[KFT] MILL ROGUE (global update)
- Last updated Sep 26, 2017 (Evergreen Nerfs)
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Wild
- 14 Minions
- 13 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Mill Rogue
- Crafting Cost: 8460
- Dust Needed: Loading Collection
- Created: 8/14/2017 (Frozen Throne)
- Remaybe
- Registered User
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- 2
- 6
- 17
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
265
This is my own mill rogue deck for standart. Really fun and hard to play, which is my lovely style of heartstone. Just wanted to share it with you, guys.
(if you have some questions, ask it here or simply add me dontcry#2321)
ALSO CHECK OUT MY NEW MILL ROGUE DECK VERSION: CLICK
GLOBAL UPDATE [01.09.2017]:
deleted:
-2 Saronite Chain Gang
-2 Gadgetzan Ferryman
-2 Swashburglar
-1 Patches the Pirate
added:
+2 Youthful Brewmaster
+1 Shadowblade
+1 Shadow Strike
+1 Mind Control Tech
+2 Vilespine Slayer
EXPLANATION:
First of all, to not writing a poem here, just wanna say, that all those changes were done just because of better value in current meta. Mind Control Tech is really good card, as for me, also has synergy with Shadowstep or Youthful Brewmaster. Just wanted to gave this card a chance to be in this deck, and i realized, that was perfect idea. This guy was really usefull in couple of games. (sometimes he actually winning the games). Shadowstrike, Shadowblade and Vilespine Slayer - additional removals. I decided that those cards feel better in our deck. Swashburglar and Patches the Pirate was good combo, but still too random shit, and we had less chances to win control matchups with these cards.
This is a short video, where im showing this deck on practice
(playing on the old version of this deck):
Here is some tips:
Our dream combo is:
Playing Valeera the Hollow ;
Next turn:
Playing Shadowblade then Coldlight Oracle then playing a copy of it, using the card from our hero power, then Shadowstep the Coldlight Oracle and playing it again. In most cases, this is our main WIN CONDITION.
MULLIGAN:
VERSUS AGRESSIVE MATCHUPS:
always keep:
Doomsayer, Backstab (but dont keep two copies of it), Tar Creeper.
If you already got early drops, feel free to keep Mind Control Tech.
If you got Preparation and Vanish at the same time, you can keep it vs paladins, druids and shamans.
VERSUS CONTROL MATCHUPS:
always keep:
Coldlight Oracle, The Curator (Skulking Geist versus druids).
You can do some changes, if you have Prince Valanar, you can test it in current deck. Again you guys gave me the advice of using this card here, and, i say, it might be quite useful. Just do sth like this, if you have prince:
-1 Tar Creeper
+1 Prince Valanar
P.S.
i decided to add here the video, which i've found in the comments below;
(check out the spoiler)
just want to draw your attention on some mistakes;
- core missplays
FIRST: he was risking by playing both murlocs and not keeping in the hand even one on the moment 10:05, that was a really bad missplay
SECOND: this guy played this deck first time, i now that, but still he lost our main win condition (i told about our combo earlier)
check out this replay too, this guy was playing really well on this deck.
Hard to learn. Is this just fun deck?
I like the deck. Youthful Brewmaster is the better card. Saronite Chain Gang is awesome card for rogue anyway ;)
The mill rogue archtype has always been my favorite to play, thank you for reviving it with this original deck. My two cents, you don't need to run geist, this is a tech against priests mainly (2-4 discards), druid (1-2 discard depending on if token on jade). Priest is already a favorable match-up, this means the card is exclusively a hard tech against jade idols (which we know is not effective). Getting rid of 1 shadowblade means that if you draw your blade it is a dead card until fatigue. I run this list with -1 skulking geist +1 shadowblade to keep win condition alive if I have to trade early. Climbed from 16 to 10 so far, seems reasonable to push to 5 with it.
Thanks again for this list! Can't tell you enough how happy I am to be playing this again. GL HF
The deck outright loses to Jade druids without Skulking Geist
This didn't work for me. The blade was NO protection. I was damaged during fatigue during my turn using the oracles. Not sure if they have fixed this but definitely not working for me. Or am I missing something?
read the guide, i told about combo
This happened to me, too. Then I read the card properly and realized it's a Battlecry. So it will only give you immune on the turn you play it.
Great THAT <battlecry> is what I was missing. My bad. Going to give it another go. Thanks.
This "mill" deck is for the wood chipper. 0-4 and not remotely fun to play. Bad deck is BAD!
I just had a 9-4 win/loss at Rank 3. As expected of Mill Rogue, I win against all control matchups (5 Jade Druid, 3 Priest, 1 Exodia) and loses to all aggro (2 Token Druid, 1 Secret Hunter, 1 Pirate Warr)
All in all, it's a very enjoyable deck to play, and right now with the Meta filled with so much Control deck, you actually get some positive result with this deck. I say definitely give it a go, at least before it gets popular and people start playing around it.
Skulking geist, very clever & interesting :)
Юр инглиш ис вэри гуд
Ненавижу миллколоды, чувак, просто проклинал тот день и того человека, кто их придумал. Очень был рад, когда они ушли в вайлд. Зачем ты опять это сделал? ЗАЧЕМ? ЗАЧЕМ?ЗАЧЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕМ?
if you Shadowstep Coldlight Oracle and play him does Shadow Reflection cost 1 or 3 mana?
well that sucks
.