Also, random point. With this, Waxadred, and Galakrond, Rogue gets 3 legends this expac. Do all EVIL classes get that?
I don't think they are counting Galakrond, since it's free to everyone.
So yes, I'm expecting all EVIL classes to get three, and no, I don't think the other classes will. (You may notice on the hearthpwn page dedicated to this expansion, they have three legendary slots for EVIL classes and two for the rest.)
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
What if Nzoth is still part of the Meta in DoD? Would be great to get rid of copies of him. What about infinite Druid? Could get rid of all Kun or Elise. Otherwise, I don't see a ton of use, but it does have that one to say the least.
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"We live on a placid island of ignorance in the midst of black seas of infinity. And it was not meant that we should voyage far..."
What if Nzoth is still part of the Meta in DoD? Would be great to get rid of copies of him. What about infinite Druid? Could get rid of all Kun or Elise. Otherwise, I don't see a ton of use, but it does have that one to say the least.
Starting today, when you log in to Hearthstone, you get a message telling you that those Wild cards will all be gone soon.
But fear not: There will be plenty of other reasons to run this card.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
What if Nzoth is still part of the Meta in DoD? Would be great to get rid of copies of him. What about infinite Druid? Could get rid of all Kun or Elise. Otherwise, I don't see a ton of use, but it does have that one to say the least.
Starting today, when you log in to Hearthstone, you get a message telling you that those Wild cards will all be gone soon.
But fear not: There will be plenty of other reasons to run this card.
What's sad is I saw that message and didn't put two and two together. Thanks for the clarification!
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"We live on a placid island of ignorance in the midst of black seas of infinity. And it was not meant that we should voyage far..."
Because not including it would just be stupid. 2 mana 4/4 with a strong enough chance to Magic the Gathering discard a card from opponent's hand is a huge play on a lot of levels. Bonus that with the security of knocking off any repetitive strategy bound to come out in the next 3 expansions and you have yourself a card. This does include Silver Hand Recruits for example. Love it. Fear it. Wish it were not a kobold, but be ready for it.
That would be interesting! The other two cards would have to be really strong.
This would wreck my first try hard deck: (Ray of Frost, Frost Nova, Questing Adventurer)
But I farmed a ton of gold that week on tavern brawl using: Ice lance, Frost Bolt and Frost Nova. Sometimes keeping up to two novas but basically always using them like an ice block once you get too low. Against spell decks Ice Block would be better and is arguably overall safer but Frost Nova lets you control yours heath h early on. Otherwise deck is all face. If you know you won’t need Frost Nova till turn 8 somehow, keep all the Ice Lance’s you can and every Frostbolt you get, follow up with a couple or more ice lances. Super easy, just start out hero powering health down till you have to freeze the board a few timesand eventually go for the throat and do 24 damage in one turn lol
This is a counter to many of the Rogue deck types out there, even in Wild. Rogue countering Rogue decks.
This also seems like a soft counter to Albatross spam decks that are meme decks waiting to happen in Priest deathrattle decks. I mean, that is what I thought of when I saw the Albatross card. Seance the Albatross. Resurrect the Albatross. Rinse and repeat. It's like putting Corrupted Bloods in your opponent's deck, expect that all they get is a 1/1 and they don't get to draw past it.
All jokes aside, this card seems very meta based. If there are alot of highlander decks, this card will serve no purpose.
Powerful, but not an auto include yet. Still, it is a kill spell attached to a minion and those are always good.
I‘m totally hyped about this card. I’m a long time Rogue player and this card has so we need. The main argument is flexility.
1. Is it a good tempo play on its own: Kill the biggest threat on board and develop your own 4/4 for six mana. Good on it’s own.
2. It can act as a „AOE“ - removing large boards of tokens, e.g. Treants or Nomi‘s Elementals. Maybe even against Galakronds Elementals.
3. It can destroy combo decks. This might be an edge case, but you are not playing this card for combo disruption. You play it for the other uses and get this argument for free.
My opponent played Rain of Toads to protect himself from lethal. I played this card and won the game! It is going to be very good in Wild too against druids Spreading Plague.
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Strong removal for Rogue and keeps "infinite" decks in check. Good card!
So, you have shuffled 13 Tess in your deck? Nice to know that...
