If I had a dollar for every time a new card was revealed and someone says it's bad because it doesn't fit into an existing deck that was built before the new card even existed...
Bad card, should have been 6/5 Stealth. As 3/2 it dies to other 2 mana creatures like knife juggler. It's so bad.
What are you intentially trying to make weak cards? Should read 12/12 windfury stealth immune +10 spell damage, maybe then it would be playable at 2 mana.
If I had a dollar for every time a new card was revealed and someone says it's bad because it doesn't fit into an existing deck that was built before the new card even existed...
Yeah, it is very funny, because we have very obvious examples of cards creating new decks from nowhere like in gvg with Tinker's Sharpsword Oil, that card alone opened the door to create Oil Rogue, a deck that is still competitive in the meta.
There is a 25% chance it dies if the opponent can play two creatures. Next turn you wrath, claw, coin swipe or whatever and no more knife. This is like saying goblin blastmage is weak, it dies to implosion.
Let's be honest, 2 mana 2 damage removal is crap, this is why lava shock or demonfire never got played. 3/2 stealth is not "sticky", otherwise we would see plenty of stealth minions played.
Ahh but when you have the option for either. Also it's is sticky as long as it's not attacking. We'll have to wait and see. It won't see much play if there isn't some new druid aggro meta that is worthwhile, but if there is, it'll be around.
Two unimpressive options, seems like a arena card, where the charging 2-1 murloc is rampant and lives a very fruitful life.
Are you serious?? You know druid wants minions on the board so they can force roar? This card alone adds 5 damage to the finisher FON/SR combo. Early game, its a possible counter to "summon huffer" for 1 less the mana of a OP Summon Huffer. Druid would greatly struggle before having to waste a swipe on huffer then straight up loose. I guess I should have figured you had no idea what you were talking about since you joined 8 days ago...
Because every druid always draws their keeper, it sits right next to wild growth in their opening hand, right?
Anyway, on topic, while I'm not entirely sure this card will make it into the current competitive lists, if aggro isn't hampered and druid needs more early game options I can see it having a place -- decent early minion that should guarantee at least some sort of decent trade, if you draw it later you can force your opponent to deal with it or face more damage on a roar play.
I personally don't think this card is as amazing as some in this thread is making it out to be. It's definitely a good card with a good 'choose one' effect. Having either a Bluegill Warrior or 3/2 Stealth at the ready with a single card is good. I also am going to make the assumption most have made in this thread and assume the druid will count as a beast after it's transformation, though honestly how much that will actually benefit the druid remains to be seen (though currently, it's not much). All of this seems pretty good but is it good enough? In my opinion, for arena it certainly is. For constructed? No.
This card really doesn't fit well in current druid decks. There's nothing I would want to remove to make room for this 2 drop. To the people saying that this guy is 2 drop stealthed body for Savage Roar, that role can already be filled by Gilblin Stalker and he's not currently being used.
So, now we have to ask if this card could fit in a different type of druid deck. Well, that's hard to say. However, I personally am leaning towards no. I just don't foresee this card making enough of an impact to warrant inclusion in future decks. I will stipulate that I can very easily be wrong since we're still ignorant on the majority of the new cards coming out but as it stands, I personally don't see it.
In a nutshell, if you are ever going to build a deck that would include either Bluegill Warrior or Gilblin Stalker, now you can just use this guy instead. Unfortunately I'm somewhat of the opinion that unless you have a very innovative idea in your head for such a card, you're already gimping your deck by including it. This card is 'good' but for constructed decks to be successful, 'good' is just not enough.
Edit: Also, I'd like to say that I think the English name for this card will end up being Druid of the Sword. Just a guess.
I for one much rather play this on turn 2 when I don't have wild growth than hero power.
I like this more than Shade of Naxxramas. Sure, Shade grows and trades with 2/2s but let's be real, the purpose of Shade is to threaten combo, and this card does it for 1 mana cheaper.
Granted, with the new druid 2 drop, druid will have a lot of amazing 2 drops. It may be hard to play them all, since you don't want to saturate your deck with 2 drops when your strategy is to ramp up and play turn 3 mechbearcat into a turn 4 shredder... Everybody runs mechbearcats right?
Anyway, this card is great. It will also fit perfectly in my druid deck with 20 3/2s and a bunch of buffs that just runs over the meta.
Two unimpressive options, seems like a arena card, where the charging 2-1 murloc is rampant and lives a very fruitful life.
Are you serious?? You know druid wants minions on the board so they can force roar? This card alone adds 5 damage to the finisher FON/SR combo. Early game, its a possible counter to "summon huffer" for 1 less the mana of a OP Summon Huffer. Druid would greatly struggle before having to waste a swipe on huffer then straight up loose. I guess I should have figured you had no idea what you were talking about since you joined 8 days ago...
He's actually kind of right. You generally want to Wild Growth on 2/Shade of Naxxramas on 3 which means you can't play this card and generally it will be worse than Wrath. In arena though, this card is amazing!
Also just because he joined "Hearthpwn" 8 days ago, it doesn't mean he started playing Hearthstone 8 days ago.
Below Average to Mediocre card on its best day. What a disappointment. This card could have been at least okay if half of it weren't basically a class-card Bluegill Warrior. Also, we already have a 3/2 for 2 option via Power of the Wild and Anodized Robo Cub. The stealth doesn't give it much more practical value with that amount of health, either.
People keep talking about beast druid, but they still dont undestand that 7/7 for 5 isn't good enough in constructed. And so does 3/2 for 2 with stealth.
