Highlander Priest (Legend)
- Last updated Jun 26, 2020 (Twin Slice Nerf)
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Wild
- 18 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Highlander Priest
- Crafting Cost: 16560
- Dust Needed: Loading Collection
- Created: 4/12/2020 (Outland DH Nerfs)
- Vinne77
- Registered User
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- 3
- 28
- 53
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
30
Hi! I created this insane, strong control Priest deck at April 1 and it is still working great!
This Highlander deck is in my opninion significantly better and less boring then Galakrond Priest. Also, I did not faced one single opponent playing Highlander Priest in 625+ matches, which means the deck is kinda unique in the current meta.
Average game: 11 minutes
Winrate 62% by 650 games recorded.
I managed to reached Legend on 12 April, 11 May and 19 June.
DECK GUIDE
1. Mulligan and playstyle explained per hero
Priest (56-13) 81%
Our second most easiest match up, but also our longest match up. This games ended in 90% of the cases due fatigue damage. Galakrond Priest is the only archetype I faced and our highlander deck has slightly more value. The following playstyle will help you:
Mulligan: first logic rule, keep Galakrond or Kronx. You want your upgraded hero power as soon as possible. Tap each turn and play the random minions you get during the game. Save your best minions for specific / emergency situations. Second rule, but not less important: keep your best cards, no matter the mana cost. This is because Priest run two copies of Thoughtsteal. Keep Dragonqueen Alexstrasza, Zephrys the Great, Madame Lazul and Alexstrasza. Second keeps: Thoughtsteal, Plague of Death,Skeletal Dragon and Siamat.
Wincondition:
Fatigue damage and Alexstrasza. I directly play Alexstrasza when fatigue started. Don't waste him earlier in game, because opponent Priest will recover fast. Your (extra) win condition is Reliquary of Souls, because it provides you an extra card in your deck. It is absolutly important that your opponent may not steal yours. Mostly I kill this minion on my own in combination with Penance, Shivarra or Kronx. Never play this on board without a plan. They steal it for 5 mana (shadow madness + penance).
When your opponent get Reliquary out of the random Priest pool (invoke), try to steal of copy it. This can win you the game. I even 'waste' my Soul Mirror on this minion.
Other tips:
- If you don’t draw Galakrond, use Madame Lazul to steal his (since the opponent will search for this card in mulligan). I'm suprised how often I can steal Galakrond at turn 3.
- Never waste Zephrys the Great and Alextrasza before fatigue game is starting, mostly I have them in hand the entire game.
- Kronx is not necessarily needed to play too fast, because you draw an extra card, something you don't want. It is save to wait 15 turns for your Galakrond.
- Do not play Cleric of Scales while having a dragon. Also, never play Mass Dispel.
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General (except Priest)
Other then playing against priest, the mulligan guide is quite easy and mostly the same.
I always keep and search for all cards of 3 mana and less, except Holy Ripple and Apotheosis.
So find Disciple of Galakrond, Psychic Conjurer, Breath of the Infinite, Shadow Madness, Thoughtsteal, Madame Lazul, Penance, Vulpera Scoundrel and Reliquary of Souls. And of course Dragonmaw sentinal [/card]. It seemed that this guy is the card that has the highest winrate together with Breath of Infinte when I can get him on turn 1. Furthermore definately keep [card]holy nova (third best mulligan card to keep) (this is not true when facing Mage, Priest and Warlock).
Warrior (25-4) (86%)
The easiest match up for Priest, all, bomb warrior, pirate and engage warrior. As Priest you will be able to stay at 25-30 the entire game. Therefore it is very hard for engage Warrior to kill you with a buffed damaged minion. Clear his board turn by turn and dominate the late game. Pirate Warrior will run out of resources very fast and you have more value then bomb warrior.
Paladin (17-5) (77%)
In my first two versions of the deck I managed to get 1-4 ??? haha. Latest versions 16-1. Libram ánd Murloc Paly are both easy games. Just follow the general mulligan guide and you will be fine. Every Highlander card has so many value and does something good. Murloc Paly will run really fast out of cards. Libram Pally takes a bit longer, but the diffence in value between Paladin and Priest is huge at this moment.
