In Wild, Mill Rogue was good and will be better thanks to the secret. I reach legend every season with it, and now I feel it will just get so much better.
In Standard, I really hope so. This is the deck I prepared, but all depends on how fast the meta will be.
Man, I don't know if this secret is that good. The enemy can hit you with a big minion first and it still doing damage to your face. The other secret changes the target...
2x shadowblade, 1x sap, 1x shroom brewer? I honestly think Togwaggle has a place here... extreme mill of your own deck into a swap... gonna experiment.
2x shadowblade, 1x sap, 1x shroom brewer? I honestly think Togwaggle has a place here... extreme mill of your own deck into a swap... gonna experiment.
I like keeping 2 shadowblades, you can use 1 for cleaning.
Sap is a very good card, you can destroy a minion if your oponent hand is full or just negate a big drop.
I agree that 2 shroom brewer sometimes are too much, but this card saved me a lot of times.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
With the release of KaC, I was wondering if there is a possibility to Mill Rogue rise again.
What do you guys think?
Mill Rogue:
The darkness isn't good in mill. If you burn the candle it can't be summoned. And no, mill won't be good, even in wild Mill rogue is pretty bad.
well, if itt didn't work so far it won't work then. Don't really see how any of the new cards change anything major.
I'd rather see Grinder rogue with infinite King's Bane
I tried having fun once. It was awful.
was mill rogue even a thing ever? it was always a meme deck even when it had gang up and healbots.
And it can't ever again mill druid cause of the new 4 cost tiger.
Evasion is absolutley bonkers. It wrecks wide boards, Exodia mage, DK Priest combos, etc. Let's you stall into Valeera or Vanish.
Guys, i'm trying a Mill deck and i'm getting success with 71% wr: http://www.hearthpwn.com/decks/977128-71-wr-mill-rogue-kac/edit
I absolutely think Mill Rogue will be competitive.
It has a win condition which resist CONTROL board clears. (Board clears have no real effect on it winning)
It fucks up many COMBO/HIGHLANDER decks (Via the 4/4 spiderer and milling important enemy cards)
It now has a decent ANTI-AGGRO sustain (In the form of lifesteal kingsbane and evasion)
It has an easy access silence/removal to fight BUFF decks (via sap and vanish)
And all the while it generates DECENT BODIES to combat midrange....
_____________________________________________________________________
I see nothing stopping Mill Rogue variants from becoming a real ladder influence very soon.
Man, i'm trying to figure out how to play with secrets and Kingsbane, but there is no space... What cards should I replace?
2x shadowblade, 1x sap, 1x shroom brewer? I honestly think Togwaggle has a place here... extreme mill of your own deck into a swap... gonna experiment.
The deck is working fine this way, 75% wr at the moment. I will try some alternatives with weapon and other stuff.
I love mill rogue man.
I agree that 2 shroom brewer sometimes are too much, but this card saved me a lot of times.