What's the point of this? Rotten Applebaum is superior to that.
Rotten Applebaum needs to die to heal you, this doesn't even need to be played, so you can make some random combos with this + augmented elekk and plot twist... Not saying it's good, but it could be, technically you can have infinite healing and infinite cards in your deck...
But Rotten Applebaum can be played a turn earlier than the Broodmother. It's like a Chillwind Yeti, that offers taunt and healing for the extra price of 1 mana, which is a better pay-off than the demon's pseudo battlecry effect if played on turn 6. In terms of power the Broodmother is alright, but with Defile out warlocks can't control the board as easily as we did in the past. So imho it's better to develop a board and stop the opponent's aggression as quickly as possible.
It's true that the Baum is weak to silence, but if we forget about this fact for a moment (sometimes the opponent may not have it), then you will see that it doesn't really matter when exactly you heal yourself for 4. It wouldn't matter if you received the heal on turn 3 or 5, if you didn't develop anything before that. The opponent will nullify that healing, if you play passively.
I know, that Plot Twist makes this minion better, but I personally wouldn't run a card, which is unreliable, slow and clunky. The 4 health might feel impressive, because we get it for free and can proc multiple times with Plot Twist and Augmented Elekk, but this combo will take place in the late-game (by that time we should have already dealt with aggro decks). If warlock gets another mid-game AoE, then I would admit that having a free and recurring healing would be amazing. I guess we have to see the rest of the set, before we make any bold predictions, but I have a feeling that most of the cards would take the new token/imp zoo direction.
There are actually quite a lot of times against aggro that you need to heal AND clear at the same turn to be alive, but you can't because no mana. Now you can do both. Decent. Will see some plays. It's only bad when you have it in your opening, otherwise you'll get value anyway since you tap.
With loss of Guldan and Spellstone, any kind of good heals are welcome for control warlock.
I think this card is arena playable, but not sure about Standard.
Since you can ONLY control when you heal in Standard as you can build a deck around it. Even then, I think this will go in my Wild Reno Warlock for healing and taunt if I decide to move away from the deathrattle package. Right now Applebaum is stronger in that deck for me.
I'm sure it's been mentioned, but a pretty neat combo I found is to put these as your only demons in your deck, and then Sense Demons becomes "Draw 2 and heal for 8." Pretty cool!
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Darkshire Alchemist’s crappy older brother?
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Not sure if hyped yet.
The rare card where paying for effect as a battlecry is better than getting it free as a on draw.
After everything it's a 6 man 4/6 taunt.
Arena only
But Rotten Applebaum can be played a turn earlier than the Broodmother. It's like a Chillwind Yeti, that offers taunt and healing for the extra price of 1 mana, which is a better pay-off than the demon's pseudo battlecry effect if played on turn 6. In terms of power the Broodmother is alright, but with Defile out warlocks can't control the board as easily as we did in the past. So imho it's better to develop a board and stop the opponent's aggression as quickly as possible.
It's true that the Baum is weak to silence, but if we forget about this fact for a moment (sometimes the opponent may not have it), then you will see that it doesn't really matter when exactly you heal yourself for 4. It wouldn't matter if you received the heal on turn 3 or 5, if you didn't develop anything before that. The opponent will nullify that healing, if you play passively.
I know, that Plot Twist makes this minion better, but I personally wouldn't run a card, which is unreliable, slow and clunky. The 4 health might feel impressive, because we get it for free and can proc multiple times with Plot Twist and Augmented Elekk, but this combo will take place in the late-game (by that time we should have already dealt with aggro decks). If warlock gets another mid-game AoE, then I would admit that having a free and recurring healing would be amazing. I guess we have to see the rest of the set, before we make any bold predictions, but I have a feeling that most of the cards would take the new token/imp zoo direction.
Sense Demons to search it out and summoning it with Skull of the Man'ari sounds like a sweet plan ^^
Way to slow in wild. Might work in standard if anti-combo cards are thrown into the deck.
You get the health when you draw the card, not when the card dies. Did you actually read the card's effect?
This is basically priestess of elune which is a terrible card and is never played. Just play rotten applebaum
You’re not guaranteed the heal because you could draw it when you have full heath, then it just becomes a 6 mana 4/6 with taunt which is terrible.
This is only the case in starting hand or first draw, after that the warlock do a very good job to to get hurt, for the opponent or itself.
Comparing drawbacks and upsides I think this card is better than Applebaum, but for a little margin.
Probably don't will see play...
There are actually quite a lot of times against aggro that you need to heal AND clear at the same turn to be alive, but you can't because no mana. Now you can do both. Decent. Will see some plays. It's only bad when you have it in your opening, otherwise you'll get value anyway since you tap.
With loss of Guldan and Spellstone, any kind of good heals are welcome for control warlock.
A silence would deny both the taunt and the healing.
Also, you don't need to spend mana to heal with this one, allowing you to play a removal on that turn, or something else.
I'm not keen to be unable to control when a heal goes off, since the chance of overhealing hurts this card's consistency.
I think this card is arena playable, but not sure about Standard.
Since you can ONLY control when you heal in Standard as you can build a deck around it. Even then, I think this will go in my Wild Reno Warlock for healing and taunt if I decide to move away from the deathrattle package. Right now Applebaum is stronger in that deck for me.
I'm sure it's been mentioned, but a pretty neat combo I found is to put these as your only demons in your deck, and then Sense Demons becomes "Draw 2 and heal for 8." Pretty cool!
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You mean like ... "Your Broodmother is so fat, her egg sacs are more like egg blimps"?
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