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[LEGEND 39] - Pirate Tempo

  • Last updated Jun 8, 2016 (Old Gods)
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  • 18 Minions
  • 8 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2980
  • Dust Needed: Loading Collection
  • Created: 5/18/2016 (Old Gods)
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View 4 other Decks by jamheald
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Update: Added Sir Finley Mrrgglton stuff. Made a card change. Added some general mulligan strats.

Update: We have three confirmed Legends, with this deck, in the comments. If you make it too let me know.

Update: Added a Xixo related ladder story.

Update: Done climbing for today at 39: http://s32.postimg.org/ds9rpa32d/Hearthstone_Screenshot_05_18_16_16_42_00.png

This deck aims to be on the aggressive side for a tempo deck and on the midrange side for a pirate deck. The idea is to use your weapons with your spells to clear the board then take advantage of the board control you have with your charge minions and your high attack threats like Frothing Berserker and Bloodsail Raider. Cards like Blood To Ichor and Slam have synergy with your weapons, giving them extra reach for board control. After turn 5 or 6 you'll hopefully have gotten in a decent amount of damage and controlled the board, at this point you go all face before the opponent finds their answers.

Please keep in mind the deck can have a high learning curve, so don't be too quick to judge. It can be difficult to know how to juggle your weapons and this is something that will only come through experience. Furthermore it's often difficult to know when you should board control and when you should go face. If you've played Midrange Hunter before, try and make the decisions like you're playing that deck.

General Mulligan Tips:
Keep: N'Zoth's First Mate, Fiery War Axe, Sir Finley Mrrgglton, Southsea Deckhand (versus non-ping classes), Bloodsail Raider, Loot Hoarder

With appropriate other cards (generally ones in the list above) keep: Blood To Ichor, Upgrade!, Bloodsail Cultist, Dread Corsair

And obviously if your curve looks amazing, keep it all.

I've had a few questions about replacements for Captain Greenskin (which is very understandable, I'm not even sure why I have the card). I think the best replacement is Leeroy Jenkins but if you don't have that my general advice would be to just put in a 'good' card. Here's some suggestions with a kind of ranking:
1. Fierce Monkey
2. Bash
3. Azure Drake
4. Obsidian Destroyer

Worth noting that if you go with Fierce Monkey this deck only costs 1320 dust!

Sir Finley Mrrgglton stuff:
If you don't have the card you can replace it with Flame Juggler.
For Hero Powers obviously the top three are Hunter, Mage, Warlock. Hunter wins if your hand is amazing, Mage wins if it's decent, Warlock wins if it's average or worse, to try and generalise it. Choices between the others are dependent on the situation and normally fairly easy to see which benefits you most.

I actually ended up playing Xixo with this deck. He was playing Druid and opened up with The Coin, Innervate, Innervate, Fandral Staghelm, Power of the Wild. I Fiery War Axed down the Panther, he played Druid of the Saber and kept it stealthed. I played Upgrade!, Dread Corsair, Dread Corsair, Loot Hoarder and we both ended up with one card left in hand on turn 3. Just wanted to share that insane opening from both decks. Most importantly, I won. :P

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