I'm trying to create a Control Paladin deck. In the current meta this archetype doesn't perform well - and I was gentle -, but I really hope that this situation will change after the release. Here's my first try:
What do you think about it? IMO it has many potential. I feel that the early game isn't bad, and it has enough card draw. I have two problems:
1) It's possible that the late-game is not that strong, but Kangor's Endless Army can be an answer. 2) The deck doesn't have any removal except Equality, Wild Pyromancer and rush minions. Should I cut Hammer of Wrath in? Or would it be too slow? I guess so, that's why it isn't on the list... What about a weapon?
I do the same. I could not resist and used my dust for paladin ... Trying mechadin out was powerful but felt clunky and thus unreliable. Not shure if Ashmore is a good idea. I use her in warrior and there she is a powerhouse.
just reworked my version and will try soon. Not shure about the mana curve. The deck and spells have huge card draw synergy. Thats also a reason why i post here. I did recognize you use the same spell synergies :-). The decks are diffrent. A complet other deck would be a low mech version, removing eggs, meatwaggons, gatekeepers and the void ripper, using corpestalkers, kangor, crystallizer and scalehides. This would have a significant lower mana usage and go for heavy lifesteal but without a huge combo potential.