I don't think they are counting Galakrond, since it's free to everyone.
So yes, I'm expecting all EVIL classes to get three, and no, I don't think the other classes will. (You may notice on the hearthpwn page dedicated to this expansion, they have three legendary slots for EVIL classes and two for the rest.)
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I agree with you. Even the common cards are very opressive.
Is this the only card which can remove a card from the opponent's hand?
I cannot think of any, but am not sure if there is something in wild I am not aware of.
What if Nzoth is still part of the Meta in DoD? Would be great to get rid of copies of him. What about infinite Druid? Could get rid of all Kun or Elise. Otherwise, I don't see a ton of use, but it does have that one to say the least.
"We live on a placid island of ignorance in the midst of black seas of infinity. And it was not meant that we should voyage far..."
Dirty Rat
Skulking Geist
Starting today, when you log in to Hearthstone, you get a message telling you that those Wild cards will all be gone soon.
But fear not: There will be plenty of other reasons to run this card.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
What's sad is I saw that message and didn't put two and two together. Thanks for the clarification!
"We live on a placid island of ignorance in the midst of black seas of infinity. And it was not meant that we should voyage far..."
READY FOR 1.3 YEARS OF THIS IN EVERY ROGUE DECK!
Because not including it would just be stupid. 2 mana 4/4 with a strong enough chance to Magic the Gathering discard a card from opponent's hand is a huge play on a lot of levels. Bonus that with the security of knocking off any repetitive strategy bound to come out in the next 3 expansions and you have yourself a card. This does include Silver Hand Recruits for example. Love it. Fear it. Wish it were not a kobold, but be ready for it.
"I activate Chain of destruction ! Sending all your extra exodia pieces to the graveyard, "
Still ok card. Will see play. Vilespine with worse stats and skulking effect and better keyword.
This counters the Nomi Board !
It's clearly a tech card. Truly depends on what kind of copying/shuffling stuff is on the meta and how good it's.
I draw things: My artstation
If Flobbidinous Floop is a copy of the targeted minion, will it be destroyed?
Ok
That would be interesting! The other two cards would have to be really strong.
This would wreck my first try hard deck: (Ray of Frost, Frost Nova, Questing Adventurer)
But I farmed a ton of gold that week on tavern brawl using: Ice lance, Frost Bolt and Frost Nova. Sometimes keeping up to two novas but basically always using them like an ice block once you get too low. Against spell decks Ice Block would be better and is arguably overall safer but Frost Nova lets you control yours heath h early on. Otherwise deck is all face. If you know you won’t need Frost Nova till turn 8 somehow, keep all the Ice Lance’s you can and every Frostbolt you get, follow up with a couple or more ice lances. Super easy, just start out hero powering health down till you have to freeze the board a few timesand eventually go for the throat and do 24 damage in one turn lol
This is a counter to many of the Rogue deck types out there, even in Wild. Rogue countering Rogue decks.
This also seems like a soft counter to Albatross spam decks that are meme decks waiting to happen in Priest deathrattle decks. I mean, that is what I thought of when I saw the Albatross card. Seance the Albatross. Resurrect the Albatross. Rinse and repeat. It's like putting Corrupted Bloods in your opponent's deck, expect that all they get is a 1/1 and they don't get to draw past it.
All jokes aside, this card seems very meta based. If there are alot of highlander decks, this card will serve no purpose.
Powerful, but not an auto include yet. Still, it is a kill spell attached to a minion and those are always good.
Wish I had this when staring hordes of pogos and cold light oracles
I‘m totally hyped about this card. I’m a long time Rogue player and this card has so we need. The main argument is flexility.
1. Is it a good tempo play on its own: Kill the biggest threat on board and develop your own 4/4 for six mana. Good on it’s own.
2. It can act as a „AOE“ - removing large boards of tokens, e.g. Treants or Nomi‘s Elementals. Maybe even against Galakronds Elementals.
3. It can destroy combo decks. This might be an edge case, but you are not playing this card for combo disruption. You play it for the other uses and get this argument for free.
A staple card for the rest of this cycle.
My opponent played Rain of Toads to protect himself from lethal. I played this card and won the game! It is going to be very good in Wild too against druids Spreading Plague.