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    posted a message on Enjoying Hearthstone again for a simple reason

    Thanks to this thread, I started looking at Eternal.

    I sold out of MTG a couple of years ago after playing competitive Legacy. I moved to Hearthstone as a sort of "card game nicotine patch". I loved MTG, I really did, but Legacy was the only format I was interested in and the cards were ludicrously expensive. For those not familiar with Legacy prices, here's a glimpse into it: When I sold my deck (75 pieces of cardboard), I got about $3500 for them. And that's under "retail" prices.

    Eternal is what I should have started playing. This is exactly what I was looking for. Thanks to everyone who had good things to say about it. 

    Posted in: General Discussion
  • 0

    posted a message on Shaman Totem Hero Power rigged

     inb4 someone directs OP to the mega-salty thread for the trillionth time without realizing it's not funny anymore. Just lock it. 

    Posted in: General Discussion
  • 0

    posted a message on Savjz is playing (right now btw) wild - standard is too boring?
    Quote from melacine >>
     Sick of people whining about netdeckers. You're on a website that hosts decks. 
     The website hosts decks, but the forum is a place to talk about any aspect of the game. This is a dumb point. 
    Posted in: Standard Format
  • 2

    posted a message on They ruined casual even more with new quests
    Quote from Boss_of_this_Gym >>

    The real problem here are garbage narcissistic control players who lack the skill of winning in ranked and don't allow you to complete the fucking 100 murloc quest even though is completely obvious you're not interested in winning

    "I'm so pathetic that I want to play all my legendaries before killing you because I can't use them all in ranked"

     The salt is real. 
    Posted in: General Discussion
  • 0

    posted a message on Time to nerf Gadgetzan Auctioneer again
    Quote from Calin17 >>

    nerf one of the most skillful decks to play babyrage because i cant stand playing against them babyrage and e ven tho it was nerfed multiple times babyrage i still find it unfair babyrage  even though rogue is barely this meta babyrage nerf their only remaining deck babyrage because i find their deck skilless as im playing my zoo babyrage and a very brainless deck, thats why they are roping some turns babyrage

     Look at the edge on this one, kids
    Posted in: Card Discussion
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    posted a message on Strongest Wild Decks; Meta Discussion - Old Gods
    Quote from Slydie >>
    Quote from AlexisaKing >>

    I have just read the opinion about Gladiator's Longbow,

    it's a very good tech card, actually the wild meta is not fast, just zoo and tempo mage => Against tempo mage, killing boom without any damage is well, against zoo the same with Sea Giant. Otherway, Killing Gromash without damage is really really needed. This card let you clear the board without problems

     Why not tech in Hunter's Mark and do the same wasting a 1-1 spider rather than your whole turn?
    That weapon is far too slow and expensive, maaaybe viable in a reno deck only.
     To be honest, a deck playing Gladiator's Longbow is likely already playing Hunter's Mark.
    Posted in: Wild Format
  • 3

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!
    Quote from Maukiepaukie >>
    Quote from Horstgonzales >>

    Oh I didn't know Faendral is this bad at maths. Lost to this shit

     *sigh* this is not some math fail, and actually more logical than deal 6.
    Fandrals adds a new ''form'' to every choose one card, so the third form of wrath is obviously deal 4 damage + draw a card.
    However, he does not cast two wraths (one for damage and one for draw) he casts one wrath which is the combined - 3rd form. Casting one spell means +1 spell damage.
    I assume you're pretty new to how Fandral works.
     Resident Fandral expert detected. Fandral pro league top 8 contender.

    Game rules aren't always intuitive, champ. "Both effects combined" doesn't suggest heterogeneity or homogeneity. 
    Posted in: General Discussion
  • 2

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!
    Quote from wg15 >>

    And all those low shit tryhard fucks that Alt F4 after their misplay got punished instead of giving up. This community and game became such a piece of shit.

     So wait - are you salty that people are conceding, thus giving you wins? I'm confused. This is the first time I've seen someone salty because they won the game.
    Posted in: General Discussion
  • 3

    posted a message on POSSIBLE KARAZHAN ADVENTURE CONFIRMED/LEAKED?!
    Quote from tictactucroc >>

    Agithore please change the title it's very misleading. I know you love attention and this forum is all your life but come on, nothing is confirmed or leaked yet, it's 100% speculation.

     Got a good laugh out of this. And he's not the only one it applies to...
    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!
    Quote from Platfun >>

    How are people who play secret Paladin , Control Warrior , or N'zoth Paladin still rank 17. Like I don't have Sylvanas Tirion Ragnaros both of them , Cairne, Thalnos heck i don't even have Kings Elek and all i face are top tier decks and people play them in rank 17. How do these guys not make it up in the ladder. My best deck is C'thun Druid and i never draq C'thun when it matters. And thats my only win condition againts the insane board clears those decks have. So to anyone who reads this and still plays top decks in rank 17 why don't u go play tetris or smth will prb have more success then in Hearthstone since u cant rank up with top tier decks.

