in a face deck.
- Imprisoned Antaen seems more like a midrange strategy. If you play a face deck you'll hope to win before t7. Sure, he can be a finisher but playing him later than t5 makes him redudant and using your t5 to do nothing also seems like a bad idea.
I'd remove Kobold Stickyfinger, 2x Imprisoned Antaen, 2x Skull of Gul'dan, 2x Chaos Nova, 2x Command the Illidary (maybe keep 1) and Kael'Thas. Add more aggressive things and perhaps demon hunters insane card draw to reload.
Anyway that's my thought. Take it or leave it. :-)
Kael'thas doesn't belong anywhere near this deck. Seven of the eleven spells you include cost 5 and only four cost 1, and they are HIGHLY situational that you don't want to burn randomly. Beyond that, there are better aggro cards for you to include, such as Sea Giant (played with Command the Illidari) and Blade Juggler.
Considering you call it a face deck I see a couple of issues.
- Your Kael Thas package does not fit the theme. Clogging up your hand with 5 mana spell cards to maybe get some value seems very expensive in a face deck. You want aggression.
- Chaos Nova: why? You want to dominate the board and finish him off.
- Kobold Stickyfinger seems useless. Dead card in your opening hand and yes maybe just maybe you'll steal a weapon for value but other than that it's a 5 mana 4/4 in a face deck.
- Imprisoned Antaen seems more like a midrange strategy. If you play a face deck you'll hope to win before t7. Sure, he can be a finisher but playing him later than t5 makes him redudant and using your t5 to do nothing also seems like a bad idea.
I'd remove Kobold Stickyfinger, 2x Imprisoned Antaen, 2x Skull of Gul'dan, 2x Chaos Nova, 2x Command the Illidary (maybe keep 1) and Kael'Thas. Add more aggressive things and perhaps demon hunters insane card draw to reload.
Anyway that's my thought. Take it or leave it. :-)
This is alright. I think Maiev isn't that good and can easily be replaced by ironbeak owl, which essentially does the same thing but better and costs less. Metamorphosis is good, but maybe a bit greedy for a face deck. Acidic swamp ooze has the potential to be an effective tech, but I'm not sure it will be in the upcoming meta. Otherwise this is a decent deck. Eyebeam doesn't exactly fit with the typical ethos of what a face deck is, but I see the value in it's inclusion. I have no doubt this archetype will be refined once the expansion is released, but not a bad first attempt.
Why are you not playing that 10/6 Dormant demon that deals 10 damage when awakened ? Lot of people that went to the summit say that card is nuts broken.
Maiev is much better statted, doesn't leave them a body to trade with, and can be used on anything, not just taunts. If your plan is to kill the opponent very quickly, they might die before they even get their minion back, which would make her super efficient removal on a stick.
Maiev is much better statted, doesn't leave them a body to trade with, and can be used on anything, not just taunts. If your plan is to kill the opponent very quickly, they might die before they even get their minion back, which would make her super efficient removal on a stick.
This is all well and good if you can kill your opponent within two turns of using Maiev. If you can't, there is no other silence effect in the entire deck. This restricts the overall utility of Maiev in that you cannot play it optimally without having guaranteed lethal within the next two turns. There is no such restriction with silence minions like ironbeak owl; once you deal with khartut or zilli its dealt with for the rest of the game, unless of course they are not removed and you're playing against a rogue with shadowstep in hand. I don't disagree that Maiev is efficient, but her battlecry also has considerable limitations that have the potential to hinder the rate at which you achieve your win condition, which is the last thing you want in a super aggressive aggro deck. Also keep in mind that silence effects are often played by aggro decks in order to achieve lethal on the same turn, in which case Maiev is slightly less mana efficient (4 mana) than say ironbeak owl (3 mana). That 1 mana could be the difference between lethal and leaving your opponent up with 1 or 2 health and potential outs or lethal for you the next turn.
Why are you not playing that 10/6 Dormant demon that deals 10 damage when awakened ? Lot of people that went to the summit say that card is nuts broken.
I was running it but took it out because of how slow it can be. The effect is super powerful but I put it in another deck.
Give me your thoughts on this.
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Boooooring
Considering you call it a face deck I see a couple of issues.
- Your Kael Thas package does not fit the theme. Clogging up your hand with 5 mana spell cards to maybe get some value seems very expensive in a face deck. You want aggression.
- Chaos Nova: why? You want to dominate the board and finish him off.
- Kobold Stickyfinger seems useless. Dead card in your opening hand and yes maybe just maybe you'll steal a weapon for value but other than that it's a 5 mana 4/4 in a face deck.
- Imprisoned Antaen seems more like a midrange strategy. If you play a face deck you'll hope to win before t7. Sure, he can be a finisher but playing him later than t5 makes him redudant and using your t5 to do nothing also seems like a bad idea.
I'd remove Kobold Stickyfinger, 2x Imprisoned Antaen, 2x Skull of Gul'dan, 2x Chaos Nova, 2x Command the Illidary (maybe keep 1) and Kael'Thas. Add more aggressive things and perhaps demon hunters insane card draw to reload.
Anyway that's my thought. Take it or leave it. :-)
Too much too slow cards and some card choices that don't really make sense to me.
Kael'thas doesn't belong anywhere near this deck. Seven of the eleven spells you include cost 5 and only four cost 1, and they are HIGHLY situational that you don't want to burn randomly. Beyond that, there are better aggro cards for you to include, such as Sea Giant (played with Command the Illidari) and Blade Juggler.
I changed it up a bit.
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first of all, I hate that you even try to build a face deck. Like thats even hard, and so boring...
Second, half exp is not even revealed yet, who knowd what otger great cards will come, so maybe be patient
I literally theory craft every type of deck. Highlander is my favorite.
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This is alright. I think Maiev isn't that good and can easily be replaced by ironbeak owl, which essentially does the same thing but better and costs less. Metamorphosis is good, but maybe a bit greedy for a face deck. Acidic swamp ooze has the potential to be an effective tech, but I'm not sure it will be in the upcoming meta. Otherwise this is a decent deck. Eyebeam doesn't exactly fit with the typical ethos of what a face deck is, but I see the value in it's inclusion. I have no doubt this archetype will be refined once the expansion is released, but not a bad first attempt.
Why are you not playing that 10/6 Dormant demon that deals 10 damage when awakened ? Lot of people that went to the summit say that card is nuts broken.
Maiev is much better statted, doesn't leave them a body to trade with, and can be used on anything, not just taunts. If your plan is to kill the opponent very quickly, they might die before they even get their minion back, which would make her super efficient removal on a stick.
That is a decent looking deck. The boring part is that most aggressive DH lists look more or less the same atm.
This is all well and good if you can kill your opponent within two turns of using Maiev. If you can't, there is no other silence effect in the entire deck. This restricts the overall utility of Maiev in that you cannot play it optimally without having guaranteed lethal within the next two turns. There is no such restriction with silence minions like ironbeak owl; once you deal with khartut or zilli its dealt with for the rest of the game, unless of course they are not removed and you're playing against a rogue with shadowstep in hand. I don't disagree that Maiev is efficient, but her battlecry also has considerable limitations that have the potential to hinder the rate at which you achieve your win condition, which is the last thing you want in a super aggressive aggro deck. Also keep in mind that silence effects are often played by aggro decks in order to achieve lethal on the same turn, in which case Maiev is slightly less mana efficient (4 mana) than say ironbeak owl (3 mana). That 1 mana could be the difference between lethal and leaving your opponent up with 1 or 2 health and potential outs or lethal for you the next turn.
I was running it but took it out because of how slow it can be. The effect is super powerful but I put it in another deck.
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