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    posted a message on Mysteries of the Phoenix cardback
    Quote from Red1 >>

    How many hearthstone modes are there?

    wild, standard, casual, classic 

    Could be a barrens map surprise for every mode?

     

    also, duels/battlegrounds/arena/regular HS

     But neither duels, BGs, or classic use the Barrens board. Might not be board related but based on Hearthstone tweets and Facebook posts I think it means there are 4 Easter eggs on the Barrens board

    Posted in: General Discussion
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    posted a message on Experimental Mode / balance testing
    Quote from IDProG123 >>
    Never ask the community for balance changes. The community never really cares about making the game balanced. Even if there are some interesting ideas from the community, the balance team must not take it at face value and should test it themselves. Clash Royale had experienced this before, and I can attest to this, because I am a former Clash Royale player.

     Another good point that I didn’t consider. Part of the point of experimental in OW is community feedback. HS is a 1v1 experience, so speaking about fair vs unfair turns into he said she said essentially. It would be extremely anecdotal.

    If there was a fair way to incentive it, the information received from this mode would have to be purely statistical and devs would have to explicitly state they won’t take “advice.” This is probably close to the truth with game balance right now, but it would seem almost cruel if devs said that right now.

    I appreciate  your comment. I think I just hope for a HS where things don’t matter so much to everyone. Where if they want to add a diablo/overwatch/starcraft card/hero they could. Or make a huge change that was bad, that they wouldn’t be crucified for it. To be more flexible in general.

    but I think the playerbase is weary of everything that gets done, and whilst I understand why, it also slows progress and exciting change. 

    Posted in: General Discussion
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    posted a message on Experimental Mode / balance testing
    KQuote from xskarma >>

    The problem I see that with an experimental mode, people would treat it as a joke, and therefor not do their best to win.

    With internal testing the devs do, they at least try to win with the decks they are testing, but in experimental mode players would just go "Oh I got Shaman, meh, I'll just fuck around and if it's not fun concede". And if people can choose their class, they would never pick certain classes perceived as weak. Or rumour would go out that a certain class is really strong in testing right now and people would flock to only play that class.

    What an experimental mode would need is incentives to play, and play seriously. And I just don't see that being possible.

    Yeah I agree with all this unfortunately. I think it would take special kinds of players to use a mode like this and yet limiting availability goes against the entire premise. It’s rare that people play seriously and yet uncompetitively. A major shortsight on my part, thank you for pointing that out. 

    Posted in: General Discussion
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    posted a message on Darkmoon faire track level??
    Quote from SinAscendant >>
    Quote from PrincessKenny >>

    is there anyway to know how many levels you completed for darkmoon? 

     At this point, no. Why does it matter? You can't get those levels, do you just want to feel bad about what you missed?

     Because of the new hero portraits I assume.

     

    OP when they release the new 200 portraits I am fairly certain they will add an achievement to be able to track progress for 2000 levels or more 

    Posted in: General Discussion
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    posted a message on Experimental Mode / balance testing

    Would this ever be viable in hearthstone in similar ways to the way Overwatch does?

    If yes: what kind of things would you want to see done?

    For me, the answer seems like it would obviously help devs and players alike understand the game, but the biggest issue I see dividing up the player base again. In an ideal world it would bring new/old players back into the game whilst making some extremely radical changes that could go live if they were useful. I also believe that players would need free access to cards or at least decks to play test the changes without an investment. There would be no ladder, and XP rewards would be akin to BG, duels, or casual.

    Why do this? Well, lets see if shaman with different iterations of hero powers would help it at all (pick a totem, you cannot pick the same one for two turns) or to try buffing irrelevant cards (wild & standard) without ruining the live game.

    In a game like Overwatch, balance changes don’t affect earnings the same way it does for HS (an assumption). You buy the game and have access to everything.

    In hearthstone, nerfing cards might be considered equivalent to losing money. Therefore I am sure they are hesitant to buff cards, especially after the whole Pocket Galaxy  reworks.

    Realistically, I can only see this happening if wild gets a huge spike in player base. Power creep has rendered many cards that were once powerful useless and reworking old cards would incentivize old packs being purchased.

