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Power Trade Mill Rogue

  • Last updated Apr 8, 2015 (Blackrock Launch)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 9500
  • Dust Needed: Loading Collection
  • Created: 2/6/2015 (Undertaker Nerf)
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  • Conrad
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The aim of this deck is to not mill the opponent until they fatigue, but to fill there hand and keep it full with vanish and saps while making an incredibly strong board of your own with clockwork giants.

You want to overpower them in a huge power trade by removing their board and establishing a huge one in quick succession, through the use of vanish, doomsayer, clockwork giants and then anti removal like loatheb, conceal and lorewalker cho.

This deck focuses not only in establishing a strong board but also has crazy combo potential with assassins blade, oil, blade flurries, as well as unexpected combos with Leeroy+shadowstep and Alexstraza.

 

 

Interesting synergies:

-Doomsayer is a great card in this deck, it can be used as a board clear even versus a full board if you use conceal. Or this card can simply stall the opponent from emptying their hand after for example a vanish.

-I run assassins blade as something to be used while clearing the board with doomsayer or prep vanish, this means you will gain a weapon and board advantage after the doomsayer as your opponent will most likely not have a board.

-Lorewalker Cho is great in this deck as a lot of the spells are also good to give to your opponent to fill their hand with stuff that can't use such as deadly poison making it even harder for them to empty their hand while also lowering the chance of them using spells.

-Clockwork giant: this is the power house of the deck, you can get these guys on pretty quick with King Mukula and shadow step codlight oracles.

The reason why you can run this is because the hard removal is often wasted on other bug drops such as King Mukula , and you will find many ways to gain the board advanatge before you chuck this guy on usually for 2 mana.

-Conceal, is really strong, it allows you to keep your board advanatge while also preventing death of important minions such as the cod-light oracle and the doomsayer.

 -Alexstraza is very strong on this deck as you can use him the turn after the doomsayer board clear allowing you to swing the game in very few turn especially if you combine it with a spare conceal stopping removal of your creatures.

Because conceal is one mana you can Alexstraza them after a doomsayer clear to 15 hp then conceal the Alexstraza forcing them to either play a taunt, heal, or lose.

If they taunt you can sap or kidnap it, and if they heal smack him with the big boy and maybe slap'em with your assassins blade.

 

Strong card combos:

-Leeroy, prep, vanish, clockwork giant= 6 damage, board clear with a 8,8 on your side at the end for 10 mana.

-Leeroy, shadow step, leeroy, prep, oil = Minumum 19 damage without using blade flurry.