Setting up explosive trap and preventing lethal isn't exactly rocket science
maybe the example i picked wasn't the best,but it goes some way of showing that you have to abstract from the general strategy of "just go face and hope you win before he stabilises" more often than people think.
there are many times when you actually need to think 3 turns ahead as a face hunter,calculating the damage you have to do while taking into account things like amount of healing the guy can realistically have,his removal/taunts etc.there's a reason some people get to legend with the deck,while others get stuck around rank 15 with it and then claim they do it just to "farm gold".
i do not main the deck nor do i think it's one of the hardest decks to play in the game, i just find that people's general attitude towards the game that "anything that i can't beat must be OP and brainless" is lazy and unfounded.if you have trouble beating face hunter, work towards improving your deck against it instead of wasting your time crying on forums.
This is just wrong, check your facts. We don't have to prove you wrong, you have to prove yourself right. This is how communities work, we have no interest in believing you.
Face Hunter is not even tier one, and hasn't been for quite a while.
No, you need to prove otherwise. Everyday there are new posts here and on the blizzard forums about how face hunters are OP--people are LEAVING the game over face hunter. Thousands of players agree it is ruining the game because it is so OP. People like you talk a good game, but nobody has shown proof that they have this alleged brilliant strategy and deck that counters face hunters. If it is so easy and obvious to counter face hunter, please enlightened the tens of thousands of us who can't figure it out. You will be an internet hero.
Further, no other card game like MTG, hex, etc has anything even remotely like or as bad as facehunter. That's why so many people are abandoning hearthstone until it is fixed.
This is just wrong, check your facts. We don't have to prove you wrong, you have to prove yourself right. This is how communities work, we have no interest in believing you.
Face Hunter is not even tier one, and hasn't been for quite a while.
No, you need to prove otherwise. Everyday there are new posts here and on the blizzard forums about how face hunters are OP--people are LEAVING the game over face hunter. Thousands of players agree it is ruining the game because it is so OP. People like you talk a good game, but nobody has shown proof that they have this alleged brilliant strategy and deck that counters face hunters. If it is so easy and obvious to counter face hunter, please enlightened the tens of thousands of us who can't figure it out. You will be an internet hero.
Further, no other card game like MTG, hex, etc has anything even remotely like or as bad as facehunter. That's why so many people are abandoning hearthstone until it is fixed.
my 72% win rate against face hunter says it is a terrible deck right now that only rank 15 noobs complain about.just because said people make up over 60% of the community doesn't mean the deck is OP []
and at legend ranks you barely even see face hunters at all.can you guess why?yes,that's right,because the deck sucks in this meta and no one will play it if they have a chance to play anything else.sadly if you want proof the only thing i can give you is to try to watch recent streams of players playing at legend rank and count how many face hunters you see on their game sessions.i would tell you to get legend yourself to see it,but yeah...
This is just wrong, check your facts. We don't have to prove you wrong, you have to prove yourself right. This is how communities work, we have no interest in believing you.
Face Hunter is not even tier one, and hasn't been for quite a while.
No, you need to prove otherwise. Everyday there are new posts here and on the blizzard forums about how face hunters are OP--people are LEAVING the game over face hunter. Thousands of players agree it is ruining the game because it is so OP. People like you talk a good game, but nobody has shown proof that they have this alleged brilliant strategy and deck that counters face hunters. If it is so easy and obvious to counter face hunter, please enlightened the tens of thousands of us who can't figure it out. You will be an internet hero.
Further, no other card game like MTG, hex, etc has anything even remotely like or as bad as facehunter. That's why so many people are abandoning hearthstone until it is fixed.
MTG has burn, bogles, amulet, goryo, belcher, affinity, and every monored standard deck ever.
Basically people hate it for 2 reason, A) because it's obscenely easy and B) because you don't get to use any of your fun/interesting strategies against it because you'll be dead before you get to actually do anything cool.
People have a right to be upset with it, but since Blizzard made this "free"2play game extremely difficult without actually paying, those players equally have a right to just play face hunter. If you're a new player without a fat wallet, what else are you gonna do? Come onto the ladder and show the world the power of your control deck with Boulderfist Ogres and Bootybay Bodyguards?