Pretty good card. Druid seems to be on the good end of cards which I am very happy with. Excellent card in arena and may see some play in Constructed. I will not disenchant this card might come in handy in some latter meta or maybe even the upcoming meta.
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If I had a dollar for every time a new card was revealed and someone says it's bad because it doesn't fit into an existing deck that was built before the new card even existed...
Bad card, should have been 6/5 Stealth. As 3/2 it dies to other 2 mana creatures like knife juggler. It's so bad.
What are you intentially trying to make weak cards? Should read 12/12 windfury stealth immune +10 spell damage, maybe then it would be playable at 2 mana.
Yeah, it is very funny, because we have very obvious examples of cards creating new decks from nowhere like in gvg with Tinker's Sharpsword Oil, that card alone opened the door to create Oil Rogue, a deck that is still competitive in the meta.
it's cool dpIWILDY he just forgot the "/sarcasm"
Ahh but when you have the option for either. Also it's is sticky as long as it's not attacking. We'll have to wait and see. It won't see much play if there isn't some new druid aggro meta that is worthwhile, but if there is, it'll be around.
Two unimpressive options, seems like a arena card, where the charging 2-1 murloc is rampant and lives a very fruitful life.
Are you serious?? You know druid wants minions on the board so they can force roar? This card alone adds 5 damage to the finisher FON/SR combo. Early game, its a possible counter to "summon huffer" for 1 less the mana of a OP Summon Huffer. Druid would greatly struggle before having to waste a swipe on huffer then straight up loose. I guess I should have figured you had no idea what you were talking about since you joined 8 days ago...
Because every druid always draws their keeper, it sits right next to wild growth in their opening hand, right?
Anyway, on topic, while I'm not entirely sure this card will make it into the current competitive lists, if aggro isn't hampered and druid needs more early game options I can see it having a place -- decent early minion that should guarantee at least some sort of decent trade, if you draw it later you can force your opponent to deal with it or face more damage on a roar play.
I wonder if this card becomes a beast after the Choose One effect resolves just like Druid of the Flame
forgive me, I didn't read all the coments :P
i play hearthstone unironically
i totally called the new druid legendary
When Argent Horserider came out, people were joking about Blizzard printing a card with charge and stealth. Looks like Blizzard was way ahead of us...
I personally don't think this card is as amazing as some in this thread is making it out to be. It's definitely a good card with a good 'choose one' effect. Having either a Bluegill Warrior or 3/2 Stealth at the ready with a single card is good. I also am going to make the assumption most have made in this thread and assume the druid will count as a beast after it's transformation, though honestly how much that will actually benefit the druid remains to be seen (though currently, it's not much). All of this seems pretty good but is it good enough? In my opinion, for arena it certainly is. For constructed? No.
This card really doesn't fit well in current druid decks. There's nothing I would want to remove to make room for this 2 drop. To the people saying that this guy is 2 drop stealthed body for Savage Roar, that role can already be filled by Gilblin Stalker and he's not currently being used.
So, now we have to ask if this card could fit in a different type of druid deck. Well, that's hard to say. However, I personally am leaning towards no. I just don't foresee this card making enough of an impact to warrant inclusion in future decks. I will stipulate that I can very easily be wrong since we're still ignorant on the majority of the new cards coming out but as it stands, I personally don't see it.
In a nutshell, if you are ever going to build a deck that would include either Bluegill Warrior or Gilblin Stalker, now you can just use this guy instead. Unfortunately I'm somewhat of the opinion that unless you have a very innovative idea in your head for such a card, you're already gimping your deck by including it. This card is 'good' but for constructed decks to be successful, 'good' is just not enough.
Edit: Also, I'd like to say that I think the English name for this card will end up being Druid of the Sword. Just a guess.
I for one much rather play this on turn 2 when I don't have wild growth than hero power.
I like this more than Shade of Naxxramas. Sure, Shade grows and trades with 2/2s but let's be real, the purpose of Shade is to threaten combo, and this card does it for 1 mana cheaper.
Granted, with the new druid 2 drop, druid will have a lot of amazing 2 drops. It may be hard to play them all, since you don't want to saturate your deck with 2 drops when your strategy is to ramp up and play turn 3 mechbearcat into a turn 4 shredder... Everybody runs mechbearcats right?
Anyway, this card is great. It will also fit perfectly in my druid deck with 20 3/2s and a bunch of buffs that just runs over the meta.
But in all seriousness, this card is amazing.
He's actually kind of right. You generally want to Wild Growth on 2/Shade of Naxxramas on 3 which means you can't play this card and generally it will be worse than Wrath. In arena though, this card is amazing!
Also just because he joined "Hearthpwn" 8 days ago, it doesn't mean he started playing Hearthstone 8 days ago.
Below Average to Mediocre card on its best day. What a disappointment. This card could have been at least okay if half of it weren't basically a class-card Bluegill Warrior. Also, we already have a 3/2 for 2 option via Power of the Wild and Anodized Robo Cub. The stealth doesn't give it much more practical value with that amount of health, either.
Simply doesn't do enough. Unimpressed.
People keep talking about beast druid, but they still dont undestand that 7/7 for 5 isn't good enough in constructed. And so does 3/2 for 2 with stealth.
It's just a Faerie Dragon vs mage or priest, or a charge to deal the such like Whirling Zap-o-matic or Flame Imp
Vs Warrior, Rogue and other weapon classes it's better than Faerie Dragon
Nice! I can't wait to try out beast druid!
Pretty good card. Druid seems to be on the good end of cards which I am very happy with. Excellent card in arena and may see some play in Constructed. I will not disenchant this card might come in handy in some latter meta or maybe even the upcoming meta.