     I've been playing for 2 years I have a full gold control warrior. I never pass rank 12 or so due to time constraints and wanting to play strictly control decks up the ladder. I usually hover in rank 18-15 for most of a season. 
    Posted in: General Discussion
  • 0

    posted a message on Strongest Wild Decks; Meta Discussion - Old Gods
    Quote from Dope_Bro >>
    Quote from DracoOccisor >>
    Quote from GrotDFO >>
    Quote from DracoOccisor >>
    Quote from GrotDFO >>
    Quote from DracoOccisor >>
    Quote from GrotDFO >>
    Quote from Dope_Bro >>

    Gladiator's Longbow is a really good late-game card. The fact that you can kill something with 5 health without taking any damage really stands out. 

    Although, with Wild's fast meta, it isnt really a card that you can use often. Most of the time it just sits in your hand while your opponent is bashing you in the face with his board. 

    Personal opinion though. 

     Gladiator's Longbow is far from "really good" in any Meta. The fact that it ignores damage is almost completely irrelevant, as you're not worried about health in those matchups, where versus Aggro it's simply too slow and the health aspect is again: irrelevant. So 90% of the time it's a Vanilla Arcanite Reaper that costs 2 more. The only time this weapon is any good is when it's rolled out of Malkorok, lol.
     I need to keep an eye out for you in the future in the card speculation threads. You're probably one of the people who's nearly always wrong about whether a card will be good or bad. Every time I see you appraise cards you're incredibly narrowminded. 
     You seem like a butt-hurt condescending stalker. You don't even grasp the reasons why Eater of Secrets is a bad card, now go on and tell me how Gladiator's Longbow is the new Meta. 
     You like to change the goalposts so you can't be wrong. 

    The guy said Gladiator's Longbow is a good late-game card. It is. Just like Tentacles for Arms is. But you tried to twist what he said into it being a good card for a given metagame, which is not what was said. You apply limitations to what people say so that they conform to your opinions. That's not how the socratic method works. 

    Dunning-Kruger effect confirmed.
     Big words for a guy who can't even read. "Although, with Wild's fast meta, it isnt really a card that you can use often." 
    Gladiator's Longbow Isn't and never was a good late-game or even a good card at all. Wanna know what a good late-game card looks like ? Gorehowl Here you go.
    Also, here's the latest discussion i could find on the card: http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/155952-gladiators-longbow Read the replies, especially the 3rd one, read mine again. Now stop embarrassing yourself with that condescending attitude and lack of arguments champ. 
     Cherrypicking at its finest. 

    "Gladiator's Longbow is a really good late-game card." <- Statement/value judgment with the context of a vacuum.
    "Although, with Wild's fast meta, it isn't really a card that you can use often." <- Statement/value judgment with the context of a specific meta.

    It's actually you that can't comprehend basic ideas, but you aren't informed enough to realise how uninformed you are.  Hence, Dunning-Kruger. You can keep trying if you want, but you won't be right without changing goalposts - your specialty, it seems. 
     Thanks for having my back, you seem like a smart, not-salt injected person :D
     Of course. GrotDFO is quickly approaching TheWamts level of idiocy.
    Posted in: Wild Format
  • 2

    posted a message on Strongest Wild Decks; Meta Discussion - Old Gods
    Quote from GrotDFO >>
    Quote from DracoOccisor >>
    Quote from GrotDFO >>
    Quote from DracoOccisor >>
    Quote from GrotDFO >>
    Quote from Dope_Bro >>

    Gladiator's Longbow is a really good late-game card. The fact that you can kill something with 5 health without taking any damage really stands out. 

    Although, with Wild's fast meta, it isnt really a card that you can use often. Most of the time it just sits in your hand while your opponent is bashing you in the face with his board. 

    Personal opinion though. 

     Gladiator's Longbow is far from "really good" in any Meta. The fact that it ignores damage is almost completely irrelevant, as you're not worried about health in those matchups, where versus Aggro it's simply too slow and the health aspect is again: irrelevant. So 90% of the time it's a Vanilla Arcanite Reaper that costs 2 more. The only time this weapon is any good is when it's rolled out of Malkorok, lol.
     I need to keep an eye out for you in the future in the card speculation threads. You're probably one of the people who's nearly always wrong about whether a card will be good or bad. Every time I see you appraise cards you're incredibly narrowminded. 
     You seem like a butt-hurt condescending stalker. You don't even grasp the reasons why Eater of Secrets is a bad card, now go on and tell me how Gladiator's Longbow is the new Meta. 
     You like to change the goalposts so you can't be wrong. 

    The guy said Gladiator's Longbow is a good late-game card. It is. Just like Tentacles for Arms is. But you tried to twist what he said into it being a good card for a given metagame, which is not what was said. You apply limitations to what people say so that they conform to your opinions. That's not how the socratic method works. 

