Prince Raza [rank 26 legend]
- Last updated Oct 16, 2017 (Evergreen Nerfs)
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Wild
- 20 Minions
- 9 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Highlander Priest
- Crafting Cost: 12040
- Dust Needed: Loading Collection
- Created: 10/8/2017 (Evergreen Nerfs)
- julian2
- Registered User
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- 3
- 10
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Battle Tag:
N/A
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Region:
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Total Deck Rating
16
Hit legend with this last night (rank 40).
edit: rank 26 now apparently.
Will do write up if there's interest. I believe Prince is a significant innovation in Raza Priest- you are better in essentially every matchup besides jade druid and are particularly better in the mirror.
Proof:
Generally, this deck plays pretty much like other Raza Priest lists. Some matchup thoughts:
Rogue: You generally win by contesting the board enough early to keep from getting run over, hitting a sweeper to reset, and then running them out of gas. Sometimes you don't need the sweeper. You lose if they successfully run you over, sometimes if you miss the sweeper, and sometimes if they have Leeroy+Shadowstep to kill you from a fairly high life total. This is a positive matchup. I hard mull for Raza and Keleseth here.
Raza Priest: Hard mull for Raza and Keleseth again but you can keep Thoughtsteal. Normally whoever gets the combo is at a significant advantage here, but you can also win by repeatedly presenting them with beefy boards and eventually they run out of removal-- this also sometimes makes them spend a bunch of resources fighting your guys after they combo. Keleseth is huge here because it makes all your guys very difficult for them to handle.
Jade Druid: probably your worst matchup. Your guys do not do well v Spreading Plague and in the long game they'll kill you. To win, you will need to have a Combo Turn where you do a bunch of damage to the face; that typically means you'll need to have drawn Raza, DK, Velen, and Mirage Caller, which is 14 damage plus 8 damage for each 0cc spell you have in hand. You are not going to successfully kill them by beating them down early but getting damage on the face is always nice, so do it. If you want to improve this matchup Mass Dispel, Shadow Word Horror, or Skulking Geist would help.
Exodia Mage: Seems like it should be horrible but I actually do fine against it somehow? I have no idea why and I refuse to believe it's a reasonable matchup. Build your board, draw into your combo, and hold your burst. Use silence effects to push damage through freeze. The sooner you can make them start popping ice blocks the happier you'll be. This doesn't come up often but if you can stick Shadow Priest plus Mistress and they're low on life, they can't blizzard or they die on their turn and Ice Block never triggers.
Aggro Druid: Try to hold a sweeper for Living Mana if possible. Don't let them run away with the board unless you're about to sweep. Use silence effects either to let your guys fight theirs through Crypt Lord or to tamp down Hatchling et cetera.
Happy to answer questions in the comments.
I really like the idea of your deck but what's the point of mirage caller? Only for velen combo? And what's your thought about lich king or even stonehill defender for more taunt generate? I added mass dispel instead mirage caller and skuking geist instead forbidden shaping since jade druid is hardest matchup or would you suggest only one? What do you think about these subs? Thinking about lich king tho but not sure.
Mirage Caller is mostly for Velen combo but unlike Mind Blast it 1) isn't a dead card against aggro and 2) doesn't cost 2 which means you can play it in the same deck as Keleseth.
Mirage Caller is pretty important to the Jade Druid matchup; most of the time when you win it's because you fought their huge board for long enough to set up your killer kombo while they durdled around drawing cards and making dudes. I would not cut it there.
Stonehill is okay but very slow.
Lich King costs too much for the deck IMO. You already have a good chunk of high end. It also doesn't help much against Jade.
If you wanted to be better against Jade Druid I would start by cutting the pirate package for Mass Dispel and Geist.
I really like your deck. I thought I was the only one playing prince with Raza lol. I got top 200 with my own list.
I'm curious about what you think are the worst cards in your deck. It looks pretty polished
I cut Firefly for Crystalline Elemental and Injured Blademaster for Saronite Chain Gang, so I guess I thought those two were the worst. =)
Forbidden Shaping would probably be my next cut. It's a reasonable card-- it often plugs curve holes for you against aggressive decks, playing it as a 10 drop is fine in more durdly matchups, and it works as 8 damage as a 0-cc when you're trying to kill someone with Velen+Mirage Caller-- but it kind of does a lot of things in a mediocre way rather than doing any particular thing well.
It's a highlander list, so there's a lot of flex in it. I think you can take it a bunch of different directions; I had Emerald Hive Queen in there for most of the climb, for instance, and if you're seeing a lot of shaman/hunter/etc I'd still want it.
Cut Patches the Pirate × 1 Southsea Captain × 1 ( it really doesnt work well in this deck)
Added Ooze for weapons and Crystaline.
Cut Kabal Songstealer × 1 Injured Blademaster × 1
Added Lyra and Skulling Giest for longer matchups and Jade
8-1 with it
i dislike Lyra here; you have a relatively low spell count and she's a terrible body. I had her in there for a long time and she consistently underperformed.
Crystalline Elemental is fine; I cut it because I got tired of getting wrecked by Potion of Madness.
but those sound like reasonable changes if you want to cut the pirate package. (if you're seeing lots of weapons, though, I wouldn't cut the pirate package, because it's good against the decks that have weapons.) Consider Saronite over Ooze.
I would probably play Mass Dispel over Geist if I wanted one card to help out against Jade Druid-- Dispelling their Spreading Plague will very often give you lethal.
glad it's working well for you though!
went from rank 4 to 3 with a 7-1 record and also beating a pro player who was playing big priest. feels good man
that's awesome, man, glad it's working for you!
so far pretty good but did you take a screenshot? just curious because this is pretty wacky with the pirates and everything
I did not take a SS, I'll try to snag one later.
I'm not 100% positive the pirate package is right-- it's good v aggro but bad elsewhere and you do sometimes get blown out by Golakk Crawler which otherwise would be terrible against you. I think it makes enough difference in the rogue matchup particularly to keep it-- and Patches is a surprisingly fine draw for you anyway-- but I wouldn't describe it as core.
If you cut it I think I'd want to cut it for SW:Horror and Pint-Size-- you get away with having fewer sweeps now because you can contest the board in a way that Raza Priest usually can't, but if you start taking out your hyperefficient 3s then that ability erodes.