[Guide] NorthCoast's Wild Legend Rank 13 Midran...
- Last updated Sep 3, 2016 (Karazhan)
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Wild
- 18 Minions
- 11 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Hunter
- Crafting Cost: 4940
- Dust Needed: Loading Collection
- Created: 8/23/2016 (Karazhan)
- iAmTheEvilHeckler
- Registered User
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- 2
- 3
- 13
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Battle Tag:
NorthCoast#1731
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Region:
US
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Total Deck Rating
55
This deck helped me climb from Rank 20 Wild to Legend in about 10 hours. It was an EXTREMELY effortless climb with a win streak from rank 20 to rank 9. I'm constantly updating this deck, to be sure to check back from time to time!
Proof of Legend:
The aim of this deck is to out-tempo your opponent during the early game with minions such as Knife Jugger , Haunted Creeper , Argent Horserider , Mad Scientist, etc, and then play threats such as Piloted Shredder, Sludge Belcher, etc into the midgame. Lategame, you want to play out your big threats such as Savannah Highmane and Dr. Boom, combined with Call of the Wild to burst your opponent down.
General tips:
You want to mulligan for a good curve, meaning not keeping two or more of the same mana cost cards. Example: Fiery Bat (1 mana), Haunted Creeper (2 mana), Animal Companion (3 mana), Piloted Shredder (4 mana).
If you have coin, then you can go for two 1 mana minions, one 2 mana minion, one three mana, etc. Or, you could go for one 1 mana, one 2 mana, and 4 mana ||| one 1 mana, one 3 mana, another three mana... etc.
Playing Call of the Wild on its own is an ok move if you have no other options, but oftentimes it's best to play it with other minions on board to maximize damage potential thanks to Leokk.
Often, it may be tempting to go face for a lot of damage. When you're presented with this opportunity, it's important you make sure they have no way of destroying your board with cards such as Flamestrike or the Equality Consecration combo if you decide to hit face.
Don't be afraid of trading your minions/Eaglehorn Bow/Kill Command to establish board dominance.
Don't overcommit to board. Lightbomb could easily lose you the game. Think about ways to recover if your board does get cleared.
Still loving this deck.
Working well this season - against a Healbot meta!
https://youtu.be/4r-wJKsdEfY
I really like this deck. I have had many games where I think I am going to lose but the curve with this deck is such that I tend to draw what I need when I need it. Thank you for sharing.
I just wanted to ask why Infested Wolf is in the deck. Is it to help guarantee Houndmaster value?
Any changes to the deck now that Karazhan is fully out?
Absolutely great deck I was having trouble ranking and this saved my life. Hesitant but this is working well. I beat a golden Paladin and Hunter that were both humans
I really really love this deck! went from rank 20 to rank 4 in not even 100 games in 5 days, might get legend in the next few days! awesome deck, thanks for sharing
edit: counted it, including my zoo and secret paladin deck (7-4 and 7-7, respectively) i went 45-23 with this list. so 93 games total
This deck made me start playing wild again, went from rank 25 to 16 with one loss to a secret paladin with Challanger into Boom then Tirion, cant beat that. Never got Legend might actually try it with this deck this month.
Thank you for sharing this deck. Just went from level 18 to level 10 in only 3 hours. Lost to 2 priests (rez) and 1 tempo mage. Can't wait to see how far I can take it. It is quite fun :)
This needs to be deleted off this website bad deck
A terrible deck raped by all sorts of trash - discard warlock, all types of warriors, mages. Went 0-5 at rank 19. Deleted.
This deck gets torn to ribbons by the new Druid builds out there. At Rank 20, I can't move an inch with this deck.
What would you cut for Barnes? An Explosive Trap?
Originally that's what I would've done, but I've been seeing a lot of more aggressive decks on ladder. I would consider taking out the horserider.
Managed to get Rank 1 AND 500 wins for Golden Hunter at the same time using this deck - such a happy moment for me :-)
I made a video :-)
https://youtu.be/i4zByx3DFqs
Great video! Enjoyed your content :^)
But why no quick shots?
I actually forgot to put it in at first, and ended up climbing without it. This deck ends up focusing more on using minions to establish board presence. By taking out the Quick Shots, we're able to utilize a greater number of valuable minions to trade against those of your opponent.
Funny thing, I always considered quick shot as a must in any hunter deck, yet tried it your way and i didn't even missed it lol.
Thanks for the deck, made my last-minute rank 5 with it =)
Love that deck. What do you think about Kindly Grandmother?
I'm honestly not that big a fan of the card. I find that it doesn't make much of an impact, and even when the death rattle is triggered, it's just a 3/2. It doesn't work that well as a tempo card, as its impact will be pretty low. It's an alright card, just not meant for this deck.