That's exactly what I'm doing with my EU account where I'm not buying packs or expansions. Don't mock my ogres, they scoff at your big game hunter.
not going to lie i stride on the dark side from time to time. it gets addicting especially how quick the matches are. i cant think of a better deck to climb with. TBH i think the anger caused by facehunt has less to do with the deck and more to do with the level of skill required to play the deck. It exploits the simple 1 sided design of the game and destroys any illusion of skill that players thought was there.
Que rants from all the mad, wanna be e-sport players on the forum...
This is just wrong, check your facts. We don't have to prove you wrong, you have to prove yourself right. This is how communities work, we have no interest in believing you.
Face Hunter is not even tier one, and hasn't been for quite a while.
No, you need to prove otherwise. Everyday there are new posts here and on the blizzard forums about how face hunters are OP--people are LEAVING the game over face hunter. Thousands of players agree it is ruining the game because it is so OP. People like you talk a good game, but nobody has shown proof that they have this alleged brilliant strategy and deck that counters face hunters. If it is so easy and obvious to counter face hunter, please enlightened the tens of thousands of us who can't figure it out. You will be an internet hero.
Further, no other card game like MTG, hex, etc has anything even remotely like or as bad as facehunter. That's why so many people are abandoning hearthstone until it is fixed.
People are not leaving because facehunter is "op", they are leaving because they are tired of playing against it. There is nothing particularly overpowered about it, it is just boring to play against and at some ranks it is quite popular because you can farm wins quicker with it than with any other deck.
Control warrior (and patron warrior, and basically any warrior who runs armorsmiths and whirlwinds and such) are great counters for facehunters and have very high (70%+) winrates against them, this fact is well documented on many sites that list good/bad matchups (although they may not list winrates, just what bad matchups a facehunter has). If you want a chart to refer to that shows good and bad matchups then you can refer to http://www.liquidhearth.com/forum/constructed-strategy/484971-pr-may-2015-week-1-a-wild-matchup-chart-appears
Many other games, such as MTG and Yugioh and whatnot, have decks that are hated for the same reasons that facehunter is, they just may not play the same way that facehunter does.
i personally think that the problem with face hunter is that the deck has little to no bad opening hand whil most decks have to search for specific cards (like backstab, armorsmith, wrath, etc) and even if you get them you need to NOT draw the late game stuff like boom, against other decks you may get away with some bad hands but face hunter is too unforgiving on bad or greedy mulligans and, personally, i think that losing a game just because you had bad luck isn't precisely fun.
As I've heard Kripp put it "If you're opponent has a bad hand, you just win the game" people aren't really fond of a deck where all you do is pray to the RNG gods that the opponent has a shitty start so you can SMOrc them to death before turn 5 can even happen.
Hating aggro decks and "no skill netdecks" is common among new players of other card games. Since this game is new there will be a lot of that but people will outgrow it eventually.
Because you're playing solitaire. It's uninteractive and horrible for your opponent, meanwhile you're playing a narrow sighted deck with 100% flowchart decisions. The game for you is just which cards will I draw. It's not a game between both players.
Some decks are reliant on luck and some decks are reliant on skill. When someone plays a skillbased deck against a luck based deck and loses it pisses them off.
Say you're on a winstreak with handlock, you full mulligan, dont get the cards you want, and then you get put against some facehunter who gets the perfect draws and kills you on turn 4. Kinda annoying, especially if you see them missplay or can tell that they're a lot worse a player than you.
People will always hate anything that rushes them to kill before they even have a chance to react. If the hunter is lucky, or the opponent is dealt with bad cards, then Huffer et al, will close the game before the 7th crystal sees the light of play. Such decks exist in all games and I'd go as far as saying that it is even healthy for the game to have things that are fast,luck based and strong at the same time.
Angry reactions to getting hit by turn 3 pig and random chargers from then on, while finishing off with a 10+ damage potential through 2 cards, are also natural and acceptable.
But I will have to agree with other posters above me, Zoo variants are even more frustrating, because they are also tied to a hero that provides card advantage in exchange of life, which isn't such an important resource when you are rushing for the win against slower (or equally fast decks). At least Hunter hasn't got Card draw attached to its basic mechanics. Thank God, Buzzard was still 5 mana last time I checked.
I don't hate Face Hunter honestly, it's not an auto loss by any means. Going ALL face with disregard to the board will lose you more games than win, even as face hunter.
