No impact on the board, and turn 10 as hunter you are usually dead, or your opponent is. And if you are control, this still can’t beat Cubelock, and you can easily win gainst aggro without it. Trash
i mean....this doesn't fit into spell hunter, doesn't fit into aggro hunter, so naturally it's complete trash. also you're dead on turn 4 to murloc paladin anyways so this might as well cost 50 mana.
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Life before death. Strength before weakness. Journey before destination.
Really powerful effect but ask yourself this. 1) When has hunter run a deck fulll of big minions successfully (spell doesnt count) 2) When has a hunter had a big hand 3) When has a hunter needed to go to turn 10
Supports the rush legendary, but it seems unneccessary for how hunter rolls. Also dragon hunter best NA.
Its a win more card. At 10 mana your either winning with Hunter in the late game, or the game is lost. King Krush never was played in any great number, neither will this card.
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2/2 wisps! Double infinite value! Quite slow but i'm sure some shenanigans will be cool. We can cross control hunter off the bingo.
dragon hunter xD
This expansion hyped.
Mmm double King Krush?
12 attack leeroy
Kappa
i see this beein' good in spell hunter.
Wow. What a card. 16 damage King krush is no joke.
No impact on the board, and turn 10 as hunter you are usually dead, or your opponent is. And if you are control, this still can’t beat Cubelock, and you can easily win gainst aggro without it. Trash
what the fuck. this card is sweet.
i mean....this doesn't fit into spell hunter, doesn't fit into aggro hunter, so naturally it's complete trash. also you're dead on turn 4 to murloc paladin anyways so this might as well cost 50 mana.
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iono, Don Han'Cho inconsistency was brutal, this is slightly better but still unpredictable.
Golden Shaman, Paladin and Mage experimentalist: http://twitch.tv/red_tony
I see this card coming from Bone Drake to my Priest hand :)
10 mana 8/8 do nothing in hunter the turn you play it....... this is trash tier
Really powerful effect but ask yourself this.
1) When has hunter run a deck fulll of big minions successfully (spell doesnt count)
2) When has a hunter had a big hand
3) When has a hunter needed to go to turn 10
Supports the rush legendary, but it seems unneccessary for how hunter rolls. Also dragon hunter best NA.
Timmy Timmy Timmy Timmy Timmy Timmy Timmy. Okay, we've got all the Timmys.
Its a win more card. At 10 mana your either winning with Hunter in the late game, or the game is lost. King Krush never was played in any great number, neither will this card.
If you are in your first year of playing please read this post.
Dust does not burn a hole in the jar. Be careful what you craft, especially before and right after a rotation.
I could never make N'zoth Hunter work for me. N'zoth was ususally just a dead card. Ten mana cards are just hard to play in Hunter.
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If only this card would cost less than 10
Good for others classes
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