Just got rekt by a noob. He went face from turn 1 and he literally didn't trade once. Yet he won because he got decent spells while my spells kept destroying my board. Hearthstone: fun and interactive! 1 year of experience and lose against a starter because of extreme bad RNG.
Don't do this brawl for quests or the pack. If you play this brawl to win, you will never have fun.
Also, this brawl goes to show how bias people are when it comes to rng -- thinking they are never lucky. This brawl is 90% rng. You should be having close to a 50% win rate.
This brawl is simply a waste of time. The game could just flip a coin at the start of the game and declare a winner, thus saving everyone precious minutes or hours. Because in the end it will come down to a coin flip.
You should be having close to a 50% winning meaning you should be winning one game and then losing the next.
I find your lack of understanding disturbing.
Care to explain?
I guess this part, "meaning you should be winning one game and then losing the next", was a bit off but you get the point.
try googling gamblers fallacy and then try to understand how rng works
You realise you are ingraining your arguments with fallacies by not giving a proper explanation right?
The only part that was subject to the gamblers fallacy was "meaning you should be winning one game and then losing the next", but I previously pointed out that was a mistake.
According to what I am reading, the gamblers fallacy does not apply when the system has memory. In this case, there is memory. In order to have a 50% winrate, as I mentioned, you must take into account your past games. If you consider each game independently, your winrate can only either be 0% or 100%.
They need to disable the "Win 5 Tavern Brawls" for a week when they release terrible RNG fiestas like this. It's an instant reroll once it pops up and good luck to you if you accidentally reroll into it.
This has to be the biggest bullshit i have ever seen in this game so far. When you actually need to win these kinds of half-ass brawls, you notice how little creativity the devs really have.
This would have been a better brawl if the spells cast were indeed random. You could tell usually by turn 2 or 3 who was going to get the better spells. In most games, I held on just so I could be proven wrong, but nearly without fail one side would consistently get fucked and one side get amazing buffs.
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Just got rekt by a noob. He went face from turn 1 and he literally didn't trade once. Yet he won because he got decent spells while my spells kept destroying my board. Hearthstone: fun and interactive! 1 year of experience and lose against a starter because of extreme bad RNG.
Don't do this brawl for quests or the pack. If you play this brawl to win, you will never have fun.
Also, this brawl goes to show how bias people are when it comes to rng -- thinking they are never lucky. This brawl is 90% rng. You should be having close to a 50% win rate.
This brawl is simply a waste of time. The game could just flip a coin at the start of the game and declare a winner, thus saving everyone precious minutes or hours. Because in the end it will come down to a coin flip.
I find your lack of understanding disturbing.
This was my favorite brawl by far. I played like 50 games and won half of them. It was so much fun!
You realise you are ingraining your arguments with fallacies by not giving a proper explanation right?
The only part that was subject to the gamblers fallacy was "meaning you should be winning one game and then losing the next", but I previously pointed out that was a mistake.
According to what I am reading, the gamblers fallacy does not apply when the system has memory. In this case, there is memory. In order to have a 50% winrate, as I mentioned, you must take into account your past games. If you consider each game independently, your winrate can only either be 0% or 100%.
RNJesus has been on my side playing Shaman. Hallazeal is great when losing.
Fite me.
They need to disable the "Win 5 Tavern Brawls" for a week when they release terrible RNG fiestas like this. It's an instant reroll once it pops up and good luck to you if you accidentally reroll into it.
This has to be the biggest bullshit i have ever seen in this game so far. When you actually need to win these kinds of half-ass brawls, you notice how little creativity the devs really have.
This brawl is fun. What other game mode lets you summon the Ancient One and use it to kill your opponent :P
This would have been a better brawl if the spells cast were indeed random. You could tell usually by turn 2 or 3 who was going to get the better spells. In most games, I held on just so I could be proven wrong, but nearly without fail one side would consistently get fucked and one side get amazing buffs.
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