I'm gonna get a LOT of negatives but regardless, this card getting %25.5 meta defining and %60 very good votes shows why %97.5 of players can't even reach rank 5...
Compared to the trash that was Beneath the Grounds it's a pretty dam good card.
I'm not sure how I feel about another high roll cards, but compared to beneath the ground it's a 1 mana 4/4. You get value out of it as soon as your opponent draws one ambush.
And the fact it's a minion makes for a high potential with shadowsteps shadowcasters and what not.
Might try that day one just to screw with razakus priests. (ho yeah, let's not forget Spider Ambush! counters Raza and kazakus.)
That card has my seal of approval.
This shuffles Ambushes into YOUR deck, not your opponent's and so it does not effect Raza or Kazakus.
I'm gonna get a LOT of negatives but regardless, this card getting %25.5 meta defining and %60 very good votes shows why %97.5 of players can't even reach rank 5...
Can you show me somehow where you have the information that ‘97,5 % of all players can’t even reach rank 5’ from?
I am currently rank 5 and will settle on rank 5 approx. every second season. Just FYI.
Spider Ambush! creates a Leyline Spider on the board, that remains a 4 mana 4/4 when sapped, vanished or psychic screamed into your deck. Drawing that 4/4 will not cause you to draw cards or play it on the board. Just to clarify that it really doesn't "combat psychic scream".
If the card itself is shuffled back into the deck along side most combo and battle cry cards from rogue it can actually combat psychic scream quite well as adding 4 more nerubians to the deck can be quite painful also screaming while leyline spiders are in the deck can just reset your swing pretty quickly. You can easily build around this deck using more draw to push alot of cycling into the deck and board feed repeatedly big boards. It synergizes with valeera even the cast effect may synergize with valeera as if the spell triggers DK valeeras hero power playing a second 4/4 and drawing a card may result in a 3rd 4/4. It could even be used to create a value rogue deck using zola, shadowcasters, Sonya, Cheat Death and Shadowstep, to top that off it you can freeplay the token into a bonemare. The card has amazing applications to play against priest.
Returning the minion itself with psychic scream or alot of the other cards from rogue could actually set you back quite a bit as rogue can generally far exceed priest when it comes to draw mechanics especially with miracle rogue. I dont think the down side to a psychic scream from priest by itself is enough to clunk up the deck with all the battle cry mechanics that you would refeed a rogue deck. Dont get me wrong the meta has not been determined yet but i have a feeling rogue will be in tier 1 regardless of psychic scream or priests removal currently.
Currently i see the meta remaining with druid priest and rogue at the top of the list probably with a much better win rate gab than it has currently but we still have yet to see the rest of the cards from the expansion so.
To everyone saying that it draws you another card from Gadgetzan, it doesn’t. Clearly states this in as a note underneath the card/tokens on the first page.
Spider Ambush! creates a Leyline Spider on the board, that remains a 4 mana 4/4 when sapped, vanished or psychic screamed into your deck. Drawing that 4/4 will not cause you to draw cards or play it on the board. Just to clarify that it really doesn't "combat psychic scream".
If the card itself is shuffled back into the deck along side most combo and battle cry cards from rogue it can actually combat psychic scream quite well as adding 4 more nerubians to the deck can be quite painful also screaming while leyline spiders are in the deck can just reset your swing pretty quickly. You can easily build around this deck using more draw to push alot of cycling into the deck and board feed repeatedly big boards. It synergizes with valeera even the cast effect may synergize with valeera as if the spell triggers DK valeeras hero power playing a second 4/4 and drawing a card may result in a 3rd 4/4. It could even be used to create a value rogue deck using zola, shadowcasters, Sonya, Cheat Death and Shadowstep, to top that off it you can freeplay the token into a bonemare. The card has amazing applications to play against priest.
Returning the minion itself with psychic scream or alot of the other cards from rogue could actually set you back quite a bit as rogue can generally far exceed priest when it comes to draw mechanics especially with miracle rogue. I dont think the down side to a psychic scream from priest by itself is enough to clunk up the deck with all the battle cry mechanics that you would refeed a rogue deck. Dont get me wrong the meta has not been determined yet but i have a feeling rogue will be in tier 1 regardless of psychic scream or priests removal currently.
