My last two games in Wild (with a Reno/N'Zoth Paladin) were against N'Zoth Priests. Horrible matchup for me. Sick of Cabal and Entomb. Makes me want to stay in Standard.
My last two games in Wild (with a Reno/N'Zoth Paladin) were against N'Zoth Priests. Horrible matchup for me. Sick of Cabal and Entomb. Makes me want to stay in Standard.
I want to stay in Wild because Im sick of Doomhammer, Tunnel Trogg, and the Faceless 7/7...
My last two games in Wild (with a Reno/N'Zoth Paladin) were against N'Zoth Priests. Horrible matchup for me. Sick of Cabal and Entomb. Makes me want to stay in Standard.
I want to stay in Wild because Im sick of Doomhammer, Tunnel Trogg, and the Faceless 7/7...
All three of those have easy counters in most classes. I love Sapping a Flamewreathed Faceless - especially when I can do it twice in a row. And I run an Acidic Swamp Ooze in every deck to deal with Doomhammer and Warrior. How can you counter Entomb, though? Don't play anything valuable?
My last two games in Wild (with a Reno/N'Zoth Paladin) were against N'Zoth Priests. Horrible matchup for me. Sick of Cabal and Entomb. Makes me want to stay in Standard.
I want to stay in Wild because Im sick of Doomhammer, Tunnel Trogg, and the Faceless 7/7...
All three of those have easy counters in most classes. I love Sapping a Flamewreathed Faceless - especially when I can do it twice in a row. And I run an Acidic Swamp Ooze in every deck to deal with Doomhammer and Warrior. How can you counter Entomb, though? Don't play anything valuable?
I still dont understand how they released entomb. Its a silence + kill + steal (important for fatigue/value) for just 6 mana. Are you kidding me? It should be at least 8.
My last two games in Wild (with a Reno/N'Zoth Paladin) were against N'Zoth Priests. Horrible matchup for me. Sick of Cabal and Entomb. Makes me want to stay in Standard.
I want to stay in Wild because Im sick of Doomhammer, Tunnel Trogg, and the Faceless 7/7...
All three of those have easy counters in most classes. I love Sapping a Flamewreathed Faceless - especially when I can do it twice in a row. And I run an Acidic Swamp Ooze in every deck to deal with Doomhammer and Warrior. How can you counter Entomb, though? Don't play anything valuable?
I still dont understand how they released entomb. Its a silence + kill + steal (important for fatigue/value) for just 6 mana. Are you kidding me? It should be at least 8.
I think it should cost 10, personally. It makes cards like Tirion Fordring completely unplayable.
IMO, Entomb = Mind Control. It should cost the same.
Not really. It doesn't move it to your side of the board so you still have to pay it's nana cost, after you cycle through your deck and add an extra card to it while searching for your other answers.
Any smart player will play around entomb and force your opponent into a dead card or try and bait it out with something you could accept losing
Play entomb against a Zoolock, and have fun getting destroyed. How to play against Entomb? The same as you play against Hex. You give them minions for bait. Priest has a lot of removals in Wild, but still isn't the strongest deck out there. Play around entomb is easy if you play a deck where entomb has 0 value.
Entomb is strong, but not stronger than Hex/Polymorph for example. In a Control vs. Control-Match entomb is insane, but against aggro you don't care about the other minion, heck drawing it is even bad, simply because your own deck should have better minions.
Play entomb against a Zoolock, and have fun getting destroyed. How to play against Entomb? The same as you play against Hex. You give them minions for bait. Priest has a lot of removals in Wild, but still isn't the strongest deck out there. Play around entomb is easy if you play a deck where entomb has 0 value.
Entomb is strong, but not stronger than Hex/Polymorph for example. In a Control vs. Control-Match entomb is insane, but against aggro you don't care about the other minion, heck drawing it is even bad, simply because your own deck should have better minions.
I agree with this. This is why the cost of Entomb is already reasonable enough as it is a totally dead card against Aggro decks. The cost does not need to be higher. Hex/Polymorph is stronger and it only costs 3/4 mana. They are both more useful than Entomb against Aggro decks.
I've been seeing enough Priests on the ladder that I replaced Ragnaros with Soggoth in my Control Warrior build.
Priests don't like to see Soggoth.
My Sylvanas like your Soggoth.
Hard counter Soggoth confirmed.
You sound like the person that says "Let me change your mind!" in every thread about new cards that have 2 or less attack power.
Seriously, I would never replace Rag with Soggoth. In any case.
Unsurprisingly, for the 4 or 5 ranks where all the priests seemed to be grouped, my winrate increased dramatically just by making that switch. The decks I was seeing didn't care if it was Ragnaros or Soggoth.
The game becomes about reading the meta and adapting at the most refined levels (if you can call it that in Hearthstone anyway). Having a mindset that allows thinking "Rag is always better than Soggoth in every case" hurts more than helps, I can assure you.
I've been seeing enough Priests on the ladder that I replaced Ragnaros with Soggoth in my Control Warrior build.
Priests don't like to see Soggoth.
My Sylvanas like your Soggoth.
Hard counter Soggoth confirmed.
You sound like the person that says "Let me change your mind!" in every thread about new cards that have 2 or less attack power.
Seriously, I would never replace Rag with Soggoth. In any case.
Unsurprisingly, for the 4 or 5 ranks where all the priests seemed to be grouped, my winrate increased dramatically just by making that switch. The decks I was seeing didn't care if it was Ragnaros or Soggoth.
The game becomes about reading the meta and adapting at the most refined levels (if you can call it that in Hearthstone anyway). Having a mindset that allows thinking "Rag is always better than Soggoth in every case" hurts more than helps, I can assure you.
I agree, having a flexible mind and l2adapt sure helps! I feel that as a control Warrior timing the brawls and triggering the Monkey is key against Priest. But anyway I am not completely sold on Soggoth.
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Seems like Wild ladder becomes a Priest-mode soon. Priest everywhere here.
My last two games in Wild (with a Reno/N'Zoth Paladin) were against N'Zoth Priests. Horrible matchup for me. Sick of Cabal and Entomb. Makes me want to stay in Standard.
Forgive me, friend. I have failed.
And even there i sometimes run across some Aggro Shaman's...
Legend Finishes:
S34 - 1376
Forgive me, friend. I have failed.
Forgive me, friend. I have failed.
That is why it is a silence + kill. Cant you read? Silence the deathrattle, then kill.
IMO, Entomb = Mind Control. It should cost the same.
Forgive me, friend. I have failed.
Priest is a trash-tier class now, and people still complain about Entomb.
I guess the only way to make other Control deck players happy with Entomb is to make it steal 4 attack and below minions only.
Are you kidding me? XDD 2 diffrent things. But entomb is OP, its a fact.
Play entomb against a Zoolock, and have fun getting destroyed. How to play against Entomb? The same as you play against Hex. You give them minions for bait. Priest has a lot of removals in Wild, but still isn't the strongest deck out there. Play around entomb is easy if you play a deck where entomb has 0 value.
Entomb is strong, but not stronger than Hex/Polymorph for example. In a Control vs. Control-Match entomb is insane, but against aggro you don't care about the other minion, heck drawing it is even bad, simply because your own deck should have better minions.
Hard counter Soggoth confirmed.
You sound like the person that says "Let me change your mind!" in every thread about new cards that have 2 or less attack power.
PSN: RoStGy
The game becomes about reading the meta and adapting at the most refined levels (if you can call it that in Hearthstone anyway). Having a mindset that allows thinking "Rag is always better than Soggoth in every case" hurts more than helps, I can assure you.
PSN: RoStGy