I have a few words on how to play the deck, but really, it's very straight forward to play. It's very cheap as well.
There is a lot of potential for massing your board, and in combination with Bloodlust and Storm Chaser. With these cards, this deck has so much burst power. You basically go ham with stuff, summon a bunch of Goblin Bombs and finish opponent off with Bloodlust.
If you don't manage to get your cards early, finish your opponent off with a good The Storm Bringer, or make sure to get your chance with the Shudderwock summons together with Bloodlust.
Some card swaps are viable for potential optimization/tweaking, such as Murmuring Elemental for, perhaps 2x Sea Giant and perhaps there is some potential in swapping out Witch's Apprentice, etc., but the basic gist of the deck is still here.
With that said, it's very straight forward of a deck. It's extremely powerful and brings amazing power early on with Flametongue Totem (make sure not to just put it out to have it be killed - get some value by potentially saving it for having a few minions on board). In my experience, you can usually out pressure even your healthiest opponents, such as priest and warrior with Flametongue Totem, Goblin Bomb together with Bloodlust and Storm Chaser, to make sure to get that early pressure with your mass of a board. If you need one more chance and opponent clears, you always have that Shudderwock backup.
Im still using it but im stuck between rank 3-5, and did some changes on the deck. Yours doesn't include powerful tech need for this meta, how do you manage to beat maly/togg druid, and control/even warlock?
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http://www.hearthpwn.com/decks/1174701-a-new-twist-of-shaman-shudder-bomb
I have a few words on how to play the deck, but really, it's very straight forward to play. It's very cheap as well.
There is a lot of potential for massing your board, and in combination with Bloodlust and Storm Chaser. With these cards, this deck has so much burst power. You basically go ham with stuff, summon a bunch of Goblin Bombs and finish opponent off with Bloodlust.
If you don't manage to get your cards early, finish your opponent off with a good The Storm Bringer, or make sure to get your chance with the Shudderwock summons together with Bloodlust.
Some card swaps are viable for potential optimization/tweaking, such as Murmuring Elemental for, perhaps 2x Sea Giant and perhaps there is some potential in swapping out Witch's Apprentice, etc., but the basic gist of the deck is still here.
With that said, it's very straight forward of a deck. It's extremely powerful and brings amazing power early on with Flametongue Totem (make sure not to just put it out to have it be killed - get some value by potentially saving it for having a few minions on board). In my experience, you can usually out pressure even your healthiest opponents, such as priest and warrior with Flametongue Totem, Goblin Bomb together with Bloodlust and Storm Chaser, to make sure to get that early pressure with your mass of a board. If you need one more chance and opponent clears, you always have that Shudderwock backup.
That's about all you get for this one.
Last but not least, as always;
Enjoy
Posted another variant of bomb shudder a while ago, but seems that no one tried it.
https://www.hearthpwn.com/forums/class-discussion/shaman/222671-token-bomb-shaman
Im still using it but im stuck between rank 3-5, and did some changes on the deck. Yours doesn't include powerful tech need for this meta, how do you manage to beat maly/togg druid, and control/even warlock?