    Final thing: there is no place for devs to goof around in hearthstone. This mode would have to be low maintenance in order to let us try new things. Hearthstone is a great game and yet, we get no seasonal sales or april fools jokes. They must be extremely busy with all the new avenues they are exploring. But in the next 2 years I would love a testing mode that makes attempts to buff underplayed cards and nerf OP ones so the game is more complete in terms of legacy.

     Thanks for reading :)

    Posted in: General Discussion
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    posted a message on How would you nerf oh my yogg?

    I wouldn’t, the card is fine

    Posted in: Card Discussion
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    posted a message on Duels is frickin sweet! Why the hate on this site?

    I have every card relevant to duels and I still hardly ever play. I got my 12-0 with a few different classes and then just fizzled out. Even if they gave everyone the cards available for duels for free I still think it would be at the bottom.

    It’s just not that fun. And Heroic duel rewards are lackluster like others said. I’d rather spend gold on Arena.

    Maybe if the XP rewards were equivalent to other modes I’d spend more time on it, but since it gives less rewards than ranked I don’t much see the point. Especially when there are so few players, at higher wins you can q into the same individual 2-3 times

    Posted in: General Discussion
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    posted a message on Question: Which bear is best?
    Quote from BlueTwo >>

    Polar bear is obviously the best in terms of size, Grizzly reigns supreme in terms of raw power, and the black bear is a craftiest little bugger of the bunch. 

    In conclusion, panda bears are hot garbage. Thanks for coming to my TED talk.

     Whoa wtf, Pandas are literally the weirdest bears. They’re built like carnivores but eat almost exclusively bamboo. They’re like some sort of esoteric ascetic monk in bear form. 

    I beg you, please read this short funny story and tell me if you feel the same after: https://fivedials.com/reportage/radical-bears-forest-delicious

    Posted in: Site Feedback & Support
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    posted a message on 20.0 Patch Notes - Balance Changes, Battlegrounds, Classic Format, Set Rotation & More!

    Yeah you're right, it obviously makes the card itself better. But it is a nerf to the deck and unfortunately we don't get dust refunds for deck viability.  I wonder if her play rate will drop after this change, and if it's significant enough that something will happen (doubtful)

    Posted in: News
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    posted a message on 20.0 Patch Notes - Balance Changes, Battlegrounds, Classic Format, Set Rotation & More!

    Yeah I think that would make it feasible, with all these new cards coming out, there's very few times anyone is ever going to play a game long enough that would actually make use of double Elysiana, it's too greedy IMO.

    Posted in: News
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    posted a message on 20.0 Patch Notes - Balance Changes, Battlegrounds, Classic Format, Set Rotation & More!

    I thought his favorite deck was secret paladin?

    Regardless, that new secret seems like even more to be sad about. Summon a water elemental, when we try to clear the board now? Yikes dude.

    maybe this can be the straw that breaks the back

    Posted in: News
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    posted a message on 20.0 Patch Notes - Balance Changes, Battlegrounds, Classic Format, Set Rotation & More!

    Everyone is downvoting you probably asking for a dust refund, but I agree that she won’t likely see much play since her revert.

    Do you think making her a 7 mana 5/5 would have been balanced or too strong?

    I really never tried this deck nor did I play against her ever so I don’t really know.

    Posted in: News
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    posted a message on New Priest Legendary Card Revealed - Serena Bloodfeather

    I feel like on a 3/1 it would give it 2/1 based on the reveal video

    Posted in: News
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    posted a message on New Warrior Legendary Card Revealed - Rokara

    Why do you care so much? Just don’t buy the next expansion. You  have nothing to add to the discussion, maybe stop being so toxic and have constructive criticism? 

    Your life shouldn’t revolve around a video game. 

     

    Posted in: News
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    posted a message on Stiltstepper issue?

    Soul Fragment or any “casts when drawn” cards tend to make issues. It happens with shenanigans and part of the benefit to playing soul fragments against that specific secret.

    In this case, since you drew a soul fragment, and you can’t play it, you don’t get the attack damage. It will happen every time.

    Posted in: Card Discussion
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