Gladiator's Longbow is a really good late-game card. The fact that you can kill something with 5 health without taking any damage really stands out.
Although, with Wild's fast meta, it isnt really a card that you can use often. Most of the time it just sits in your hand while your opponent is bashing you in the face with his board.
Personal opinion though.
Gladiator's Longbow is far from "really good" in any Meta. The fact that it ignores damage is almost completely irrelevant, as you're not worried about health in those matchups, where versus Aggro it's simply too slow and the health aspect is again: irrelevant. So 90% of the time it's a Vanilla Arcanite Reaper that costs 2 more. The only time this weapon is any good is when it's rolled out of Malkorok, lol.
I need to keep an eye out for you in the future in the card speculation threads. You're probably one of the people who's nearly always wrong about whether a card will be good or bad. Every time I see you appraise cards you're incredibly narrowminded.
You seem like a butt-hurt condescending stalker. You don't even grasp the reasons why Eater of Secrets is a bad card, now go on and tell me how Gladiator's Longbow is the new Meta.
You like to change the goalposts so you can't be wrong.
The guy said Gladiator's Longbow is a good late-game card. It is. Just like Tentacles for Arms is. But you tried to twist what he said into it being a good card for a given metagame, which is not what was said. You apply limitations to what people say so that they conform to your opinions. That's not how the socratic method works.
Dunning-Kruger effect confirmed.
Big words for a guy who can't even read. "Although, with Wild's fast meta, it isnt really a card that you can use often."
Gladiator's Longbow Isn't and never was a good late-game or even a good card at all. Wanna know what a good late-game card looks like ? Gorehowl Here you go.
"Gladiator's Longbow is a really good late-game card." <- Statement/value judgment with the context of a vacuum. "Although, with Wild's fast meta, it isn't really a card that you can use often." <- Statement/value judgment with the context of a specific meta.
It's actually you that can't comprehend basic ideas, but you aren't informed enough to realise how uninformed you are. Hence, Dunning-Kruger. You can keep trying if you want, but you won't be right without changing goalposts - your specialty, it seems.
Gladiator's Longbow is a really good late-game card. The fact that you can kill something with 5 health without taking any damage really stands out.
Although, with Wild's fast meta, it isnt really a card that you can use often. Most of the time it just sits in your hand while your opponent is bashing you in the face with his board.
Personal opinion though.
Gladiator's Longbow is far from "really good" in any Meta. The fact that it ignores damage is almost completely irrelevant, as you're not worried about health in those matchups, where versus Aggro it's simply too slow and the health aspect is again: irrelevant. So 90% of the time it's a Vanilla Arcanite Reaper that costs 2 more. The only time this weapon is any good is when it's rolled out of Malkorok, lol.
I need to keep an eye out for you in the future in the card speculation threads. You're probably one of the people who's nearly always wrong about whether a card will be good or bad. Every time I see you appraise cards you're incredibly narrowminded.
You seem like a butt-hurt condescending stalker. You don't even grasp the reasons why Eater of Secrets is a bad card, now go on and tell me how Gladiator's Longbow is the new Meta.
You like to change the goalposts so you can't be wrong.
The guy said Gladiator's Longbow is a good late-game card. It is. Just like Tentacles for Arms is. But you tried to twist what he said into it being a good card for a given metagame, which is not what was said. You apply limitations to what people say so that they conform to your opinions. That's not how the socratic method works.
Dunning-Kruger effect confirmed.
Big words for a guy who can't even read. "Although, with Wild's fast meta, it isnt really a card that you can use often."
Gladiator's Longbow Isn't and never was a good late-game or even a good card at all. Wanna know what a good late-game card looks like ? Gorehowl Here you go.
"Gladiator's Longbow is a really good late-game card." <- Statement/value judgment with the context of a vacuum. "Although, with Wild's fast meta, it isn't really a card that you can use often." <- Statement/value judgment with the context of a specific meta.
It's actually you that can't comprehend basic ideas, but you aren't informed enough to realise how uninformed you are. Hence, Dunning-Kruger. You can keep trying if you want, but you won't be right without changing goalposts - your specialty, it seems.
