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21/25 Untargetable Soggoth

  • Last updated Dec 1, 2016 (Gadgetzan)
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Wild

  • 24 Minions
  • 6 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 11480
  • Dust Needed: Loading Collection
  • Created: 12/1/2016 (Gadgetzan)
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  • volair
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This is a midrange deck that rapidly cycles through it's deck and summons a massively buffed Soggoth using the following combo: The combo requires you to have only these 3 cards in your hand; you must play all other cards before attempting the combo. You need Brann, Don Hon'cho, and Soggoth. You play Brann and Don, and next turn play a Soggoth that is at least a 15/19, and if it was buffed earlier by other cards it will be even bigger. The only cards in the game that can kill it are equality or freeze + doomsayer etc... very few ways. A lot of deck are forced to concede against this play.

I'll explain how the deck engine works. You have 6 1 drops, 4 of them cycle, 2 of them heal your face. Small time Recruits pulls them out of your deck, giving you a huge hand size. All you need is 1 or 2 cards that scale with stats in your hand, such as Acolyte of Pain or Fight Promoter, even Argus is good, then go to town with your buff the hand cards. Keep drawing through your deck, play stats onto the board, taunt them up, then assemble the combo to seal the game. If you get stuck with extra cards that block up your combo, you will have to use Emperor Thaurisan to get your hand to exactly the 3 combo cards and have enough mana to play Brann and Don on the same turn with your only card in hand being Soggoth.