I think if any deck draws well and had a great opening hand they are nearly impossible to beat. I've won games by turn 4 with just about every class that I've played for more than a few games here and there. I've had games where I won turn 4 as Tempo and Mech Mage, Midrange and Mech Shaman, sMorc Warrior (haven't played the new Smorc Shaman yet), Secret Pally. I've won turn 5 as Control Priest once (yeah, just once but still, was pretty hilarious).
Certainly Face Hunter is a little above average and annoying, and can run into those God hands and win in a few turns more often than everything except that silly Overload Shaman; but having played it for a little while a few seasons ago, the deck can also draw awkwardly and just be absolute junk.
I dunno, I don't think fast decks are cancer. They're just what they are. Honestly rather just take my fast loss and be done with it. Better than losing a 15 minute match versus Freeze Mage. :P
Rollback Post to RevisionRollBack
Casual HS player - Achieved Legend in November 2015 and August 2016
I'm willing to wager most people who still cry about face decks at this point probably will never get outside the rank 5 mark regardless of what deck they play with.
I don't know, I would much rather be mowing my lawn than playing face hunter. Sir Finley Mrrgglton goes into any hunter deck I make until they outright give hunter a different hero power.
I 'might' consider using a Steamwheedle Sniper deck instead, but I would prefer if they had a hero power that just gave a minion a buff like charge but makes it so the minion dies at end of turn or something (need a drawback or the ability would be too op probably), at least that's dynamic and flexible. Hell, it would have great flavor in deathrattle hunter. Easy Justicar modification buff swaps it so the minion doesn't die at end of turn or gets +1/+0
maybe the example i picked wasn't the best,but it goes some way of showing that you have to abstract from the general strategy of "just go face and hope you win before he stabilises" more often than people think.
there are many times when you actually need to think 3 turns ahead as a face hunter,calculating the damage you have to do while taking into account things like amount of healing the guy can realistically have,his removal/taunts etc.there's a reason some people get to legend with the deck,while others get stuck around rank 15 with it and then claim they do it just to "farm gold".
i do not main the deck nor do i think it's one of the hardest decks to play in the game, i just find that people's general attitude towards the game that "anything that i can't beat must be OP and brainless" is lazy and unfounded.if you have trouble beating face hunter, work towards improving your deck against it instead of wasting your time crying on forums.
No, you need to prove otherwise. Everyday there are new posts here and on the blizzard forums about how face hunters are OP--people are LEAVING the game over face hunter. Thousands of players agree it is ruining the game because it is so OP. People like you talk a good game, but nobody has shown proof that they have this alleged brilliant strategy and deck that counters face hunters. If it is so easy and obvious to counter face hunter, please enlightened the tens of thousands of us who can't figure it out. You will be an internet hero.
Further, no other card game like MTG, hex, etc has anything even remotely like or as bad as facehunter. That's why so many people are abandoning hearthstone until it is fixed.
my 72% win rate against face hunter says it is a terrible deck right now that only rank 15 noobs complain about.just because said people make up over 60% of the community doesn't mean the deck is OP []
and at legend ranks you barely even see face hunters at all.can you guess why?yes,that's right,because the deck sucks in this meta and no one will play it if they have a chance to play anything else.sadly if you want proof the only thing i can give you is to try to watch recent streams of players playing at legend rank and count how many face hunters you see on their game sessions.i would tell you to get legend yourself to see it,but yeah...
MTG has burn, bogles, amulet, goryo, belcher, affinity, and every monored standard deck ever.
I don't hate. Instead, I pity those who play it.
That's exactly what I'm doing with my EU account where I'm not buying packs or expansions. Don't mock my ogres, they scoff at your big game hunter.
not going to lie i stride on the dark side from time to time. it gets addicting especially how quick the matches are. i cant think of a better deck to climb with. TBH i think the anger caused by facehunt has less to do with the deck and more to do with the level of skill required to play the deck. It exploits the simple 1 sided design of the game and destroys any illusion of skill that players thought was there.
Que rants from all the mad, wanna be e-sport players on the forum...
If you can't beat them, join them
People are not leaving because facehunter is "op", they are leaving because they are tired of playing against it. There is nothing particularly overpowered about it, it is just boring to play against and at some ranks it is quite popular because you can farm wins quicker with it than with any other deck.