Keep spewing your pretentious non-sense, it's hillarious watching your arrogant behind fail spectacularly EleGiggle. Your lack of arguments is almost as bad as your knowledge of the game. Going back to your first post: "You're probably one of the people who's nearly always wrong about whether a card will be good or bad." I never express my opinion on unreleased cards as there's so many synergies involved, it's almost impossible to predict, but you, you must be a GOD at it, considering you think Eater of Secrets and Gladiator's Longbow are good cards. Over and out Champ, i'm done replying to buffoons.
Gladiator's Longbow is a really good late-game card. The fact that you can kill something with 5 health without taking any damage really stands out.
Although, with Wild's fast meta, it isnt really a card that you can use often. Most of the time it just sits in your hand while your opponent is bashing you in the face with his board.
Personal opinion though.
Gladiator's Longbow is far from "really good" in any Meta. The fact that it ignores damage is almost completely irrelevant, as you're not worried about health in those matchups, where versus Aggro it's simply too slow and the health aspect is again: irrelevant. So 90% of the time it's a Vanilla Arcanite Reaper that costs 2 more. The only time this weapon is any good is when it's rolled out of Malkorok, lol.
I need to keep an eye out for you in the future in the card speculation threads. You're probably one of the people who's nearly always wrong about whether a card will be good or bad. Every time I see you appraise cards you're incredibly narrowminded.
You seem like a butt-hurt condescending stalker. You don't even grasp the reasons why Eater of Secrets is a bad card, now go on and tell me how Gladiator's Longbow is the new Meta.
You like to change the goalposts so you can't be wrong.
The guy said Gladiator's Longbow is a good late-game card. It is. Just like Tentacles for Arms is. But you tried to twist what he said into it being a good card for a given metagame, which is not what was said. You apply limitations to what people say so that they conform to your opinions. That's not how the socratic method works.
Dunning-Kruger effect confirmed.
Big words for a guy who can't even read. "Although, with Wild's fast meta, it isnt really a card that you can use often."
Gladiator's Longbow Isn't and never was a good late-game or even a good card at all. Wanna know what a good late-game card looks like ? Gorehowl Here you go.
"Gladiator's Longbow is a really good late-game card." <- Statement/value judgment with the context of a vacuum. "Although, with Wild's fast meta, it isn't really a card that you can use often." <- Statement/value judgment with the context of a specific meta.
It's actually you that can't comprehend basic ideas, but you aren't informed enough to realise how uninformed you are. Hence, Dunning-Kruger. You can keep trying if you want, but you won't be right without changing goalposts - your specialty, it seems.
Thanks for having my back, you seem like a smart, not-salt injected person :D
Gladiator's Longbow is a really good late-game card. The fact that you can kill something with 5 health without taking any damage really stands out.
Although, with Wild's fast meta, it isnt really a card that you can use often. Most of the time it just sits in your hand while your opponent is bashing you in the face with his board.
Personal opinion though.
Gladiator's Longbow is far from "really good" in any Meta. The fact that it ignores damage is almost completely irrelevant, as you're not worried about health in those matchups, where versus Aggro it's simply too slow and the health aspect is again: irrelevant. So 90% of the time it's a Vanilla Arcanite Reaper that costs 2 more. The only time this weapon is any good is when it's rolled out of Malkorok, lol.
I need to keep an eye out for you in the future in the card speculation threads. You're probably one of the people who's nearly always wrong about whether a card will be good or bad. Every time I see you appraise cards you're incredibly narrowminded.
You seem like a butt-hurt condescending stalker. You don't even grasp the reasons why Eater of Secrets is a bad card, now go on and tell me how Gladiator's Longbow is the new Meta.
You like to change the goalposts so you can't be wrong.
The guy said Gladiator's Longbow is a good late-game card. It is. Just like Tentacles for Arms is. But you tried to twist what he said into it being a good card for a given metagame, which is not what was said. You apply limitations to what people say so that they conform to your opinions. That's not how the socratic method works.
Dunning-Kruger effect confirmed.
Big words for a guy who can't even read. "Although, with Wild's fast meta, it isnt really a card that you can use often."
Gladiator's Longbow Isn't and never was a good late-game or even a good card at all. Wanna know what a good late-game card looks like ? Gorehowl Here you go.