Currently i see the meta remaining with druid priest and rogue at the top of the list probably with a much better win rate gab than it has currently but we still have yet to see the rest of the cards from the expansion so.
I have to disagree. I honestly can't tell if you acknowledged this or not so I will just make a point of saying it. You don't get Spider Ambush! back in you deck. You get the actual vanilla 4/4 minion it created. Getting a bunch of tokens shuffled back into your deck will absolutely slow you down. You have to remember it also slows down your ability to actually draw into your cycling cards. Psychic Scream is good removal against any deck that relies on tokens. Those tokens will gunk up your decks ability to cycle as your are drawing shitty tokens instead of your actual cycle. So even if your deck is good at cycling, it won't mean much if you can't get to your cycle, or that when you do key pieces of your deck you are trying to cycle to are just getting blocked by shitty tokens.
This is a good card in any case. One spell from one class does not move the card into uselessness as some have said.
Surprisingly no one has mentioned how Spider Ambush! will interact with cards like Mimic Pod though! It seemed obvious to me that it wouldn't interact with with Gadgetzan Auctioneer as you aren't casting the card yourself, that is just an effect of the draw. But what I don't know is how Mimic Pod treats the copy. If it treats it as a draw as well, then you'll get 2 4/4 spiders for free then you'll draw 2 more cards!. If it doesn't then you'll get one free 4/4, an actual copy of Spider Ambush! in hand and then you'll draw one more card as that is what Spider Ambush! states you do when the card is drawn.
It bugs me that it's worded differently than Beneath The Grounds since there's seemingly no reason for it to do so. The way it's worded suggests it'd activate Auctioneer when of course, it doesn't. Why not have consistent wording between essentially identical effects?
Fal'dorei are NOT related with Nerubians in any way. The continent they live in (Broken Isles) have never met the Scourge, nor the aqir.
Fal'dorei (as the term "dorei" shows) are elves. Or at least they were elves once, but they experimented with an unstable combination of nature and arcane magic, wich resulted in the experiment collapsing, thus transforming them into twisted half-spider beings.
It bugs me that it's worded differently than Beneath The Grounds since there's seemingly no reason for it to do so. The way it's worded suggests it'd activate Auctioneer when of course, it doesn't. Why not have consistent wording between essentially identical effects?
It is a bit confusing. However I just try and look at what is actually casting the spell. For example, Yog's spells don't count towards Auctioneer either as it's Yog himself casting the spell. In this instance, YOU the player aren't casting the spell, the cast of the spell is actually a trigger from itself. Essentially because of the text the spell is casting itself so any triggers that would happen due to you the player casting a spell aren't activated.
Wow, how is this not an auto include in pretty much every Rogue deck? Is their a Rogue deck that this is not a good card? Really solid really good card.
Lazy design
I'm gonna get a LOT of negatives but regardless, this card getting %25.5 meta defining and %60 very good votes shows why %97.5 of players can't even reach rank 5...
Ready for action
very good card. can win you the game on its own if you dont get out tempo'ed early
Lol rogue is already tier 1
4 mana 16-16, not bad...will be auto include in almost any rogue decks that are not mill rogue.
My Hearthstone Playlist on YouTube
This cards is finally a nuts rogue card, gonna play again my golden valeera!!!
Mill value Kappa
yes you do, read the card's effect
My Hearthstone Playlist on YouTube
To everyone saying that it draws you another card from Gadgetzan, it doesn’t. Clearly states this in as a note underneath the card/tokens on the first page.
Miracle auto-include. Very solid card.
It bugs me that it's worded differently than Beneath The Grounds since there's seemingly no reason for it to do so. The way it's worded suggests it'd activate Auctioneer when of course, it doesn't. Why not have consistent wording between essentially identical effects?
Click to see my Hearthstone projects:
Wow, how is this not an auto include in pretty much every Rogue deck? Is their a Rogue deck that this is not a good card? Really solid really good card.
If it would shuffle into your opponents deck, it would be better, because it would shut rezakus down
*cluck*
Faldorei Strider makes me excited to play more Rogue in KAC :))
Such a great card that I think if this was a Legendary, people would still be saying how good it was.