Horrible card...There is almost no Adapt outcome that makes this strong. Plus it can only be played late game when you have a large minion out...Unplayable.
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
Horrible card...There is almost no Adapt outcome that makes this strong. Plus it can only be played late game when you have a large minion out...Unplayable.
What? Re-read the card. You need the 5 adapt minion in your hand not on the board. If you give this the +3 Health adapt it's a 3 mana 5/4... it's actually a really good card AND it helps meet the Druid quest requirement.
Horrible card...There is almost no Adapt outcome that makes this strong. Plus it can only be played late game when you have a large minion out...Unplayable.
Its holding a 5 attack or more minion, you know like dragons?
Not terrible, but not good enough for constructed.
1 out of 3 times it's a 3 mana 5/4 that pushes your quest forward really early. Divine Shield is also great, +1/+1 ensures a good trade, stealth is obviously at least pretty good.
Horrible card...There is almost no Adapt outcome that makes this strong. Plus it can only be played late game when you have a large minion out...Unplayable.
Do you even read, it says HOLDING. Not in play.
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Highest rank is rank 2 four stars. Got there with my own deck not a net deck.
There's a few adaptations that make it worth your 3 mana, but there's also a real chance of it bombing if you miss out on divine shield or +3 health. Stealth, target immunity, and +1/+1 can help it survive as well, but it's still likely to get killed unfavorably with one of those. Actually, this would have been a rather strong target for Wildwalker, who is rotating out.
This card is really good, especially with the Druid quest. Could be a 5/4 for 3, or a 5/1 Divine Shield for 3, which takes a steaming dump over the other options like Magma Rager and Scarlet Crusader.
And it's a Beast so it'd be good if Beast Druid ever happened.
There's only so many outcomes you want out of this: +3 health (great), +divine shield (not bad), +stealth (playable), +deathrattle (playable), with the rest being okay only against non-pinging classes.
36/120 chance of getting one specific outcome (+3 health), 64/120 chance getting one of two desired outcomes (+3 health, +divine shield), 85/120 chance getting any one of three.
Wouldn't really play this when it is only okay half of the time.
There's only so many outcomes you want out of this: +3 health (great), +divine shield (not bad), +stealth (playable), +deathrattle (playable), with the rest being okay only against non-pinging classes.
36/120 chance of getting one specific outcome (+3 health), 64/120 chance getting one of two desired outcomes (+3 health, +divine shield), 85/120 chance getting any one of three.
Wouldn't really play this when it is only okay half of the time.
+1/+1 is fine against non-pinging classes too. And I'd say +3 attack is good against Druid and Rogue regardless, that's 8 damage to face for 3 mana whilst pushing your quest along.
You definitely don't play this in non-quest Druid, but in that deck I think a 3 drop fulfilling the requirement is a pretty big deal.
Disappointed with druid set I can see why they barely showed it till the last stream. The 5+ attack theme is rubbish, and this card annoys me in particular cause it steasl holding dragon theme.
How can a theme be stolen from within it's own game? It's a theme that makes a lot of sense for Druid, and how anybody could be disappointed after seeing our quest is beyond me but heyho, you do you fam.
This card is a joke. I don't understand why blizzard gave druid a Magma Rager with a conditional benefit. It's so frustrating and infuriating. If this was the only bad card druid got, ok. But our entire set is made of junk . Piles and piles of dust and nothing even barely playable.
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I didn't have a signature so Flux added one for me.
Horrible card...There is almost no Adapt outcome that makes this strong. Plus it can only be played late game when you have a large minion out...Unplayable.
Adaptive Rager with-a-requirement 4Head
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
[Game] Name another card that has the same...
Elder Memeneck is probably good getting the health buff is a 5/4 for 3. and the bubble is better than Scarlet crusader, a 6/2 isnt too bad either.
Not terrible, but not good enough for constructed.
Highest rank is rank 2 four stars. Got there with my own deck not a net deck.
There's a few adaptations that make it worth your 3 mana, but there's also a real chance of it bombing if you miss out on divine shield or +3 health. Stealth, target immunity, and +1/+1 can help it survive as well, but it's still likely to get killed unfavorably with one of those. Actually, this would have been a rather strong target for Wildwalker, who is rotating out.
Jungle Giants.... The 2 copys of this card and the 2 Magma Rager are already 4 of the 5 necessary to complete the quest xD
This card is really good, especially with the Druid quest. Could be a 5/4 for 3, or a 5/1 Divine Shield for 3, which takes a steaming dump over the other options like Magma Rager and Scarlet Crusader.
And it's a Beast so it'd be good if Beast Druid ever happened.
Huh, another rager?
There's only so many outcomes you want out of this: +3 health (great), +divine shield (not bad), +stealth (playable), +deathrattle (playable), with the rest being okay only against non-pinging classes.
36/120 chance of getting one specific outcome (+3 health), 64/120 chance getting one of two desired outcomes (+3 health, +divine shield), 85/120 chance getting any one of three.
Wouldn't really play this when it is only okay half of the time.
My greatest achievement yet:
Not disenchanting my double Shadowbomber
lol open your minds some of y'all.....this thing will see play in any druid deck that's playing with Jungle Giants.
This actually fits the quest deck nicely. 4 of the results are good enough for it. I like it
Just Another Legend Player#Kappa
This card is a joke. I don't understand why blizzard gave druid a Magma Rager with a conditional benefit. It's so frustrating and infuriating. If this was the only bad card druid got, ok. But our entire set is made of junk . Piles and piles of dust and nothing even barely playable.