"Gladiator's Longbow is a really good late-game card." <- Statement/value judgment with the context of a vacuum. "Although, with Wild's fast meta, it isn't really a card that you can use often." <- Statement/value judgment with the context of a specific meta.
It's actually you that can't comprehend basic ideas, but you aren't informed enough to realise how uninformed you are. Hence, Dunning-Kruger. You can keep trying if you want, but you won't be right without changing goalposts - your specialty, it seems.
Thanks for having my back, you seem like a smart, not-salt injected person :D
Of course. GrotDFO is quickly approaching TheWamts level of idiocy.
In your opinion what is the best Aggro deck to climb with in wild
Zoolock, Face hunter, Aggro Shaman or Aggro Paladin?
I'd say Zoolock.
Not face Hunter for sure.
I finally decided to craft that Implosion and played some wild zoolock . I have to say. It feels like one of the most overpowered decks I ever played. Nerubian egg is MVP.
I totally aggre. Patron is T1 witohut a doubt, and many people hit legend using it. But Hunters are definitely not the good matchup for Patrons, they are the second worst matchup just behind Priest.
I can confirm that thamiar's patron deck is good in the wild meta :-)
(In work) Finally, after observetaing the meta very long I got a new list. The meta has changed very hard. I don't see much aggro decks, sometimes Zoo and Tempo Mage, but Tempo Mage goes very much in midrange game. We see much Warriors, but just patron. Control is a "new" or better said reborn deck type in wild.
Tier 1
Midrange Hunter
Patron Warrior
Freeze Mage
Zoo
Tempo Mage
Tier 2:
Secret Paladin
Ive been playing at legend in wild all month (eu) and its been two weeks since i've seen a patron warrior or tempo mage. I did play against them alot in rank 5-1. That leads me to believe they are not tier 1 decks. I would say tier 1 is: nzoth hunter, zoo, secret palladin (nzoth itteration) freeze mage, nzoth priest. The rest is tier 2 or below.
This sounds about right, i rarely see Patron, but all the Warriors i see are Patron though. I definitely don't agree with Freeze though, Loatheb, Eater, Flare, Kezan, hell even Dr. Boom, no way Freeze is tier 1 with so many hard counters to it. Maybe if you get a lucky streak of opponents or favorable matchups only.
Freeze Mage is the best in this meta if you are experianced with it. On my way to legend I had the best winrate with torch freeze and the hardest matchups was hunters. Almost all hunter decks are equipped with flares and eater of secrets. You have to use your ice lances wisely to stop them from damaging your face and dont open two secrets at the sametime cause most people wont play eater of secrets to get max value.
Also for the priests. Anduin is my first golden hero and does pretty well against almost all decks but freeze eats them for breakfast.
Hard as hell for a Control warrior although i now have nzoth as another win condition, but at least i have free win on Freeze mage, slightly favor vs patron, zoo and tempo mage. Ofc secret pala is pain in the ass and midrange hunter are absolute nightmare
it's a very good tech card, actually the wild meta is not fast, just zoo and tempo mage => Against tempo mage, killing boom without any damage is well, against zoo the same with Sea Giant. Otherway, Killing Gromash without damage is really really needed. This card let you clear the board without problems
Why not tech in Hunter's Mark and do the same wasting a 1-1 spider rather than your whole turn?
That weapon is far too slow and expensive, maaaybe viable in a reno deck only.
it's a very good tech card, actually the wild meta is not fast, just zoo and tempo mage => Against tempo mage, killing boom without any damage is well, against zoo the same with Sea Giant. Otherway, Killing Gromash without damage is really really needed. This card let you clear the board without problems
Why not tech in Hunter's Mark and do the same wasting a 1-1 spider rather than your whole turn?
That weapon is far too slow and expensive, maaaybe viable in a reno deck only.
it's a very good tech card, actually the wild meta is not fast, just zoo and tempo mage => Against tempo mage, killing boom without any damage is well, against zoo the same with Sea Giant. Otherway, Killing Gromash without damage is really really needed. This card let you clear the board without problems
Why not tech in Hunter's Mark and do the same wasting a 1-1 spider rather than your whole turn?
That weapon is far too slow and expensive, maaaybe viable in a reno deck only.