    Dunning-Kruger effect confirmed.
     Big words for a guy who can't even read. "Although, with Wild's fast meta, it isnt really a card that you can use often." 
    Gladiator's Longbow Isn't and never was a good late-game or even a good card at all. Wanna know what a good late-game card looks like ? Gorehowl Here you go.
    Also, here's the latest discussion i could find on the card: http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/155952-gladiators-longbow Read the replies, especially the 3rd one, read mine again. Now stop embarrassing yourself with that condescending attitude and lack of arguments champ. 
     Cherrypicking at its finest. 

    "Gladiator's Longbow is a really good late-game card." <- Statement/value judgment with the context of a vacuum.
    "Although, with Wild's fast meta, it isn't really a card that you can use often." <- Statement/value judgment with the context of a specific meta.

    It's actually you that can't comprehend basic ideas, but you aren't informed enough to realise how uninformed you are.  Hence, Dunning-Kruger. You can keep trying if you want, but you won't be right without changing goalposts - your specialty, it seems. 
    Posted in: Wild Format
  • 2

    posted a message on Strongest Wild Decks; Meta Discussion - Old Gods
    Quote from GrotDFO >>
    Quote from DracoOccisor >>
    Quote from GrotDFO >>
    Quote from Dope_Bro >>

    Gladiator's Longbow is a really good late-game card. The fact that you can kill something with 5 health without taking any damage really stands out. 

    Although, with Wild's fast meta, it isnt really a card that you can use often. Most of the time it just sits in your hand while your opponent is bashing you in the face with his board. 

    Personal opinion though. 

     Gladiator's Longbow is far from "really good" in any Meta. The fact that it ignores damage is almost completely irrelevant, as you're not worried about health in those matchups, where versus Aggro it's simply too slow and the health aspect is again: irrelevant. So 90% of the time it's a Vanilla Arcanite Reaper that costs 2 more. The only time this weapon is any good is when it's rolled out of Malkorok, lol.
     I need to keep an eye out for you in the future in the card speculation threads. You're probably one of the people who's nearly always wrong about whether a card will be good or bad. Every time I see you appraise cards you're incredibly narrowminded. 
     You seem like a butt-hurt condescending stalker. You don't even grasp the reasons why Eater of Secrets is a bad card, now go on and tell me how Gladiator's Longbow is the new Meta. 
     You like to change the goalposts so you can't be wrong. 

    The guy said Gladiator's Longbow is a good late-game card. It is. Just like Tentacles for Arms is. But you tried to twist what he said into it being a good card for a given metagame, which is not what was said. You apply limitations to what people say so that they conform to your opinions. That's not how the socratic method works. 

    Dunning-Kruger effect confirmed.
    Posted in: Wild Format
  • 1

    posted a message on Strongest Wild Decks; Meta Discussion - Old Gods
    Quote from GrotDFO >>
    Quote from Dope_Bro >>

    Gladiator's Longbow is a really good late-game card. The fact that you can kill something with 5 health without taking any damage really stands out. 

    Although, with Wild's fast meta, it isnt really a card that you can use often. Most of the time it just sits in your hand while your opponent is bashing you in the face with his board. 

    Personal opinion though. 

     Gladiator's Longbow is far from "really good" in any Meta. The fact that it ignores damage is almost completely irrelevant, as you're not worried about health in those matchups, where versus Aggro it's simply too slow and the health aspect is again: irrelevant. So 90% of the time it's a Vanilla Arcanite Reaper that costs 2 more. The only time this weapon is any good is when it's rolled out of Malkorok, lol.
     I need to keep an eye out for you in the future in the card speculation threads. You're probably one of the people who's nearly always wrong about whether a card will be good or bad. Every time I see you appraise cards you're incredibly narrowminded. 
    Posted in: Wild Format
  • 0

    posted a message on POLL: What deck is the most annoying to play against for you ?
    Quote from robert_fanr >>
    Quote from DracoOccisor >>
    Quote from Nasandi >>
    Quote from NestorQuinn >>

    Mid-range-hunter. They destroy all decks (control obv.) i play, so when i meet them, at least i rope them to make their game last not 5, but 20 to 30 minutes instead.

     How old are you? Instead of whining, try to find an answer to counter that deck.
    very mature attitude, btw. I am gonna lose, but i'm gonna waste 30 minutes of my time because I am a bad sport and a bad player. And then I am gonna post it in Hearthpwn. 
     It's a legitimate strategy. Some players will concede out of annoyance. Asshole move? Probably. Immature? Not if you shine it in the right light.
    This is why we need something that punishes roping every turn. 
    Hope blizzard considers this. 
     I mean, it's no different than people in MTG who constantly ask their opponents about game state during an intense turn or when they're in the tank. "Cards in hand? What's the p/t of your Stoneforge Mystic? Cards in graveyard? Is that land tapped or just a little tilted?" 

    It's a dick move, but it works. I lost at the top 8 table of a Legacy open against U/R Delver, which should have been a cake matchup for me because my opponent wouldn't shut up, but I was obligated to answer his questions because they were about game state. I couldn't concentrate - and that was real money on the line. 

    I don't rope my opponents but I know why people do it. Every little advantage. I'm just not willing to do that.
    Posted in: General Discussion
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