Shaman (12-7) (63%)
Priest Highlander has invinite resources, Shaman Highlander have not. You simply will outvalue him during the game. The losses I recorded, are made in April, against evolve Shaman, which I hardly see anymore.
Druid (31-19) (62%)
I have to say, today the day this is an equal match since the Druid deckversion got stronger (10-11). Priest will be able to clear a full board like 5-8 times. Counter Glowfly Swarm with Holy Nova and Breath of the Infinite (It will help if you can create a small early board with minions, so you not necessarily need one of them. Zephrys the Great + Twisting Nether saves you from big dragons or in case Exotic Mountseller created a strong board. Kronx has the ability to clear a boar as 4 option and furthermore you can count on Soul Mirror and Plague of Death. Renew and Vulpera Scoundrel can give you another big spell. In 50% of the games Druid will die to fatigue damage fastly, since there carddraw ability is huge. The other 50% you did not draw the right board clear at the right moment and you will lose. Try to steal his Overgrowth with Lazul.
Demon Hunter (104-77) (58%)
The games are always the same and quit boring, but I still like these faster games for the variation. Play on curve and use your mana well, which means; use your hero power on face almost every turn. This also means you do not play Galakrond to early. Only as a last option when you need the 5 armor or you need to clear a big treath. Don't waste your Penance on his early 1 drops at turn 2 when you are at 30 health or when you have a holy nova or breath on turn 3 or 4. Use your resources wisely.
Mage (29-23) (56%)
Equal / kinda hard match up against Mage Highlander, since the latest version had the worst score for priest 9-13). You will lose if you cannot survive the midgame. At turn 5/6 they can create a big board due Dragoncaster combined with 3/6 elementals or due Power of Creation. The 6-drop minions mostly have 1 more health in addition to their attack, so Soul Mirror [/card]is not a great counter. Save Shadow Madness for [card]Astromancer Solarian.
Hunter (36-28) (56%)
Slightly in favor. Aggro Hunter is very easy, highlander hunter is hard (50%). Save Shadow Madness for Zixor. apex predator. Our Scavenging Shivarra is absolutly nuts against there Spell Damage protected Dragons. Play your early game stuff, followed up by your taunt minions in midgame Convincing Infiltrator, Shield of Galakrond, Khartut Defender and Skeletal Dragon and you will be fine in 50% of the cases.
Warlock (28-22) (56%)
Quest Warlock you will win. Save some of your healing and one big removal in case your opponent plays a naked Alexstrasza. When your on the 15 health spot, I mostly play a combo like Shadow of Death to kill the dragon (2 mana),Renew face (1 mana), Sandhoof Waterbearer heal face (5 mana) and hero power. You back in the save spot immediatly. Most losses caused by aggro warlock.
Rogue (53-48) (52%)
Nice games, winner will be defined in the first 5 rounds in my opinion. If you can stay relatively at high health (25) on turn 5 you will beat him. A problem rises when Rogue managed to get several copies of Kronx in the deck. Thoughtsteal is a very good mulligan card against rogue, because it provides you some early, cheap game. Rogue will spam every single turn minions with like 10 attack and 10 health. This highlander version has enough resources to constiently deal with it, as I said, when you survived the first rounds quite smooth. Otherwise he can find lethal in a certain time.
2. Tracked stats
3. Own cards / combo's explained?
Will come if there is interest in
hey men , i want try your deck but i don't have reliquary of souls, can i change for an other card ?
Hello!
Good to read! Give it a try!
It is hard to found a worthy replacement, since this card has 4 stats for 1 mana, lifesteal and also adding an extra card in your deck.
My first opinion is to replace him with a cheap guy, like Mindflayer Kaahrj, Imprisoned Homunculus, Envoy of Lazul, Wild Pyromancer or Fate Weaver. Perhaps, if you like playing this deck, you can add her later to increase your winrate. If you're having bad results with the deck neither you dislike it, you havent waste dust.
ok thanks for your answer, so i will try with Minfflayer kaarhj
Good choice :) I also was thinking of Overconfident Orc. But as you can see, I am still expirimenting and used already seven different deck versions.
yeah i saw that, thanks again foy your deck and your decription andeverything, i hop up the ladder with it
Hi, What card can I replace Madame Lazul with? She's the only one I don't have. Also, do you think it's important to craft her? Does she win game?