Control warrior (and patron warrior, and basically any warrior who runs armorsmiths and whirlwinds and such) are great counters for facehunters and have very high (70%+) winrates against them, this fact is well documented on many sites that list good/bad matchups (although they may not list winrates, just what bad matchups a facehunter has). If you want a chart to refer to that shows good and bad matchups then you can refer to http://www.liquidhearth.com/forum/constructed-strategy/484971-pr-may-2015-week-1-a-wild-matchup-chart-appears
Many other games, such as MTG and Yugioh and whatnot, have decks that are hated for the same reasons that facehunter is, they just may not play the same way that facehunter does.
i personally think that the problem with face hunter is that the deck has little to no bad opening hand whil most decks have to search for specific cards (like backstab, armorsmith, wrath, etc) and even if you get them you need to NOT draw the late game stuff like boom, against other decks you may get away with some bad hands but face hunter is too unforgiving on bad or greedy mulligans and, personally, i think that losing a game just because you had bad luck isn't precisely fun.
As I've heard Kripp put it "If you're opponent has a bad hand, you just win the game" people aren't really fond of a deck where all you do is pray to the RNG gods that the opponent has a shitty start so you can SMOrc them to death before turn 5 can even happen.
◥·̆◤TO ARMS TOTEMS!◥·̆◤
Hating aggro decks and "no skill netdecks" is common among new players of other card games. Since this game is new there will be a lot of that but people will outgrow it eventually.
Because you're playing solitaire. It's uninteractive and horrible for your opponent, meanwhile you're playing a narrow sighted deck with 100% flowchart decisions. The game for you is just which cards will I draw. It's not a game between both players.
/thread
People will always hate anything that rushes them to kill before they even have a chance to react. If the hunter is lucky, or the opponent is dealt with bad cards, then Huffer et al, will close the game before the 7th crystal sees the light of play. Such decks exist in all games and I'd go as far as saying that it is even healthy for the game to have things that are fast,luck based and strong at the same time.
Angry reactions to getting hit by turn 3 pig and random chargers from then on, while finishing off with a 10+ damage potential through 2 cards, are also natural and acceptable.
But I will have to agree with other posters above me, Zoo variants are even more frustrating, because they are also tied to a hero that provides card advantage in exchange of life, which isn't such an important resource when you are rushing for the win against slower (or equally fast decks). At least Hunter hasn't got Card draw attached to its basic mechanics. Thank God, Buzzard was still 5 mana last time I checked.
I don't hate Face Hunter honestly, it's not an auto loss by any means. Going ALL face with disregard to the board will lose you more games than win, even as face hunter.
I think if any deck draws well and had a great opening hand they are nearly impossible to beat. I've won games by turn 4 with just about every class that I've played for more than a few games here and there. I've had games where I won turn 4 as Tempo and Mech Mage, Midrange and Mech Shaman, sMorc Warrior (haven't played the new Smorc Shaman yet), Secret Pally. I've won turn 5 as Control Priest once (yeah, just once but still, was pretty hilarious).
Certainly Face Hunter is a little above average and annoying, and can run into those God hands and win in a few turns more often than everything except that silly Overload Shaman; but having played it for a little while a few seasons ago, the deck can also draw awkwardly and just be absolute junk.
I dunno, I don't think fast decks are cancer. They're just what they are. Honestly rather just take my fast loss and be done with it. Better than losing a 15 minute match versus Freeze Mage. :P
Casual HS player - Achieved Legend in November 2015 and August 2016
I'll just leave this here.
http://www.pcgamer.com/in-defence-of-aggro-in-hearthstone/
I'm willing to wager most people who still cry about face decks at this point probably will never get outside the rank 5 mark regardless of what deck they play with.
I don't know, I would much rather be mowing my lawn than playing face hunter. Sir Finley Mrrgglton goes into any hunter deck I make until they outright give hunter a different hero power.
I 'might' consider using a Steamwheedle Sniper deck instead, but I would prefer if they had a hero power that just gave a minion a buff like charge but makes it so the minion dies at end of turn or something (need a drawback or the ability would be too op probably), at least that's dynamic and flexible. Hell, it would have great flavor in deathrattle hunter. Easy Justicar modification buff swaps it so the minion doesn't die at end of turn or gets +1/+0
Zero interaction. End of Story.