I was thinking about it, and I came to that even with max value like killing both a Loatheb and a Sludge Belcher, Gladiator's Longbow simply does not seem worth it to me. It is turn 7, and in a tempo-meta, the game is about to be decided already, and in a control meta, I still do not think spending 7 mana for that weapon is enough to warrant a deck slot. Not to mention, vs everything floody (zoo, most paladins, token druid etc.) it is absolutely terrible
Gladiator's Longbow is 10 damage for 7 mana, that's not bad. Even more because it's damage makes the hunter immune, and even stacks with weapon-enhancing stuff like Spiteful Smith
But that does not mean that the Longbow will never get useful. Think of the last card i mentioned above: Twisting Nether. It was useless until Reno Jackson came up and Renolock was born. Maybe we will get in the future a Pirate-Deck for Hunter that makes Hunter insanely Powerful. Or maybe a card that makes weapon not lose Durability. A lot of things might happen in the future, and we don't know it yet.
But for now it is simply a 7 mana deal 10 damage weapon and take 0 damage while attacking. Good yes, but not good enough, at least i see it so. I might be wrong too.
I play CW with Nzoth as another comeback and win condition and I handle ur t1 deck very fine, especially freeze and patron. MId range hunter is almost impossible though. I need perfect draw and perfect play to win, even that if they curve like t6 highmane t7 boom t8 call of the BALANCE then doesnnt matter what I do though.
"Gladiator's Longbow is a really good late-game card." <- Statement/value judgment with the context of a vacuum.
"Although, with Wild's fast meta, it isn't really a card that you can use often." <- Statement/value judgment with the context of a specific meta.
It's actually you that can't comprehend basic ideas, but you aren't informed enough to realise how uninformed you are. Hence, Dunning-Kruger. You can keep trying if you want, but you won't be right without changing goalposts - your specialty, it seems.
PSN: RoStGy
Legend Finishes:
S34 - 1376
PSN: RoStGy
In your opinion what is the best Aggro deck to climb with in wild
Zoolock, Face hunter, Aggro Shaman or Aggro Paladin?
My Hearthstone Ladder / Tavern Brawl / Arena Adventures - my wins, losses and fun times!
I'm playing nzoth patron and it's been great so far
Hey there I am in agreement for the most part but I would move tempo mage to tier 2 and put N'zoth Priest in tier 1.
Wild Malygos Freeze Mage
Freeze Mage is the best in this meta if you are experianced with it. On my way to legend I had the best winrate with torch freeze and the hardest matchups was hunters. Almost all hunter decks are equipped with flares and eater of secrets. You have to use your ice lances wisely to stop them from damaging your face and dont open two secrets at the sametime cause most people wont play eater of secrets to get max value.
Also for the priests. Anduin is my first golden hero and does pretty well against almost all decks but freeze eats them for breakfast.
Hard as hell for a Control warrior although i now have nzoth as another win condition, but at least i have free win on Freeze mage, slightly favor vs patron, zoo and tempo mage. Ofc secret pala is pain in the ass and midrange hunter are absolute nightmare
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
PSN: RoStGy
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Gladiator's Longbow is 10 damage for 7 mana, that's not bad. Even more because it's damage makes the hunter immune, and even stacks with weapon-enhancing stuff like Spiteful Smith
But there's a difference between: not bad and good enough. Cards with more than 6 mana needs an immediate Board effect. They need to do either something that affects the Board or the Hand immeadetly like Dr. Boom, Emperor Thaurissan,Ragnaros the Firelord or Cabal Shadow Priest or are very awkward for the enemy like Sylvanas Windrunner or Ysera or is a Board Clear like Flamestrike, Lightbomb and even Twisting Nether.
But that does not mean that the Longbow will never get useful. Think of the last card i mentioned above: Twisting Nether. It was useless until Reno Jackson came up and Renolock was born. Maybe we will get in the future a Pirate-Deck for Hunter that makes Hunter insanely Powerful. Or maybe a card that makes weapon not lose Durability. A lot of things might happen in the future, and we don't know it yet.
But for now it is simply a 7 mana deal 10 damage weapon and take 0 damage while attacking. Good yes, but not good enough, at least i see it so. I might be wrong too.
Why no Pirate Warrior on the list? Lots of people got rank 5 with it :/