Hi! Madame Lazul is kinda unique aaaannnnd one of the strongest cards in Hearthstone I think. While her stats are below average for her cost, her battlecry gives you information on what your opponent is holding (you immediately know your opponents deck) while also adding maximum!! value to your hand. That makes it difficult to replace. This deck contains Dragons, Galakrond and Highlander, so you will copy so many good cards. For example: In a Priest match up, you probably will lose when your Galakrond is on the bottom of your deck. You can imagine a Priest will keep Galakrond in his opening hand, because it is so important. Lazul will copy it at turn 3. Also Overgrowth and Kronx Dragonhoof are really good to copy. The card is absolutely crazy in my opinion and really fun too! I think she win games for you :). And finally, don't underestimate knowing 2 other cards in his hand, so you can predict his turns.
But remember, the card is kinda old, releashed on 9 April 2019. I dont know when it will rotate out. Also, against aggresive opponents the card is a little weaker.
Perhaps you can first try the deck. If you like playing it, add her later to increase your winrate. If you're having bad results with the deck neither you dislike it, you havent waste your dust.
I should go for Sethekk Veilweiver, Mindflayer Kaahrj, Fate Weaveror perhaps Wild Pyromancer. I doubt the latter.
Really like the deck so far.
Question though: if I have Murozond , which card can I take out for it, and will it be better for the deck?
Nice! I honestly have to say, I do not have too many experience with Murozond. I sometimes get him due invoke and he can be a game changer in some cases. My lowest winrates are against Rogue, Mage, Hunter and Warlock. I don't think the card will really help against Warlock (no value plays) and Hunter (murozond is too slow), but it helped me against Mage and Rogue and perhaps also against all other classes. I would change it for a big guy, like Siamat, scavenging shivarra or skeletal dragon. Not sure if the deck will be better! It is worth testing tho!
Hi man, why you use Shivarra in this deck ?
Hi man :) I think it is a pretty good card, but so far it seems I am the only one having this thought xD
I nowadays use it in all my control decks as an extra multifunctional midgame removal. I mean, she can clear single targets like Rotnest Drake, Siamat and Evasive Feywing and save Shadow Word: Death for bigger targets. It also has an AoE which helped me against a Satyr Overseer + 2 dudes. The fact that it can clear up to 3 small minions or one bigger minion makes it for me useful. Is a bad Reno the Relicologist, but still good as I experience. It leaves a bad body, but due her 6 attack, she still poses a threat. Another reason is that I searched for a good 5 or 6 mana cost card. If you control board, just don't use him. It is reactive and therefor it fits the deck. I should give him a try!
To embedded image in your post, you can post it on imgur and put the link into "Insert/edit image" section.
Thanks man, I was not aware of Imgur.com. So very helpful comment! I will add some images coming days.
Hi bro, really nice deck! I wonder why you put shivarra in the deck? I think that Ooze or Fate Weaver can replace it.
I will start climbing with your deck. Cheers bro!
Hey man, thanks! Great you like it. I just replied to CloudD where you can read my arguments for using Shivarra.
I have to say I also tried Ooze and Fate in previous versions. But Ooze was a dead card in too many games when I didnt face Hunter/Demon Hunter (destoying a 5/1 Galakrond equiped weapon felt awful). Fate weaver could be useful as he has a big body and activates cards like Dragonmaw Sentinel. However, I still experienced it as a dead card in half of my games, mainly control match ups. One dead card has a big impact on your winrate. But that is my opinion :)
Priest has been my favourite class for years. Yet, I didn't play him this season because I find the ressurect decks so boring and frustrating. This is finally a deck that looks both fun and powerful and includes all I like: dragons, discover and highlander cards! I crafted 2 legendaries to play this deck so I hope it goes well.
Nice to read, good luck playing it!
Let me know if you have any questions :)
Congrats and very nice deck!
Thank you sir!