Hello guys. For now i am stuck at platinum, and can't go forward. There are only few warrior deck at forum, and all of that decks seems outdated. I am new at TGC gaming, so may be someone can give me some good advices and deck examples?
Met a warrior only once, he had a strange combination of murlocs, with his class buffs. Played aoe to hurt them, then drew a lot of cards. Then buffed em up to go rampage.
At least that's what I imagine he planed to do, still rushed him in 7 turns with warlock.
Rollback Post to RevisionRollBack
Please report toxic behaviour and unwanted threads, so the moderators can deal with them.
there are 3 specs that kinda work in masters 1 full weapon charge deck, 2 enrage deck, 3 troll deck with drawing double molten instant KO when you think you won.
last 2 deck need lot of cards only weapon charge deck starters(ftp) can make without much dust.
Warrior isn't good enough to be consistently good (as explained above in the deck types). You can get max rank just by playing enough and brute forcing it out and winning a decent amount in beta, but in a real MMR system that won't work.
Warrior isn't good enough to be consistently good (as explained above in the deck types). You can get max rank just by playing enough and brute forcing it out and winning a decent amount in beta, but in a real MMR system that won't work.
Warrior buffs are incoming though.
=o I think I just played you in unranked? Hallo there.
Yeah, Warrior right now is gimmicky, usually you pick a moment to all-in and just hope it works. It's probably because he doesn't synergize with any of the current draw engines in the game. Honestly, it's not that the Warrior is -bad-, he just doesn't naturally integrate into our aggro heavy meta right now.
Think about it, he can't make plays off of Novice (not that many classes can), Cult Master is horrid, Battle Rage is hit or miss, and beyond that he can't really find a draw engine that ties well into strong themes.
I don't agree t with anyone who says warriors are gimmick or underpowered. Their play style is different, but they are amazing any buffs they are will likely make them too strong.
When using a warrior deck with 2x-Gore/Arcanite/Fiery is it a common problem to get like 1 weapon equipped but have 2/3 weapons in your hand unplayable sense weapons last for multiple turns but only 1 can be played at a time? If so would it be advisable to reduce the number of weapons in ones deck to avoid this? Or is it rare enough to not get so many weapons that are unusable.
Weapons are very strong cards to play. Seeing your hero as being the strongest minion on the field helps. Don't hesitate to swing your weapon where needed, and finish off your enemies, while holding it back where appropriate. It's something you learn very fast. So having 4-6 weapons in your deck isn't a disadvantage, especially not when having weaponbuffs.
Rollback Post to RevisionRollBack
Please report toxic behaviour and unwanted threads, so the moderators can deal with them.
When using a warrior deck with 2x-Gore/Arcanite/Fiery is it a common problem to get like 1 weapon equipped but have 2/3 weapons in your hand unplayable sense weapons last for multiple turns but only 1 can be played at a time? If so would it be advisable to reduce the number of weapons in ones deck to avoid this? Or is it rare enough to not get so many weapons that are unusable.
If you are holding weapons in your hand though it gives you the opportunity to be more aggressive with them because you don't need to save them for trouble when you know you have more. In my deck I have enough weapons that I can practically always have a weapon to use if I use them correctly. Remember just because you have a weapon doesn't mean you need to attack.
Battle rage is insane now, it drastically improved the Warrior's draw engine, way too much.
Basically 3 for guaranteed 2 draws. Even just 2 damaged minions gives you 4 draws. So forth. The consistent amount of cards I've had Battlerage drawn borders stupid.
Hello guys. For now i am stuck at platinum, and can't go forward. There are only few warrior deck at forum, and all of that decks seems outdated. I am new at TGC gaming, so may be someone can give me some good advices and deck examples?
P.S. sorry for my bad english, i am Russian :-)
very few warriors are master ranked atm from what i've seen.
i'm a 3 star master and only seen 1 warrior since i'm in the master category
I am a 3 star master Warrior.
Met a warrior only once, he had a strange combination of murlocs, with his class buffs. Played aoe to hurt them, then drew a lot of cards.
Then buffed em up to go rampage.
At least that's what I imagine he planed to do, still rushed him in 7 turns with warlock.
Please report toxic behaviour and unwanted threads, so the moderators can deal with them.
there are 3 specs that kinda work in masters 1 full weapon charge deck, 2 enrage deck, 3 troll deck with drawing double molten instant KO when you think you won.
last 2 deck need lot of cards only weapon charge deck starters(ftp) can make without much dust.
Warrior isn't good enough to be consistently good (as explained above in the deck types). You can get max rank just by playing enough and brute forcing it out and winning a decent amount in beta, but in a real MMR system that won't work.
Warrior buffs are incoming though.
http://www.twitch.tv/szsoulzek
=o I think I just played you in unranked? Hallo there.
Yeah, Warrior right now is gimmicky, usually you pick a moment to all-in and just hope it works. It's probably because he doesn't synergize with any of the current draw engines in the game. Honestly, it's not that the Warrior is -bad-, he just doesn't naturally integrate into our aggro heavy meta right now.
Think about it, he can't make plays off of Novice (not that many classes can), Cult Master is horrid, Battle Rage is hit or miss, and beyond that he can't really find a draw engine that ties well into strong themes.
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
I don't agree t with anyone who says warriors are gimmick or underpowered. Their play style is different, but they are amazing any buffs they are will likely make them too strong.
here is my deck i play in masters
When using a warrior deck with 2x-Gore/Arcanite/Fiery is it a common problem to get like 1 weapon equipped but have 2/3 weapons in your hand unplayable sense weapons last for multiple turns but only 1 can be played at a time? If so would it be advisable to reduce the number of weapons in ones deck to avoid this? Or is it rare enough to not get so many weapons that are unusable.
Weapons are very strong cards to play. Seeing your hero as being the strongest minion on the field helps.
Don't hesitate to swing your weapon where needed, and finish off your enemies, while holding it back where appropriate.
It's something you learn very fast. So having 4-6 weapons in your deck isn't a disadvantage, especially not when having weaponbuffs.
Please report toxic behaviour and unwanted threads, so the moderators can deal with them.
If you are holding weapons in your hand though it gives you the opportunity to be more aggressive with them because you don't need to save them for trouble when you know you have more. In my deck I have enough weapons that I can practically always have a weapon to use if I use them correctly. Remember just because you have a weapon doesn't mean you need to attack.
Deck I came up with utilizing the buff to battle rage and frothing beserker
Argent commander might be better then kor'kron.
Don't have beta can't test :(
Battle rage is insane now, it drastically improved the Warrior's draw engine, way too much.
Basically 3 for guaranteed 2 draws. Even just 2 damaged minions gives you 4 draws. So forth. The consistent amount of cards I've had Battlerage drawn borders stupid.
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
I have used Battle rage with whirlwind so many times to take my hand from 2 to almost full. That card has been completely clutch for me.
Having pretty good success and would be easy to sideboard in some enrage/charge combos.
Battle Rage >> Arcane Intellect
Looks like Battle Rage will be nerfed just like Shiv was - with +1 to mana cost
Still, Fireball >> Mortal Strike
You can't directly compare between class card, this is line of thinking is wrong. They are balanced according to class.
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
I did add battle rage to my deck
no key yet here is what i came up with XD give it a try and tell me how it goes!